Player Matchup

Ymir
Ymir
Camo442006
Ymir
Level 8
God Stats
8W - 9L
1,518 SR
Queue Stats
8W - 18L
1,349 Elo+
Party 1
Thor
Thor
SoManyShoes
Thor
Level 24
God Stats
1W - 1L
1,733 SR
Queue Stats
13W - 20L
1,349 Elo+
Party 1
Izanami
Izanami
THE_jesuuschrist
Izanami
Level 62
God Stats
5W - 4L
1,589 SR
Queue Stats
20W - 30L
1,310 Elo+
Party 1
Anhur
Anhur
kaitokit1412
Anhur
Level 149
God Stats
1W - 2L
1,528 SR
Queue Stats
157W - 176L
1,471 Elo+
Solo
Sol
Sol
socrazy09
Sol
Level 44
God Stats
1W - 3L
1,429 SR
Queue Stats
54W - 77L
1,323 Elo+
Solo
Team Averages
Level 57
1,559 SR
1,360 Elo+

VS

Team Averages
Level 86
1,586 SR
1,422 Elo+
Ratatoskr
Ratatoskr
HeavenlyDaniel
Ratatoskr
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 56L
1,308 Elo+
Party 2
Jormungandr
Jormungandr
KarlaAG191211
Jormungandr
Level 76
God Stats
130W - 103L
1,548 SR
Queue Stats
152W - 154L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
Marvinrey2404
Sylvanus
Level 121
God Stats
4W - 4L
1,466 SR
Queue Stats
313W - 309L
1,457 Elo+
Party 2
Zhong Kui
Zhong Kui
XxWaWiSxX
Zhong Kui
Level 124
God Stats
47W - 19L
1,703 SR
Queue Stats
191W - 165L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
trumpmoney417
Baron Samedi
Level 86
God Stats
34W - 14L
1,715 SR
Queue Stats
378W - 394L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
8,363
492
7,624
17,525
15,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 8 / 4
7,918
466
6,804
17,952
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
3 / 7 / 2
7,477
440
7,657
11,593
3,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
4 / 3 / 0
10,395
611
7,639
11,603
3,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 9 / 1
6,711
395
7,975
13,003
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HeavenlyDaniel
Ratatoskr
16
5 / 2 / 6
9,365
551
7,168
11,957
4,778
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
KarlaAG191211
Jormungandr
15
6 / 3 / 8
9,238
543
7,206
14,131
8,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Marvinrey2404
Sylvanus
15
8 / 5 / 10
9,676
569
14,969
15,528
8,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
XxWaWiSxX
Zhong Kui
16
9 / 1 / 4
10,313
607
14,754
14,778
10,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
trumpmoney417
Baron Samedi
15
3 / 1 / 19
9,684
570
8,273
9,195
7,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
12
Kills
31
32
Deaths
12
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Ratatoskr
HeavenlyDaniel
Ratatoskr
5
2
6
4
W
Jormungandr
KarlaAG191211
Jormungandr
6
3
8
3.33
W
Sylvanus
Marvinrey2404
Sylvanus
8
5
10
2.6
L
2
8
4
0.5
L
3
7
2
0.57
W
Zhong Kui
XxWaWiSxX
Zhong Kui
9
1
4
11
L
4
3
0
1.33
L
1
9
1
0.17
W
Baron Samedi
trumpmoney417
Baron Samedi
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,699
Damage
52,370
71,676
Taken
65,589
31,722
Mitigated
39,470
11,993
Healing
24,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,624
1,344
0
2,534
17,525
15,539
0
11,870
5,655
29,648
625
W
Ratatoskr
HeavenlyDaniel
Ratatoskr
7,168
2,012
0
783
11,957
4,778
291
1,649
10,308
0
62,631
W
Jormungandr
KarlaAG191211
Jormungandr
7,206
1,600
48
2,440
14,131
8,242
1,201
3,242
10,889
48,715
1,294
W
Sylvanus
Marvinrey2404
Sylvanus
14,969
5,542
636
4,956
15,528
8,117
1,631
6,323
9,205
55,675
9,339
L
6,804
1,316
0
2,133
17,952
5,977
0
8,083
9,869
0
49,699
L
7,657
4,749
0
1,218
11,593
3,171
0
8,970
2,623
0
38,324
W
Zhong Kui
XxWaWiSxX
Zhong Kui
14,754
3,310
0
11,036
14,778
10,762
2,390
2,544
12,234
74,232
486
L
7,639
2,298
0
2,850
11,603
3,877
393
5,241
6,362
0
89,598
L
7,975
2,519
0
3,258
13,003
3,158
0
9,247
3,756
33,360
0
W
Baron Samedi
trumpmoney417
Baron Samedi
8,273
1,089
1,547
2,652
9,195
7,571
743
1,724
7,471
40,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,864
Gold Earned
48,276
387
Minions Killed
440
0
Camps Cleared
0
1,474,469
Distance Traveled
1,608,266
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,363
492
47
3
0
290,819
0
W
Ratatoskr
9,365
551
91
5
0
398,131
0
W
Jormungandr
9,238
543
76
4
0
302,553
0
W
Sylvanus
9,676
569
101
6
0
254,143
1
L
Thor
7,918
466
65
4
0
342,121
0
L
Izanami
7,477
440
64
4
0
290,449
0
W
Zhong Kui
10,313
607
122
7
0
316,103
4
L
Anhur
10,395
611
158
9
0
299,823
0
L
Sol
6,711
395
53
3
0
251,257
0
W
Baron Samedi
9,684
570
50
3
0
337,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role