Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Caabrit
Ra
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 95L
1,504 Elo+
Solo
Hercules
Hercules
Helsinki OG
Hercules
Level 148
God Stats
2W - 2L
1,552 SR
Queue Stats
16W - 18L
1,503 Elo+
Party 2
Arachne
Arachne
Venemous OG
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
vogaaa
Cthulhu
Level 127
God Stats
3W - 1L
1,602 SR
Queue Stats
6W - 6L
1,514 Elo+
Party 2
Team Averages
Level 132
1,531 SR
1,486 Elo+

VS

Team Averages
Level 91
1,584 SR
1,552 Elo+
Eset
Eset
MistySalamander
Eset
Level 133
God Stats
34W - 37L
1,533 SR
Queue Stats
306W - 286L
1,467 Elo+
Solo
Chronos
Chronos
ToxicPlayersLose
Chronos
Level 104
God Stats
0W - 1L
1,721 SR
Queue Stats
55W - 49L
1,584 Elo+
Solo
Osiris
Osiris
coocoomann
Osiris
Level 36
God Stats
10W - 9L
1,561 SR
Queue Stats
71W - 58L
1,564 Elo+
Party 1
Artemis
Artemis
uni05tv
Artemis
Level 99
God Stats
28W - 28L
1,532 SR
Queue Stats
176W - 158L
1,584 Elo+
Party 1
Arachne
Arachne
wickedpist1
Arachne
Level 85
God Stats
45W - 42L
1,572 SR
Queue Stats
223W - 217L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 3 / 3
7,237
658
6,224
7,323
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 2 / 3
7,121
647
4,109
5,226
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Helsinki OG
Hercules
10
5 / 1 / 4
6,420
584
6,782
10,803
6,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Venemous OG
Arachne
12
3 / 1 / 2
6,390
581
2,767
9,566
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
vogaaa
Cthulhu
13
4 / 0 / 1
8,076
734
6,060
8,689
5,237
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 4
5,502
500
3,619
8,052
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
2 / 3 / 0
6,303
573
5,566
6,329
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
coocoomann
Osiris
9
0 / 3 / 1
5,101
464
4,822
9,045
5,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
uni05tv
Artemis
11
2 / 4 / 1
6,341
576
6,579
7,188
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
wickedpist1
Arachne
11
3 / 4 / 0
6,229
566
5,265
9,881
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
18
Kills
7
7
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
3
1.5
W
3
2
3
2.25
W
Hercules
Helsinki OG
Hercules
5
1
4
7
L
0
4
4
0.5
L
2
3
0
0.67
W
Arachne
Venemous OG
Arachne
3
1
2
4
L
Osiris
coocoomann
Osiris
0
3
1
0.17
L
Artemis
uni05tv
Artemis
2
4
1
0.63
W
Cthulhu
vogaaa
Cthulhu
4
0
1
4.5
L
Arachne
wickedpist1
Arachne
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,942
Damage
25,851
41,607
Taken
40,495
18,894
Mitigated
19,323
12,939
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,224
2,293
0
1,534
7,323
1,977
335
572
6,751
0
50,936
W
4,109
364
497
1,327
5,226
1,700
0
1,945
3,281
54,498
956
W
Hercules
Helsinki OG
Hercules
6,782
857
0
3,551
10,803
6,059
28
5,424
5,303
0
14,618
L
3,619
407
0
1,431
8,052
5,371
0
1,482
6,518
15,730
0
L
5,566
857
0
1,436
6,329
2,271
0
2,484
3,803
41,637
1,620
W
Arachne
Venemous OG
Arachne
2,767
2,052
0
2,781
9,566
3,921
130
419
9,073
0
43,284
L
Osiris
coocoomann
Osiris
4,822
1,790
0
1,388
9,045
5,818
0
4,157
4,888
0
25,828
L
Artemis
uni05tv
Artemis
6,579
3,734
0
886
7,188
2,496
0
0
7,188
0
38,671
W
Cthulhu
vogaaa
Cthulhu
6,060
225
78
3,171
8,689
5,237
0
520
7,833
54,775
1,402
L
Arachne
wickedpist1
Arachne
5,265
4,349
0
2,853
9,881
3,367
0
1,877
8,004
0
43,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,244
Gold Earned
29,476
393
Minions Killed
279
0
Camps Cleared
0
1,171,968
Distance Traveled
1,080,707
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,237
658
85
8
0
212,838
0
W
Ra
7,121
647
99
9
0
251,402
2
W
Hercules
6,420
584
30
3
0
249,263
0
L
Eset
5,502
500
28
3
0
236,186
6
L
Chronos
6,303
573
78
7
0
217,369
2
W
Arachne
6,390
581
76
7
0
245,544
0
L
Osiris
5,101
464
30
3
0
196,397
0
L
Artemis
6,341
576
66
6
0
169,389
0
W
Cthulhu
8,076
734
103
9
0
212,921
4
L
Arachne
6,229
566
77
7
0
261,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role