Player Matchup

Artemis
Artemis
Chungy68
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,704 Elo+
Party 2
Cernunnos
Cernunnos
SNIPERFIRE_MK_2
Cernunnos
Level 125
God Stats
7W - 21L
1,384 SR
Queue Stats
197W - 219L
1,430 Elo+
Party 1
Aphrodite
Aphrodite
ScottZap
Aphrodite
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,704 Elo+
Party 2
Maui
Maui
killerjoe3421
Maui
Level 98
God Stats
2W - 6L
1,482 SR
Queue Stats
62W - 80L
1,392 Elo+
Party 1
Izanami
Izanami
unformed-peach2
Izanami
Level 123
God Stats
23W - 28L
1,481 SR
Queue Stats
48W - 54L
1,439 Elo+
Solo
Team Averages
Level 101
1,469 SR
1,534 Elo+

VS

Team Averages
Level 125
1,675 SR
1,581 Elo+
Gilgamesh
Gilgamesh
BeefSoupream
Gilgamesh
Level 115
God Stats
47W - 7L
1,974 SR
Queue Stats
402W - 63L
1,887 Elo+
Solo
Ix Chel
Ix Chel
CuzTheyHungry
Ix Chel
Level 121
God Stats
5W - 3L
1,546 SR
Queue Stats
5W - 7L
1,446 Elo+
Solo
Chang'e
Chang'e
LadySonaSing
Chang'e
Level 134
God Stats
26W - 15L
1,736 SR
Queue Stats
98W - 89L
1,558 Elo+
Party 3
Aphrodite
Aphrodite
itsjessemccree
Aphrodite
Level 103
God Stats
15W - 8L
1,373 SR
Queue Stats
215W - 224L
1,474 Elo+
Party 3
Medusa
Medusa
vainoe13
Medusa
Level 151
God Stats
17W - 18L
1,744 SR
Queue Stats
443W - 429L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chungy68
Artemis
14
2 / 11 / 3
9,179
1,020
9,508
16,833
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
SNIPERFIRE_MK_2
Cernunnos
15
2 / 6 / 6
9,638
1,071
13,923
16,892
5,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
ScottZap
Aphrodite
15
3 / 5 / 4
9,995
1,111
9,843
14,995
7,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 6
9,278
1,031
7,745
17,290
7,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 0
7,717
857
1,191
2,977
903
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

140

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeefSoupream
Gilgamesh
16
4 / 3 / 19
11,257
1,251
13,717
13,488
13,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
17
10 / 2 / 14
11,691
1,299
18,341
10,562
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
LadySonaSing
Chang'e
17
8 / 2 / 18
11,361
1,262
16,929
13,796
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
itsjessemccree
Aphrodite
16
2 / 0 / 20
10,391
1,155
3,628
4,665
3,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Medusa
vainoe13
Medusa
16
4 / 1 / 13
10,578
1,175
12,279
7,391
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
112
8
Kills
28
28
Deaths
8
19
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BeefSoupream
Gilgamesh
4
3
19
4.5
L
Artemis
Chungy68
Artemis
2
11
3
0.32
W
Ix Chel
10
2
14
8.5
W
Chang'e
LadySonaSing
Chang'e
8
2
18
8.5
L
Cernunnos
SNIPERFIRE_MK_2
Cernunnos
2
6
6
0.83
L
Aphrodite
ScottZap
Aphrodite
3
5
4
1
W
Aphrodite
itsjessemccree
Aphrodite
2
0
20
12
L
1
4
6
1
L
0
2
0
0
W
Medusa
vainoe13
Medusa
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,210
Damage
64,894
68,987
Taken
49,902
27,153
Mitigated
29,466
8,685
Healing
21,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BeefSoupream
Gilgamesh
13,717
3,760
0
821
13,488
13,750
0
4,409
8,895
793
20,837
L
Artemis
Chungy68
Artemis
9,508
5,595
0
732
16,833
5,618
0
11,202
5,631
0
14,160
W
Ix Chel
18,341
3,355
1,619
2,011
10,562
3,832
0
4,010
6,376
31,060
0
W
Chang'e
LadySonaSing
Chang'e
16,929
988
6,022
4,603
13,796
5,038
0
4,448
9,038
34,669
2,179
L
Cernunnos
SNIPERFIRE_MK_2
Cernunnos
13,923
6,130
0
3
16,892
5,886
0
7,889
9,003
0
27,065
L
Aphrodite
ScottZap
Aphrodite
9,843
771
2,545
4,812
14,995
7,687
0
7,366
7,629
42,422
0
W
Aphrodite
itsjessemccree
Aphrodite
3,628
296
3,576
2,536
4,665
3,994
0
1,862
2,669
7,788
374
L
7,745
1,055
0
414
17,290
7,059
0
10,035
7,255
17,557
0
L
1,191
624
0
179
2,977
903
0
1,717
1,260
0
7,045
W
Medusa
vainoe13
Medusa
12,279
4,050
0
309
7,391
2,852
0
1,975
5,336
0
42,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,807
Gold Earned
55,278
165
Minions Killed
181
3
Camps Cleared
9
646,664
Distance Traveled
912,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,257
1,251
18
2
2
195,042
0
L
Artemis
9,179
1,020
16
2
1
134,656
0
W
Ix Chel
11,691
1,299
22
2
1
194,792
0
W
Chang'e
11,361
1,262
60
7
1
187,833
0
L
Cernunnos
9,638
1,071
31
3
1
145,118
0
L
Aphrodite
9,995
1,111
79
9
1
172,582
0
W
Aphrodite
10,391
1,155
7
1
0
167,521
0
L
Maui
9,278
1,031
33
4
0
152,928
0
L
Izanami
7,717
857
6
1
0
41,380
0
W
Medusa
10,578
1,175
74
8
5
167,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role