Player Matchup

Ymir
Ymir
JuliPdee
Ymir
Level 68
God Stats
45W - 28L
1,596 SR
Queue Stats
331W - 321L
1,471 Elo+
Party 1
Camazotz
Camazotz
NewNikeisBroken
Camazotz
Level 71
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 130L
1,490 Elo+
Party 3
Janus
Janus
Tepid098
Janus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 74L
1,347 Elo+
Party 3
Izanami
Izanami
TheFlounderer
Izanami
Level 49
God Stats
14W - 11L
1,656 SR
Queue Stats
173W - 164L
1,475 Elo+
Party 1
Chang'e
Chang'e
cookiemonsta73
Chang'e
Level 52
God Stats
3W - 0L
1,752 SR
Queue Stats
40W - 32L
1,522 Elo+
Party 3
Team Averages
Level 70
1,601 SR
1,461 Elo+

VS

Team Averages
Level 52
1,604 SR
1,476 Elo+
Anubis
Anubis
FatKushSmoker
Anubis
Level 45
God Stats
47W - 45L
1,560 SR
Queue Stats
56W - 69L
1,456 Elo+
Solo
Bacchus
Bacchus
JohnZoidberg484
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 120L
1,452 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kancilled
Cu Chulainn
Level 18
God Stats
23W - 22L
1,595 SR
Queue Stats
51W - 51L
1,509 Elo+
Party 2
Awilix
Awilix
SuepleXed
Awilix
Level 64
God Stats
2W - 3L
1,798 SR
Queue Stats
30W - 39L
1,516 Elo+
Solo
Danzaburou
Danzaburou
TriFeathers
Danzaburou
Level 87
God Stats
430W - 323L
1,568 SR
Queue Stats
842W - 805L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 1 / 1
4,055
676
1,098
3,759
1,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
8
3 / 0 / 3
4,704
784
2,227
5,562
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
Tepid098
Janus
8
3 / 0 / 1
4,656
776
1,634
1,469
307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
7
1 / 1 / 1
3,730
622
1,972
3,009
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 3 / 0
3,992
665
1,840
4,363
1,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,230
538
846
2,341
780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
1 / 1 / 0
3,623
604
847
4,014
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Kancilled
Cu Chulainn
8
1 / 2 / 2
4,416
736
3,111
5,183
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Awilix
SuepleXed
Awilix
7
1 / 2 / 0
3,905
651
509
4,899
1,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TriFeathers
Danzaburou
8
1 / 2 / 1
4,119
687
3,301
3,808
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
4
5
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
1
0
1
W
Ymir
1
1
1
1.5
L
Cu Chulainn
Kancilled
Cu Chulainn
1
2
2
1
W
Camazotz
3
0
3
4.5
L
Awilix
SuepleXed
Awilix
1
2
0
0.5
W
Janus
Tepid098
Janus
3
0
1
3.5
W
Izanami
1
1
1
1.5
L
Danzaburou
TriFeathers
Danzaburou
1
2
1
0.75
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,771
Damage
8,614
18,162
Taken
20,245
5,130
Mitigated
7,450
8,987
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
846
0
0
248
2,341
780
0
606
1,655
12,831
0
L
847
70
0
1,230
4,014
2,757
0
948
3,066
5,301
0
W
Ymir
1,098
334
0
1,248
3,759
1,656
0
215
3,544
9,799
0
L
Cu Chulainn
Kancilled
Cu Chulainn
3,111
635
0
984
5,183
1,378
0
1,228
3,718
0
23,802
W
Camazotz
2,227
1,166
0
4,428
5,562
1,120
0
733
4,829
0
23,114
L
Awilix
SuepleXed
Awilix
509
184
0
702
4,899
1,481
0
1,039
3,796
0
22,720
W
Janus
Tepid098
Janus
1,634
447
0
580
1,469
307
0
113
1,356
21,866
157
W
Izanami
1,972
1,247
0
977
3,009
753
0
632
2,377
0
19,705
L
Danzaburou
TriFeathers
Danzaburou
3,301
1,545
0
1,533
3,808
1,054
0
150
3,658
0
28,438
W
1,840
252
0
1,754
4,363
1,294
0
0
4,363
12,323
805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,137
Gold Earned
19,293
175
Minions Killed
161
0
Camps Cleared
0
637,408
Distance Traveled
590,036
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,230
538
16
3
0
90,881
0
L
Bacchus
3,623
604
8
1
0
133,107
0
W
Ymir
4,055
676
9
2
0
133,384
1
L
Cu Chulainn
4,416
736
43
7
0
115,215
0
W
Camazotz
4,704
784
55
9
0
156,388
0
L
Awilix
3,905
651
48
8
0
142,505
0
W
Janus
4,656
776
36
6
0
117,535
0
W
Izanami
3,730
622
42
7
0
113,593
0
L
Danzaburou
4,119
687
46
8
0
108,328
0
W
Chang'e
3,992
665
33
6
0
116,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role