Player Matchup

Cerberus
Cerberus
Atrak16
Cerberus
Level 145
God Stats
4W - 2L
1,758 SR
Queue Stats
310W - 294L
1,537 Elo+
Party 1
Bastet
Bastet
Emorrii
Bastet
Level 146
God Stats
1W - 1L
1,270 SR
Queue Stats
310W - 280L
1,541 Elo+
Party 1
Thoth
Thoth
FramundaMabalz
Thoth
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,559 Elo+
Party 3
Thanatos
Thanatos
JulianToast
Thanatos
Level 89
God Stats
5W - 4L
1,747 SR
Queue Stats
99W - 99L
1,539 Elo+
Party 3
Rama
Rama
Rymnto99
Rama
Level 147
God Stats
3W - 1L
1,758 SR
Queue Stats
195W - 170L
1,562 Elo+
Party 1
Team Averages
Level 133
1,607 SR
1,548 Elo+

VS

Team Averages
Level 124
1,716 SR
1,549 Elo+
Chernobog
Chernobog
ButLumps
Chernobog
Level 149
God Stats
0W - 1L
1,751 SR
Queue Stats
114W - 99L
1,609 Elo+
Party 2
Hera
Hera
GUSTHEG209
Hera
Level 126
God Stats
16W - 11L
1,652 SR
Queue Stats
107W - 99L
1,589 Elo+
Party 2
Hercules
Hercules
Kabooodle
Hercules
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 79L
1,453 Elo+
Solo
Thanatos
Thanatos
OskinlessO
Thanatos
Level 108
God Stats
2W - 1L
1,878 SR
Queue Stats
21W - 17L
1,521 Elo+
Solo
He Bo
He Bo
RAFALON49
He Bo
Level 148
God Stats
1W - 1L
1,798 SR
Queue Stats
171W - 145L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atrak16
Cerberus
6
1 / 1 / 1
3,593
719
877
3,777
1,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Emorrii
Bastet
8
3 / 0 / 0
4,507
901
4,320
4,300
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 2
4,267
853
387
1,157
261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
JulianToast
Thanatos
7
4 / 2 / 2
4,169
834
3,344
5,270
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
6
1 / 0 / 2
3,774
755
1,098
2,000
447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ButLumps
Chernobog
6
2 / 1 / 1
4,017
803
3,950
2,084
590
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 1 / 0
3,538
708
1,424
2,305
351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Kabooodle
Hercules
5
0 / 2 / 2
3,591
718
735
4,043
1,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
OskinlessO
Thanatos
5
0 / 4 / 0
3,332
666
2,326
6,775
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
RAFALON49
He Bo
3
0 / 2 / 0
2,900
580
264
1,489
267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
3
3
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Atrak16
Cerberus
1
1
1
1.5
L
Chernobog
ButLumps
Chernobog
2
1
1
2.5
W
Bastet
Emorrii
Bastet
3
0
0
3
W
1
0
2
2
L
1
1
0
1
W
Thanatos
JulianToast
Thanatos
4
2
2
2.5
L
Hercules
Kabooodle
Hercules
0
2
2
0.5
L
Thanatos
OskinlessO
Thanatos
0
4
0
0
L
He Bo
RAFALON49
He Bo
0
2
0
0
W
Rama
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,026
Damage
8,699
16,504
Taken
16,696
5,193
Mitigated
4,717
8,658
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Atrak16
Cerberus
877
59
0
1,413
3,777
1,991
0
0
3,777
8,317
0
L
Chernobog
ButLumps
Chernobog
3,950
3,001
0
629
2,084
590
0
313
1,771
0
20,586
W
Bastet
Emorrii
Bastet
4,320
937
0
1,896
4,300
1,075
0
219
4,081
0
22,533
W
387
42
0
240
1,157
261
0
879
278
22,452
351
L
1,424
307
0
1,094
2,305
351
0
84
2,221
14,753
0
W
Thanatos
JulianToast
Thanatos
3,344
1,529
0
4,259
5,270
1,419
0
590
4,680
0
17,918
L
Hercules
Kabooodle
Hercules
735
107
0
547
4,043
1,645
0
564
3,479
0
4,688
L
Thanatos
OskinlessO
Thanatos
2,326
378
0
3,132
6,775
1,864
0
0
6,775
0
14,881
L
He Bo
RAFALON49
He Bo
264
0
0
235
1,489
267
0
303
1,186
6,473
0
W
Rama
1,098
961
0
850
2,000
447
0
0
2,000
0
16,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,310
Gold Earned
17,378
172
Minions Killed
119
0
Camps Cleared
0
570,837
Distance Traveled
535,745
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,593
719
30
6
0
111,801
0
L
Chernobog
4,017
803
28
6
0
102,057
0
W
Bastet
4,507
901
40
8
0
127,822
0
W
Thoth
4,267
853
35
7
0
107,558
4
L
Hera
3,538
708
39
8
0
138,030
0
W
Thanatos
4,169
834
35
7
0
126,342
1
L
Hercules
3,591
718
3
1
0
131,729
2
L
Thanatos
3,332
666
37
7
0
104,057
0
L
He Bo
2,900
580
12
2
0
59,872
0
W
Rama
3,774
755
32
6
0
97,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role