Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FacePump 602
Sun Wukong
Level 228
God Stats
38W - 38L
1,537 SR
Queue Stats
707W - 686L
1,623 Elo+
Party 2
Neith
Neith
I DUD ITSSS
Neith
Level 160
God Stats
12W - 16L
1,587 SR
Queue Stats
533W - 517L
1,524 Elo+
Party 2
Team Averages
Level 179
1,541 SR
1,549 Elo+

VS

Team Averages
Level 107
1,483 SR
1,554 Elo+
Kukulkan
Kukulkan
K3ep It Mello
Kukulkan
Level 142
God Stats
4W - 5L
1,450 SR
Queue Stats
26W - 19L
1,576 Elo+
Party 1
Terra
Terra
Sambalaya
Terra
Level 23
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 3L
1,498 Elo+
Party 1
Rama
Rama
TheOceanSlosh
Rama
Level 157
God Stats
0W - 1L
1,265 SR
Queue Stats
19W - 16L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
1 / 0 / 5
8,811
678
4,740
2,532
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
FacePump 602
Sun Wukong
16
6 / 0 / 3
10,340
795
12,060
13,389
10,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 4
9,968
767
8,484
7,835
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
K3ep It Mello
Kukulkan
13
1 / 4 / 0
8,061
620
5,976
7,567
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Sambalaya
Terra
12
0 / 4 / 0
7,370
567
3,460
13,476
11,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 1
8,090
622
4,254
9,518
3,123
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
1
1
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
0
5
3.5
W
Sun Wukong
FacePump 602
Sun Wukong
6
0
3
7.5
W
4
1
4
6
L
Kukulkan
K3ep It Mello
Kukulkan
1
4
0
0.25
L
Terra
Sambalaya
Terra
0
4
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,284
Damage
13,690
23,756
Taken
30,561
14,646
Mitigated
17,599
9,496
Healing
3,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
4,740
376
0
1,370
2,532
806
588
1,237
1,295
21,381
0
W
Sun Wukong
FacePump 602
Sun Wukong
12,060
1,801
0
5,228
13,389
10,979
513
4,572
8,759
0
42,182
W
8,484
2,868
0
2,898
7,835
2,861
1,759
3,360
4,446
0
57,497
L
Kukulkan
K3ep It Mello
Kukulkan
5,976
416
0
250
7,567
2,715
0
789
6,427
30,288
0
L
Terra
Sambalaya
Terra
3,460
548
458
810
13,476
11,761
0
2,600
9,961
9,205
248
L
4,254
2,466
0
1,573
9,518
3,123
0
714
8,411
0
39,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
23,521
189
Minions Killed
148
0
Camps Cleared
0
733,259
Distance Traveled
678,251
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,811
678
45
3
0
252,750
0
W
Sun Wukong
10,340
795
51
4
0
259,953
2
W
Neith
9,968
767
93
7
0
220,556
0
L
Kukulkan
8,061
620
54
4
0
227,104
0
L
Terra
7,370
567
14
1
0
246,001
0
L
Rama
8,090
622
80
6
0
205,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role