Player Matchup

King Arthur
King Arthur
Andromeda_1424
King Arthur
Level 109
God Stats
10W - 2L
1,704 SR
Queue Stats
100W - 107L
1,443 Elo+
Solo
Athena
Athena
Bennisoff
Athena
Level 81
God Stats
4W - 1L
1,162 SR
Queue Stats
94W - 78L
1,455 Elo+
Party 1
Mercury
Mercury
DrButtMeat
Mercury
Level 89
God Stats
36W - 33L
1,487 SR
Queue Stats
243W - 223L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ay3r0n
Xbalanque
Level 144
God Stats
3W - 1L
1,556 SR
Queue Stats
62W - 56L
1,550 Elo+
Party 1
Agni
Agni
lateher
Agni
Level 86
God Stats
3W - 7L
1,500 SR
Queue Stats
299W - 285L
1,499 Elo+
Solo
Team Averages
Level 102
1,482 SR
1,490 Elo+

VS

Team Averages
Level 128
1,486 SR
1,499 Elo+
Camazotz
Camazotz
Ailoviu12
Camazotz
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 187L
1,496 Elo+
Solo
Scylla
Scylla
Astrobunz
Scylla
Level 129
God Stats
1W - 8L
1,294 SR
Queue Stats
167W - 183L
1,546 Elo+
Solo
Shiva
Shiva
LOWK3YROBLOWE
Shiva
Level 124
God Stats
100W - 95L
1,555 SR
Queue Stats
340W - 366L
1,470 Elo+
Solo
Jing Wei
Jing Wei
ProblemPlay
Jing Wei
Level 122
God Stats
7W - 9L
1,474 SR
Queue Stats
343W - 329L
1,489 Elo+
Solo
Ganesha
Ganesha
thecruser1
Ganesha
Level 129
God Stats
3W - 3L
1,607 SR
Queue Stats
160W - 151L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andromeda_1424
King Arthur
14
3 / 1 / 1
8,143
626
8,343
12,724
11,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Bennisoff
Athena
9
0 / 3 / 4
6,572
506
3,285
8,634
6,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
DrButtMeat
Mercury
13
1 / 1 / 2
7,306
562
941
9,534
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ay3r0n
Xbalanque
15
8 / 0 / 2
8,942
688
15,228
7,121
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
lateher
Agni
12
2 / 4 / 0
6,786
522
3,112
7,009
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ailoviu12
Camazotz
12
1 / 0 / 5
6,542
503
5,571
9,259
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Scylla
Astrobunz
Scylla
14
7 / 1 / 1
8,318
640
8,061
5,241
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 5 / 0
6,168
474
6,512
12,417
5,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
ProblemPlay
Jing Wei
12
1 / 4 / 1
6,889
530
2,453
7,637
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
thecruser1
Ganesha
8
0 / 4 / 3
5,675
437
1,708
11,395
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
14
Kills
9
9
Deaths
14
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Ailoviu12
Camazotz
1
0
5
3.5
W
King Arthur
Andromeda_1424
King Arthur
3
1
1
3.5
L
Scylla
Astrobunz
Scylla
7
1
1
7.5
W
Athena
Bennisoff
Athena
0
3
4
0.67
W
Mercury
DrButtMeat
Mercury
1
1
2
2
L
0
5
0
0
L
Jing Wei
ProblemPlay
Jing Wei
1
4
1
0.38
W
Xbalanque
ay3r0n
Xbalanque
8
0
2
9
W
Agni
lateher
Agni
2
4
0
0.5
L
Ganesha
thecruser1
Ganesha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,909
Damage
24,305
45,022
Taken
45,949
24,881
Mitigated
18,219
12,127
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Ailoviu12
Camazotz
5,571
1,021
0
2,487
9,259
3,092
0
3,313
5,794
0
37,570
W
King Arthur
Andromeda_1424
King Arthur
8,343
920
0
4,128
12,724
11,305
0
616
12,086
1,484
62,202
L
Scylla
Astrobunz
Scylla
8,061
791
0
832
5,241
1,585
0
485
4,618
54,086
813
W
Athena
Bennisoff
Athena
3,285
784
0
973
8,634
6,518
0
2,226
6,339
15,772
726
W
Mercury
DrButtMeat
Mercury
941
87
0
1,827
9,534
2,825
0
2,858
6,536
0
44,125
L
6,512
1,115
0
1,867
12,417
5,462
0
1,978
10,395
501
47,761
L
Jing Wei
ProblemPlay
Jing Wei
2,453
2,017
0
685
7,637
2,113
0
181
7,456
0
48,714
W
Xbalanque
ay3r0n
Xbalanque
15,228
8,393
0
4,547
7,121
2,144
1,919
1,944
5,099
0
83,091
W
Agni
lateher
Agni
3,112
57
0
652
7,009
2,089
0
2,296
4,543
37,092
0
L
Ganesha
thecruser1
Ganesha
1,708
89
0
1,874
11,395
5,967
0
694
10,665
15,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,749
Gold Earned
33,592
422
Minions Killed
358
0
Camps Cleared
0
1,370,657
Distance Traveled
1,379,970
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,542
503
58
4
0
335,335
0
W
King Arthur
8,143
626
106
8
0
270,337
5
L
Scylla
8,318
640
112
9
0
266,307
3
W
Athena
6,572
506
20
2
0
265,714
6
W
Mercury
7,306
562
80
6
0
307,099
0
L
Shiva
6,168
474
69
5
0
248,343
0
L
Jing Wei
6,889
530
104
8
0
270,965
5
W
Xbalanque
8,942
688
129
10
0
260,507
3
W
Agni
6,786
522
87
7
0
267,000
0
L
Ganesha
5,675
437
15
1
0
259,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role