Player Matchup

Danzaburou
Danzaburou
FramundaMabalz
Danzaburou
Level 140
God Stats
18W - 12L
1,660 SR
Queue Stats
77W - 69L
1,570 Elo+
Party 3
Ne Zha
Ne Zha
InMaui
Ne Zha
Level 84
God Stats
26W - 12L
1,643 SR
Queue Stats
187W - 153L
1,496 Elo+
Party 1
Ra
Ra
JulianToast
Ra
Level 89
God Stats
4W - 1L
1,526 SR
Queue Stats
99W - 99L
1,550 Elo+
Party 3
Surtr
Surtr
No Kappo
Surtr
Level 67
God Stats
30W - 15L
1,575 SR
Queue Stats
128W - 119L
1,490 Elo+
Party 1
Hades
Hades
STP MadD
Hades
Level 147
God Stats
1W - 2L
1,220 SR
Queue Stats
222W - 197L
1,515 Elo+
Solo
Team Averages
Level 105
1,525 SR
1,524 Elo+

VS

Team Averages
Level 122
1,500 SR
1,501 Elo+
Medusa
Medusa
Cattickler
Medusa
Level 121
God Stats
1W - 2L
1,274 SR
Queue Stats
206W - 188L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
Geckoser
Kumbhakarna
Level 127
God Stats
4W - 5L
1,546 SR
Queue Stats
185W - 196L
1,473 Elo+
Party 2
Erlang Shen
Erlang Shen
Kabooodle
Erlang Shen
Level 89
God Stats
7W - 11L
1,495 SR
Queue Stats
60W - 79L
1,439 Elo+
Solo
Loki
Loki
Pseudo5453
Loki
Level 155
God Stats
12W - 10L
1,686 SR
Queue Stats
402W - 397L
1,515 Elo+
Party 2
Scylla
Scylla
cice59
Scylla
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FramundaMabalz
Danzaburou
15
7 / 2 / 5
9,558
597
11,704
9,240
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
InMaui
Ne Zha
16
6 / 3 / 11
9,400
588
10,228
13,050
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 5
10,343
646
14,002
10,356
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Surtr
No Kappo
Surtr
15
5 / 1 / 8
9,578
599
11,887
12,999
13,177
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
STP MadD
Hades
16
2 / 2 / 3
9,964
623
6,541
8,884
7,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cattickler
Medusa
11
1 / 7 / 2
6,852
428
9,619
11,717
3,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Geckoser
Kumbhakarna
12
1 / 5 / 2
7,420
464
5,372
23,961
10,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Kabooodle
Erlang Shen
14
0 / 4 / 2
8,136
509
4,464
15,778
13,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
6 / 7 / 1
8,448
528
9,342
14,591
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
cice59
Scylla
14
1 / 5 / 1
7,849
491
5,310
9,625
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
27
Kills
9
9
Deaths
28
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cattickler
Medusa
1
7
2
0.29
W
Danzaburou
FramundaMabalz
Danzaburou
7
2
5
4.75
L
Kumbhakarna
Geckoser
Kumbhakarna
1
5
2
0.4
W
Ne Zha
InMaui
Ne Zha
6
3
11
3.83
W
7
1
5
9.5
L
Erlang Shen
Kabooodle
Erlang Shen
0
4
2
0.25
W
Surtr
No Kappo
Surtr
5
1
8
9
L
6
7
1
0.93
W
Hades
STP MadD
Hades
2
2
3
1.75
L
Scylla
cice59
Scylla
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,362
Damage
34,107
54,529
Taken
75,672
31,602
Mitigated
34,620
18,454
Healing
20,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cattickler
Medusa
9,619
3,504
0
500
11,717
3,564
0
1,342
10,375
0
51,017
W
Danzaburou
FramundaMabalz
Danzaburou
11,704
5,283
0
1,952
9,240
3,219
1,384
1,512
7,728
0
75,259
L
Kumbhakarna
Geckoser
Kumbhakarna
5,372
482
2,263
7,826
23,961
10,777
0
4,525
19,250
28,615
352
W
Ne Zha
InMaui
Ne Zha
10,228
5,205
0
3,661
13,050
4,764
445
2,962
9,864
0
54,178
W
14,002
2,076
769
3,348
10,356
3,388
864
4,174
5,900
72,657
1,358
L
Erlang Shen
Kabooodle
Erlang Shen
4,464
2,489
0
5,212
15,778
13,862
0
5,788
9,934
0
63,650
W
Surtr
No Kappo
Surtr
11,887
4,448
0
3,107
12,999
13,177
393
1,991
11,008
1,579
36,785
L
9,342
2,671
0
4,228
14,591
4,232
0
4,081
10,156
0
56,380
W
Hades
STP MadD
Hades
6,541
1,219
156
5,461
8,884
7,054
30
0
8,884
77,239
272
L
Scylla
cice59
Scylla
5,310
406
0
750
9,625
2,185
0
4,410
4,754
60,113
280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,843
Gold Earned
38,705
527
Minions Killed
451
0
Camps Cleared
0
1,572,510
Distance Traveled
1,573,606
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,852
428
92
6
0
291,712
0
W
Danzaburou
9,558
597
108
7
0
294,326
6
L
Kumbhakarna
7,420
464
37
2
0
306,533
0
W
Ne Zha
9,400
588
75
5
0
334,460
4
W
Ra
10,343
646
132
8
0
329,769
7
L
Erlang Shen
8,136
509
119
7
0
334,322
5
W
Surtr
9,578
599
47
3
0
318,606
0
L
Loki
8,448
528
81
5
0
352,957
0
W
Hades
9,964
623
165
10
0
295,349
0
L
Scylla
7,849
491
122
8
0
288,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role