Player Matchup

Sol
Sol
 
Sol
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CrazyChris1543
Horus
Level 99
God Stats
1W - 4L
1,272 SR
Queue Stats
145W - 131L
1,502 Elo+
Party 1
Ix Chel
Ix Chel
Lambsauce23
Ix Chel
Level 44
God Stats
7W - 5L
1,546 SR
Queue Stats
80W - 86L
1,477 Elo+
Party 2
Hun Batz
Hun Batz
QUINNE5000
Hun Batz
Level 53
God Stats
2W - 3L
1,188 SR
Queue Stats
97W - 102L
1,509 Elo+
Party 2
Charybdis
Charybdis
mromegaiman
Charybdis
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 99L
1,486 Elo+
Party 1
Team Averages
Level 83
1,401 SR
1,495 Elo+

VS

Team Averages
Level 78
1,552 SR
1,475 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
FRAUDGODATLARGE
Hachiman
Level 112
God Stats
12W - 14L
1,513 SR
Queue Stats
798W - 766L
1,466 Elo+
Solo
Sylvanus
Sylvanus
LittleHandOfG
Sylvanus
Level 69
God Stats
3W - 6L
1,731 SR
Queue Stats
155W - 174L
1,466 Elo+
Party 3
Gilgamesh
Gilgamesh
Malaka213
Gilgamesh
Level 29
God Stats
25W - 31L
1,287 SR
Queue Stats
94W - 129L
1,431 Elo+
Party 3
Maman Brigitte
Maman Brigitte
itsCosm0
Maman Brigitte
Level 29
God Stats
2W - 6L
1,731 SR
Queue Stats
13W - 21L
1,511 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 3 / 1
7,189
553
9,385
11,790
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 2
6,211
478
3,226
9,555
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Lambsauce23
Ix Chel
11
2 / 3 / 0
6,639
511
4,887
7,336
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
QUINNE5000
Hun Batz
12
2 / 5 / 1
6,959
535
6,306
13,380
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
mromegaiman
Charybdis
12
0 / 1 / 0
6,142
472
5,399
7,095
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 1 / 1
8,205
631
8,181
7,368
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
12
0 / 0 / 3
6,448
496
5,331
5,808
1,783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
LittleHandOfG
Sylvanus
12
4 / 0 / 0
7,372
567
3,790
8,568
5,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Malaka213
Gilgamesh
12
1 / 2 / 1
7,302
562
7,085
13,060
5,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maman Brigitte
itsCosm0
Maman Brigitte
12
2 / 2 / 7
6,807
524
7,693
9,449
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
13
13
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
1
0.5
W
Janus
 
Janus
6
1
1
6.5
L
0
1
2
1
W
Hachiman
0
0
3
1.5
L
Ix Chel
Lambsauce23
Ix Chel
2
3
0
0.67
W
Sylvanus
LittleHandOfG
Sylvanus
4
0
0
4
W
Gilgamesh
Malaka213
Gilgamesh
1
2
1
0.75
L
Hun Batz
QUINNE5000
Hun Batz
2
5
1
0.5
W
Maman Brigitte
itsCosm0
Maman Brigitte
2
2
7
2.75
L
Charybdis
mromegaiman
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,203
Damage
32,080
49,156
Taken
44,253
16,980
Mitigated
17,742
23,440
Healing
16,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,385
3,433
0
5,596
11,790
3,098
1,110
2,538
9,252
47,159
9,875
W
Janus
 
Janus
8,181
676
0
1,213
7,368
2,356
0
2,896
4,472
55,691
1,350
L
3,226
1,893
980
3,579
9,555
6,765
0
2,779
6,744
0
17,439
W
Hachiman
5,331
2,758
0
2,478
5,808
1,783
185
0
5,808
0
56,326
L
Ix Chel
Lambsauce23
Ix Chel
4,887
686
835
2,972
7,336
1,570
0
5,774
1,135
35,857
0
W
Sylvanus
LittleHandOfG
Sylvanus
3,790
963
2,603
3,913
8,568
5,505
0
0
8,568
25,572
0
W
Gilgamesh
Malaka213
Gilgamesh
7,085
1,864
0
2,174
13,060
5,027
0
8,547
4,513
0
48,384
L
Hun Batz
QUINNE5000
Hun Batz
6,306
2,109
0
5,496
13,380
3,775
0
5,685
7,484
0
53,424
W
Maman Brigitte
itsCosm0
Maman Brigitte
7,693
549
0
3,748
9,449
3,071
0
2,175
7,274
39,300
0
L
Charybdis
mromegaiman
Charybdis
5,399
2,302
0
3,982
7,095
1,772
0
2,031
5,064
0
53,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,140
Gold Earned
36,134
369
Minions Killed
405
0
Camps Cleared
0
1,294,331
Distance Traveled
1,274,046
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,189
553
100
8
0
238,299
2
W
Janus
8,205
631
105
8
0
287,658
5
L
Horus
6,211
478
22
2
0
279,193
1
W
Hachiman
6,448
496
111
9
0
227,615
0
L
Ix Chel
6,639
511
67
5
0
260,551
0
W
Sylvanus
7,372
567
37
3
0
220,938
0
W
Gilgamesh
7,302
562
95
7
0
259,529
0
L
Hun Batz
6,959
535
88
7
0
287,751
0
W
Maman Brigitte
6,807
524
57
4
0
278,306
1
L
Charybdis
6,142
472
92
7
0
228,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role