Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Adam Fenx
Tiamat
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 130L
1,500 Elo+
Party 2
Nut
Nut
AngryAnemone550
Nut
Level 125
God Stats
0W - 3L
1,394 SR
Queue Stats
10W - 17L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Maddox1029
Morgan Le Fay
Level 65
God Stats
35W - 25L
1,608 SR
Queue Stats
105W - 69L
1,540 Elo+
Party 3
Odin
Odin
o Pr0fitt
Odin
Level 102
God Stats
6W - 2L
1,744 SR
Queue Stats
169W - 155L
1,487 Elo+
Party 3
Team Averages
Level 112
1,549 SR
1,514 Elo+

VS

Team Averages
Level 114
1,383 SR
1,533 Elo+
Hun Batz
Hun Batz
AKme_Colonel
Hun Batz
Level 132
God Stats
1W - 2L
1,322 SR
Queue Stats
94W - 81L
1,551 Elo+
Party 1
Chaac
Chaac
Avarice732
Chaac
Level 47
God Stats
31W - 41L
1,343 SR
Queue Stats
223W - 238L
1,482 Elo+
Party 1
Ullr
Ullr
DangerUce
Ullr
Level 108
God Stats
3W - 3L
1,488 SR
Queue Stats
83W - 71L
1,562 Elo+
Solo
Hades
Hades
GeoalvarezYT
Hades
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
SNoOp-_LiOn-_215
Gilgamesh
Level 137
God Stats
3W - 3L
1,263 SR
Queue Stats
202W - 167L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 5 / 3
6,692
478
7,561
12,379
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiamat
Adam Fenx
Tiamat
12
0 / 4 / 3
6,837
488
6,198
8,581
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 1
6,464
462
5,927
9,963
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Maddox1029
Morgan Le Fay
10
0 / 8 / 1
6,216
444
7,344
9,947
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
13
5 / 5 / 2
7,815
558
8,850
12,984
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AKme_Colonel
Hun Batz
15
7 / 0 / 7
8,754
625
12,019
9,719
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
13
4 / 3 / 6
7,385
528
5,841
12,875
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ullr
16
4 / 1 / 7
8,995
643
5,222
9,626
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 2 / 3
8,598
614
6,047
10,050
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
14
9 / 1 / 6
9,180
656
10,380
13,833
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
7
Kills
28
28
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
3
0.7
W
Hun Batz
AKme_Colonel
Hun Batz
7
0
7
10.5
L
Tiamat
Adam Fenx
Tiamat
0
4
3
0.38
L
0
6
1
0.08
W
Chaac
4
3
6
2.33
W
Ullr
4
1
7
7.5
W
4
2
3
2.75
L
Morgan Le Fay
Maddox1029
Morgan Le Fay
0
8
1
0.06
W
Gilgamesh
9
1
6
12
L
Odin
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,880
Damage
39,509
53,854
Taken
56,103
21,345
Mitigated
23,999
12,589
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,561
175
1,092
4,073
12,379
3,752
0
491
11,803
35,254
1,412
W
Hun Batz
AKme_Colonel
Hun Batz
12,019
1,918
0
1,133
9,719
3,560
0
3,111
6,500
0
62,002
L
Tiamat
Adam Fenx
Tiamat
6,198
324
0
949
8,581
5,896
0
2,117
6,437
48,551
0
L
5,927
3,330
0
1,731
9,963
3,187
0
0
9,832
0
39,629
W
Chaac
5,841
906
0
3,388
12,875
5,213
285
5,418
7,414
0
35,359
W
Ullr
5,222
1,376
0
2,335
9,626
3,584
459
899
8,715
0
65,618
W
6,047
667
405
4,718
10,050
4,161
229
5,764
4,229
52,718
1,853
L
Morgan Le Fay
Maddox1029
Morgan Le Fay
7,344
143
0
986
9,947
3,506
0
1,842
7,662
30,334
1,595
W
Gilgamesh
10,380
3,359
0
2,060
13,833
7,481
72
5,113
8,623
0
42,450
L
Odin
8,850
1,414
0
3,758
12,984
5,004
0
1,233
11,646
0
50,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,024
Gold Earned
42,912
354
Minions Killed
423
0
Camps Cleared
0
1,381,697
Distance Traveled
1,545,352
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,692
478
58
4
0
275,725
4
W
Hun Batz
8,754
625
81
6
0
348,779
0
L
Tiamat
6,837
488
94
7
0
259,078
0
L
Nut
6,464
462
77
6
0
278,390
0
W
Chaac
7,385
528
60
4
0
309,111
0
W
Ullr
8,995
643
113
8
0
280,022
0
W
Hades
8,598
614
99
7
0
299,929
3
L
Morgan Le Fay
6,216
444
57
4
0
267,725
0
W
Gilgamesh
9,180
656
70
5
0
307,511
0
L
Odin
7,815
558
68
5
0
300,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role