Player Matchup

Artemis
Artemis
Gold V
CheezWizBiz
Artemis
Gold V
Level 32
God Stats
4W - 5L
1,500 SR
Queue Stats
88W - 85L
1,669 MMR
Solo
Susano
Susano
Gold IV
ElusiveWolfy
Susano
Gold IV
Level 165
God Stats
9W - 3L
1,731 SR
Queue Stats
26W - 17L
1,682 MMR
Party 2
Discordia
Discordia
Platinum IV
IMurph27
Discordia
Platinum IV
Level 226
God Stats
3W - 3L
1,606 SR
Queue Stats
152W - 145L
1,695 MMR
Solo
Horus
Horus
Gold II
IParvens
Horus
Gold II
Level 154
God Stats
6W - 2L
1,514 SR
Queue Stats
70W - 53L
1,686 MMR
Solo
Geb
Geb
Gold IV
TheWolfyJungle
Geb
Gold IV
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,631 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,570 SR
1,673 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,514 SR
1,673 MMR
Tiamat
Tiamat
Gold III
Diamondking379
Tiamat
Gold III
Level 148
God Stats
4W - 5L
1,448 SR
Queue Stats
134W - 129L
1,522 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
OneNOnlyHD
Kuzenbo
Gold II
Level 143
God Stats
0W - 1L
1,753 SR
Queue Stats
28W - 29L
1,686 MMR
Solo
Anhur
Anhur
Platinum IV
SirGarrison
Anhur
Platinum IV
Level 147
God Stats
1W - 3L
1,642 SR
Queue Stats
61W - 44L
1,813 MMR
Party 1
Thor
Thor
Platinum IV
Spiffyjohnn
Thor
Platinum IV
Level 112
God Stats
1W - 3L
1,509 SR
Queue Stats
223W - 216L
1,691 MMR
Solo
Mulan
Mulan
Gold III
Vendetta126403
Mulan
Gold III
Level 116
God Stats
1W - 1L
1,219 SR
Queue Stats
117W - 106L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CheezWizBiz
Artemis
9
0 / 0 / 0
4,776
597
3,080
3,862
796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
10
3 / 0 / 2
5,464
683
3,005
6,419
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
IMurph27
Discordia
10
1 / 0 / 1
5,430
679
2,987
2,521
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
IParvens
Horus
11
4 / 0 / 2
6,192
774
6,287
7,254
3,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 1 / 0
4,508
564
1,617
5,853
2,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MedusaAgniThanatos

VS

Bans
Cu ChulainnArachneBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,916
615
2,031
4,406
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
OneNOnlyHD
Kuzenbo
8
1 / 0 / 0
4,931
616
3,743
5,925
3,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 1
5,324
666
2,899
5,348
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
4,533
567
1,967
7,696
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 4 / 0
4,354
544
3,935
7,010
3,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
CheezWizBiz
Artemis
0
0
0
0
L
0
2
0
0
W
Susano
3
0
2
4
W
Discordia
IMurph27
Discordia
1
0
1
1.5
W
Horus
IParvens
Horus
4
0
2
5
L
Kuzenbo
OneNOnlyHD
Kuzenbo
1
0
0
1
L
0
0
1
0.5
L
0
2
0
0
W
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,976
Damage
14,575
25,909
Taken
30,385
9,320
Mitigated
11,460
10,764
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CheezWizBiz
Artemis
3,080
780
0
875
3,862
796
0
1,093
2,769
0
35,713
L
2,031
108
0
662
4,406
1,688
0
2,398
2,008
24,766
757
W
Susano
3,005
894
0
3,897
6,419
1,950
0
482
5,823
0
35,867
W
Discordia
IMurph27
Discordia
2,987
210
0
544
2,521
659
0
1,480
775
38,694
0
W
Horus
IParvens
Horus
6,287
2,690
150
3,672
7,254
3,752
0
150
6,678
0
37,467
L
Kuzenbo
OneNOnlyHD
Kuzenbo
3,743
1,709
1,603
2,166
5,925
3,234
0
1,479
4,412
9,825
2,452
L
2,899
1,984
0
2,817
5,348
1,404
0
430
4,918
0
41,752
L
1,967
589
0
3,272
7,696
2,132
0
297
7,323
0
34,163
W
1,617
362
0
1,626
5,853
2,163
0
2,063
3,675
10,930
0
L
3,935
133
0
2,748
7,010
3,002
0
0
6,605
0
20,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,370
Gold Earned
24,058
310
Minions Killed
269
0
Camps Cleared
0
960,908
Distance Traveled
851,749
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,776
597
62
8
0
172,826
2
L
Tiamat
4,916
615
68
9
0
194,378
0
W
Susano
5,464
683
67
8
0
222,063
0
W
Discordia
5,430
679
89
11
0
176,159
2
W
Horus
6,192
774
64
8
0
193,295
3
L
Kuzenbo
4,931
616
10
1
0
194,222
2
L
Anhur
5,324
666
80
10
0
166,878
2
L
Thor
4,533
567
68
9
0
176,534
0
W
Geb
4,508
564
28
4
0
196,565
1
L
Mulan
4,354
544
43
5
0
119,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role