Player Matchup

Achilles
Achilles
Icarus-the-Falle
Achilles
Level 129
God Stats
0W - 1L
1,905 SR
Queue Stats
91W - 79L
1,590 Elo+
Party 1
Ix Chel
Ix Chel
MedicinalSushi
Ix Chel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,627 Elo+
Party 1
Skadi
Skadi
NicoleNutt
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,588 Elo+
Party 1
Ra
Ra
TSBLocus
Ra
Level 116
God Stats
0W - 2L
1,299 SR
Queue Stats
4W - 12L
1,321 Elo+
Solo
Ao Kuang
Ao Kuang
TerrosMortis
Ao Kuang
Level 145
God Stats
0W - 2L
1,316 SR
Queue Stats
68W - 69L
1,570 Elo+
Party 1
Team Averages
Level 88
1,504 SR
1,539 Elo+

VS

Team Averages
Level 106
1,509 SR
1,571 Elo+
Mercury
Mercury
CrimsenForehead
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 82L
1,614 Elo+
Party 3
Ao Kuang
Ao Kuang
MansNotHawt
Ao Kuang
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 54L
1,605 Elo+
Party 3
Anhur
Anhur
SirSketchy
Anhur
Level 82
God Stats
6W - 4L
1,497 SR
Queue Stats
89W - 75L
1,641 Elo+
Party 3
Horus
Horus
SpecialButton
Horus
Level 126
God Stats
7W - 4L
1,618 SR
Queue Stats
302W - 288L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
VBMoneyy
Nu Wa
Level 148
God Stats
19W - 11L
1,428 SR
Queue Stats
552W - 547L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,126
438
3,767
12,132
10,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 2
6,638
474
3,136
10,950
5,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
13
1 / 3 / 2
6,968
498
6,569
10,932
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 0
7,247
518
5,355
6,993
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
TerrosMortis
Ao Kuang
12
2 / 4 / 1
7,165
512
7,054
14,552
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
7,737
553
4,320
7,548
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
MansNotHawt
Ao Kuang
14
8 / 1 / 3
9,384
670
11,203
12,208
3,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
14
3 / 1 / 3
7,944
567
7,665
8,157
2,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 2
6,584
470
8,385
11,336
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
VBMoneyy
Nu Wa
14
3 / 1 / 1
7,742
553
9,570
6,735
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
19
19
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
0
7
1
0.07
W
Ao Kuang
MansNotHawt
Ao Kuang
8
1
3
9.5
L
1
2
2
1
L
Skadi
1
3
2
0.67
W
Anhur
3
1
3
4.5
W
3
2
2
2
L
1
3
0
0.33
L
Ao Kuang
TerrosMortis
Ao Kuang
2
4
1
0.63
W
Nu Wa
VBMoneyy
Nu Wa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,881
Damage
41,143
55,559
Taken
45,984
25,160
Mitigated
17,057
12,290
Healing
19,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,320
1,402
0
1,975
7,548
2,759
142
1,678
5,870
0
66,928
L
3,767
724
0
2,075
12,132
10,767
0
7,414
4,020
504
31,396
W
Ao Kuang
MansNotHawt
Ao Kuang
11,203
1,223
0
7,234
12,208
3,989
0
4,921
7,287
53,106
1,934
L
3,136
520
1,184
3,298
10,950
5,621
0
2,274
8,676
17,118
1,016
L
Skadi
6,569
2,656
0
2,065
10,932
2,411
0
1,308
9,624
0
55,019
W
Anhur
7,665
3,508
0
4,351
8,157
2,875
130
1,792
6,365
0
58,906
W
8,385
2,871
400
2,801
11,336
5,540
0
3,091
8,245
571
33,772
L
5,355
380
204
1,258
6,993
1,793
0
3,910
3,043
59,372
715
L
Ao Kuang
TerrosMortis
Ao Kuang
7,054
529
0
2,206
14,552
4,568
0
5,148
9,213
52,525
1,448
W
Nu Wa
VBMoneyy
Nu Wa
9,570
2,455
0
2,797
6,735
1,894
81
4,148
2,533
63,049
1,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,144
Gold Earned
39,391
386
Minions Killed
470
0
Camps Cleared
0
1,350,064
Distance Traveled
1,461,433
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,737
553
111
8
0
316,512
0
L
Achilles
6,126
438
54
4
0
213,784
0
W
Ao Kuang
9,384
670
109
8
0
299,661
0
L
Ix Chel
6,638
474
42
3
0
281,456
9
L
Skadi
6,968
498
96
7
0
257,621
0
W
Anhur
7,944
567
91
7
0
286,604
2
W
Horus
6,584
470
53
4
0
295,857
0
L
Ra
7,247
518
108
8
0
288,123
0
L
Ao Kuang
7,165
512
86
6
0
309,080
0
W
Nu Wa
7,742
553
106
8
0
262,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role