Player Matchup

Hera
Hera
AIlune-
Hera
Level 109
God Stats
3W - 4L
1,560 SR
Queue Stats
15W - 15L
1,515 Elo+
Party 2
Surtr
Surtr
TerryU
Surtr
Level 149
God Stats
1W - 5L
1,368 SR
Queue Stats
515W - 466L
1,521 Elo+
Solo
Da Ji
Da Ji
TheSupremeDiety
Da Ji
Level 109
God Stats
0W - 1L
1,714 SR
Queue Stats
6W - 4L
1,680 Elo+
Party 2
Danzaburou
Danzaburou
darkcrittercub
Danzaburou
Level 165
God Stats
46W - 30L
1,709 SR
Queue Stats
533W - 508L
1,543 Elo+
Solo
Cthulhu
Cthulhu
jadaqq09
Cthulhu
Level 156
God Stats
10W - 5L
1,646 SR
Queue Stats
893W - 859L
1,502 Elo+
Solo
Team Averages
Level 138
1,599 SR
1,552 Elo+

VS

Team Averages
Level 97
1,597 SR
1,493 Elo+
Eset
Eset
Aquatictoys
Eset
Level 163
God Stats
7W - 3L
1,585 SR
Queue Stats
202W - 182L
1,551 Elo+
Party 3
Kukulkan
Kukulkan
JohnZoidberg484
Kukulkan
Level 47
God Stats
4W - 2L
1,834 SR
Queue Stats
129W - 120L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kancilled
Cu Chulainn
Level 18
God Stats
23W - 22L
1,553 SR
Queue Stats
51W - 51L
1,500 Elo+
Party 1
Arachne
Arachne
SSGodEli
Arachne
Level 144
God Stats
1W - 1L
1,322 SR
Queue Stats
80W - 64L
1,547 Elo+
Party 3
Cernunnos
Cernunnos
TacoSandwich
Cernunnos
Level 112
God Stats
7W - 8L
1,693 SR
Queue Stats
138W - 137L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AIlune-
Hera
13
0 / 3 / 1
7,413
436
5,007
7,174
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
TerryU
Surtr
13
1 / 7 / 0
7,477
440
5,777
16,588
11,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 6 / 1
7,470
439
8,054
12,716
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
darkcrittercub
Danzaburou
16
2 / 0 / 4
9,058
533
5,317
6,570
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
jadaqq09
Cthulhu
12
2 / 2 / 4
7,449
438
5,546
10,682
7,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 2
10,739
632
10,109
9,642
3,648
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
15
2 / 3 / 0
9,552
562
3,308
7,639
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Kancilled
Cu Chulainn
17
6 / 1 / 3
11,424
672
12,121
14,081
9,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
SSGodEli
Arachne
17
2 / 0 / 6
9,509
559
5,166
12,076
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cernunnos
TacoSandwich
Cernunnos
14
1 / 4 / 6
8,456
497
5,095
10,962
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
9
Kills
18
18
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
AIlune-
Hera
0
3
1
0.17
W
7
1
2
8
W
Kukulkan
2
3
0
0.67
W
Cu Chulainn
Kancilled
Cu Chulainn
6
1
3
7.5
W
Arachne
SSGodEli
Arachne
2
0
6
5
W
Cernunnos
TacoSandwich
Cernunnos
1
4
6
1
L
Surtr
TerryU
Surtr
1
7
0
0.14
L
4
6
1
0.75
L
Danzaburou
darkcrittercub
Danzaburou
2
0
4
4
L
Cthulhu
jadaqq09
Cthulhu
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,701
Damage
35,799
53,730
Taken
54,400
27,166
Mitigated
22,735
9,766
Healing
19,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
AIlune-
Hera
5,007
709
0
898
7,174
2,147
90
2,104
5,070
58,975
0
W
10,109
1,363
1,498
4,591
9,642
3,648
255
2,209
7,315
98,332
0
W
Kukulkan
3,308
261
0
404
7,639
2,550
1,857
1,127
6,388
56,718
0
W
Cu Chulainn
Kancilled
Cu Chulainn
12,121
2,257
0
1,400
14,081
9,221
83
1,448
12,135
2,250
85,407
W
Arachne
SSGodEli
Arachne
5,166
3,505
0
7,161
12,076
4,051
0
4,201
7,726
0
77,686
W
Cernunnos
TacoSandwich
Cernunnos
5,095
2,175
0
4,202
10,962
3,265
0
3,057
7,614
0
44,025
L
Surtr
TerryU
Surtr
5,777
2,107
0
4,528
16,588
11,193
0
1,421
15,167
1,480
42,857
L
8,054
1,990
0
0
12,716
4,018
405
5,651
7,065
0
43,084
L
Danzaburou
darkcrittercub
Danzaburou
5,317
1,329
0
3,324
6,570
2,232
9
819
5,751
0
79,749
L
Cthulhu
jadaqq09
Cthulhu
5,546
0
46
970
10,682
7,576
0
3,542
7,140
33,805
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,867
Gold Earned
49,680
484
Minions Killed
586
0
Camps Cleared
0
1,625,528
Distance Traveled
1,700,437
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,413
436
118
7
0
323,858
1
W
Eset
10,739
632
139
8
0
352,633
4
W
Kukulkan
9,552
562
101
6
0
299,811
0
W
Cu Chulainn
11,424
672
158
9
0
336,387
0
W
Arachne
9,509
559
117
7
0
389,858
1
W
Cernunnos
8,456
497
71
4
0
321,748
4
L
Surtr
7,477
440
78
5
0
315,340
8
L
Da Ji
7,470
439
71
4
0
292,243
4
L
Danzaburou
9,058
533
145
9
0
340,487
2
L
Cthulhu
7,449
438
72
4
0
353,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role