Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
JARE473
Chaac
Level 16
God Stats
30W - 39L
1,535 SR
Queue Stats
117W - 149L
1,161 Elo+
Party 1
Mulan
Mulan
JCamiloB04
Mulan
Level 123
God Stats
14W - 16L
1,500 SR
Queue Stats
88W - 91L
1,284 Elo+
Party 4
Bacchus
Bacchus
JhinRx
Bacchus
Level 25
God Stats
1W - 4L
1,309 SR
Queue Stats
79W - 91L
1,397 Elo+
Party 4
Xbalanque
Xbalanque
tanque_felino9
Xbalanque
Level 9
God Stats
9W - 17L
1,500 SR
Queue Stats
37W - 57L
1,243 Elo+
Party 1
Team Averages
Level 64
1,469 SR
1,317 Elo+

VS

Team Averages
Level 57
1,558 SR
1,502 Elo+
Loki
Loki
Los Alfaros
Loki
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 93L
1,451 Elo+
Party 2
Chaac
Chaac
Los Soledadys
Chaac
Level 47
God Stats
2W - 1L
1,697 SR
Queue Stats
22W - 32L
1,389 Elo+
Party 2
Apollo
Apollo
MOTedjRaAUh
Apollo
Level 46
God Stats
22W - 12L
1,509 SR
Queue Stats
198W - 169L
1,573 Elo+
Party 3
Medusa
Medusa
PeleSwampAss
Medusa
Level 42
God Stats
24W - 17L
1,532 SR
Queue Stats
84W - 71L
1,541 Elo+
Party 3
Cthulhu
Cthulhu
p3nuttbutt3r
Cthulhu
Level 63
God Stats
4W - 5L
1,554 SR
Queue Stats
93W - 72L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 11 / 0
5,908
454
4,532
11,457
2,174
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
JARE473
Chaac
10
1 / 3 / 2
5,366
413
2,525
10,867
7,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
13
2 / 1 / 0
7,183
553
5,853
10,476
6,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
JhinRx
Bacchus
11
3 / 3 / 6
6,899
531
5,480
8,974
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
tanque_felino9
Xbalanque
11
4 / 6 / 3
6,308
485
7,851
10,365
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 6
7,995
615
7,499
9,070
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 7
6,534
503
6,763
11,607
6,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
12
6 / 4 / 2
7,395
569
8,155
9,281
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
14
11 / 0 / 1
9,081
699
8,742
6,219
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
p3nuttbutt3r
Cthulhu
12
0 / 1 / 1
7,258
558
4,122
8,579
8,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
24
24
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
11
0
0
L
Chaac
JARE473
Chaac
1
3
2
0.67
L
Mulan
2
1
0
2
L
Bacchus
JhinRx
Bacchus
3
3
6
2
W
6
2
6
4.5
W
1
4
7
1.13
W
Apollo
6
4
2
1.75
W
Medusa
11
0
1
11.5
W
Cthulhu
p3nuttbutt3r
Cthulhu
0
1
1
0.5
L
Xbalanque
tanque_felino9
Xbalanque
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,241
Damage
35,281
52,139
Taken
44,756
28,771
Mitigated
24,300
13,477
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,532
653
0
2,150
11,457
2,174
50
0
11,457
45,451
0
L
Chaac
JARE473
Chaac
2,525
321
0
703
10,867
7,657
0
0
10,867
0
18,428
L
Mulan
5,853
1,008
0
5,822
10,476
6,968
0
4,122
6,354
0
49,361
L
Bacchus
JhinRx
Bacchus
5,480
1,066
0
2,097
8,974
8,564
0
0
8,974
12,706
0
W
7,499
3,907
0
3,094
9,070
3,044
56
1,160
7,873
0
54,965
W
6,763
1,184
55
2,800
11,607
6,723
341
2,571
9,036
0
28,942
W
Apollo
8,155
5,337
0
1,858
9,281
3,600
322
2,909
6,372
0
42,908
W
Medusa
8,742
2,801
0
1,928
6,219
2,236
960
3,372
2,847
0
59,198
W
Cthulhu
p3nuttbutt3r
Cthulhu
4,122
865
0
2,823
8,579
8,697
0
0
8,074
44,542
595
L
Xbalanque
tanque_felino9
Xbalanque
7,851
2,822
41
2,664
10,365
3,408
0
0
10,365
0
39,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
38,263
279
Minions Killed
359
0
Camps Cleared
0
1,195,075
Distance Traveled
1,254,605
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,908
454
83
6
0
224,485
0
L
Chaac
5,366
413
26
2
0
269,006
0
L
Mulan
7,183
553
98
8
0
256,061
0
L
Bacchus
6,899
531
20
2
0
235,793
0
W
Loki
7,995
615
83
6
0
275,829
0
W
Chaac
6,534
503
31
2
0
264,992
0
W
Apollo
7,395
569
77
6
0
220,234
3
W
Medusa
9,081
699
86
7
0
255,380
0
W
Cthulhu
7,258
558
82
6
0
238,170
4
L
Xbalanque
6,308
485
52
4
0
209,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role