Player Matchup

Chaac
Chaac
CelticxMain
Chaac
Level 156
God Stats
3W - 2L
1,562 SR
Queue Stats
51W - 63L
1,452 Elo+
Party 1
Ne Zha
Ne Zha
OK DJ97
Ne Zha
Level 183
God Stats
4W - 2L
1,333 SR
Queue Stats
48W - 54L
1,481 Elo+
Party 1
Zeus
Zeus
WarPanda701
Zeus
Level 89
God Stats
2W - 0L
1,709 SR
Queue Stats
6W - 10L
1,342 Elo+
Party 1
Team Averages
Level 143
1,535 SR
1,425 Elo+

VS

Team Averages
Level 114
1,512 SR
1,433 Elo+
Nemesis
Nemesis
Dios_Jachiro13
Nemesis
Level 150
God Stats
0W - 1L
1,489 SR
Queue Stats
7W - 7L
1,429 Elo+
Party 2
Discordia
Discordia
ItssZenetic
Discordia
Level 111
God Stats
1W - 3L
1,607 SR
Queue Stats
17W - 18L
1,494 Elo+
Party 2
Medusa
Medusa
RudeJudee
Medusa
Level 80
God Stats
0W - 1L
1,440 SR
Queue Stats
7W - 11L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,313
813
4,594
6,721
3,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
OK DJ97
Ne Zha
12
5 / 1 / 5
8,032
892
7,996
4,082
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 5
7,523
836
2,975
2,312
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,609
623
2,900
7,972
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
ItssZenetic
Discordia
10
1 / 4 / 1
6,133
681
3,102
5,248
1,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
RudeJudee
Medusa
10
1 / 3 / 0
6,006
667
1,393
6,765
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
2
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
0
4
2
0.25
L
Discordia
ItssZenetic
Discordia
1
4
1
0.38
W
Ne Zha
OK DJ97
Ne Zha
5
1
5
7.5
L
Medusa
RudeJudee
Medusa
1
3
0
0.33
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,565
Damage
7,395
13,115
Taken
19,985
5,179
Mitigated
6,348
2,027
Healing
1,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,594
147
0
1,383
6,721
3,013
405
1,537
5,184
0
25,983
L
2,900
334
0
1,483
7,972
3,362
0
1,925
6,029
0
15,108
L
Discordia
ItssZenetic
Discordia
3,102
0
0
0
5,248
1,192
0
300
4,909
20,827
0
W
Ne Zha
OK DJ97
Ne Zha
7,996
1,181
0
364
4,082
1,556
990
804
3,278
0
34,516
L
Medusa
RudeJudee
Medusa
1,393
535
0
168
6,765
1,794
0
736
5,975
0
10,263
W
2,975
491
0
280
2,312
610
794
817
1,495
21,222
1,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,868
Gold Earned
17,748
145
Minions Killed
70
0
Camps Cleared
0
489,368
Distance Traveled
452,683
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,313
813
49
5
0
172,452
2
L
Nemesis
5,609
623
17
2
0
151,091
0
L
Discordia
6,133
681
31
3
0
130,840
2
W
Ne Zha
8,032
892
49
5
0
171,777
2
L
Medusa
6,006
667
22
2
0
170,752
0
W
Zeus
7,523
836
47
5
0
145,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role