Player Matchup

Thor
Thor
Judokax
Thor
Level 123
God Stats
14W - 22L
1,483 SR
Queue Stats
177W - 263L
1,481 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kaositic
Cu Chulainn
Level 125
God Stats
1W - 4L
1,436 SR
Queue Stats
181W - 262L
1,523 Elo+
Party 2
Agni
Agni
SOYPERUANO
Agni
Level 107
God Stats
18W - 13L
1,727 SR
Queue Stats
130W - 122L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
julzdot
Morgan Le Fay
Level 139
God Stats
11W - 22L
1,460 SR
Queue Stats
107W - 177L
1,397 Elo+
Party 2
Ymir
Ymir
petnickk
Ymir
Level 104
God Stats
7W - 13L
1,406 SR
Queue Stats
90W - 157L
1,375 Elo+
Party 2
Team Averages
Level 120
1,502 SR
1,458 Elo+

VS

Team Averages
Level 109
1,647 SR
1,534 Elo+
Atlas
Atlas
CrimsonGuardian3
Atlas
Level 109
God Stats
35W - 28L
1,565 SR
Queue Stats
795W - 733L
1,554 Elo+
Solo
Anhur
Anhur
PrietoDios
Anhur
Level 105
God Stats
6W - 4L
1,781 SR
Queue Stats
224W - 211L
1,526 Elo+
Party 1
Mulan
Mulan
Prohuter2
Mulan
Level 124
God Stats
44W - 36L
1,696 SR
Queue Stats
142W - 131L
1,585 Elo+
Party 1
Odin
Odin
SlayerDragon843
Odin
Level 119
God Stats
12W - 12L
1,483 SR
Queue Stats
145W - 121L
1,473 Elo+
Solo
Scylla
Scylla
br1Oo0
Scylla
Level 89
God Stats
3W - 1L
1,707 SR
Queue Stats
194W - 183L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Judokax
Thor
9
2 / 3 / 0
4,997
500
2,782
6,743
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Kaositic
Cu Chulainn
10
2 / 3 / 0
5,862
586
6,723
8,810
5,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 3 / 1
5,744
574
5,179
5,256
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
julzdot
Morgan Le Fay
9
1 / 5 / 2
5,320
532
4,288
5,801
1,745
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ymir
7
1 / 4 / 3
4,885
489
1,979
8,129
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 9
6,610
661
4,762
8,798
5,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Anhur
11
2 / 1 / 3
6,342
634
2,478
6,611
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Prohuter2
Mulan
11
5 / 1 / 2
6,445
645
4,832
7,717
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
4 / 2 / 1
6,360
636
5,761
9,861
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
br1Oo0
Scylla
11
3 / 0 / 5
6,447
645
4,933
3,275
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
18
18
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
Thor
Judokax
Thor
2
3
0
0.67
L
Cu Chulainn
Kaositic
Cu Chulainn
2
3
0
0.67
W
Anhur
2
1
3
3.5
W
Mulan
Prohuter2
Mulan
5
1
2
6
L
1
3
1
0.5
W
4
2
1
2.25
W
Scylla
br1Oo0
Scylla
3
0
5
5.5
L
Morgan Le Fay
julzdot
Morgan Le Fay
1
5
2
0.4
L
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,951
Damage
22,766
34,739
Taken
36,262
15,168
Mitigated
16,940
6,108
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,762
1,767
0
1,949
8,798
5,985
0
3,103
5,427
20,444
1,179
L
Thor
Judokax
Thor
2,782
970
0
540
6,743
2,017
0
2,428
4,235
0
18,214
L
Cu Chulainn
Kaositic
Cu Chulainn
6,723
405
0
2,007
8,810
5,627
0
697
7,657
3,748
33,122
W
Anhur
2,478
1,360
0
3,247
6,611
2,127
0
3,867
2,380
0
41,306
W
Mulan
Prohuter2
Mulan
4,832
770
0
2,443
7,717
3,139
0
2,218
5,305
0
54,518
L
5,179
643
0
2,125
5,256
1,171
0
812
4,444
38,523
0
W
5,761
1,166
0
2,639
9,861
4,809
0
550
9,295
675
32,348
W
Scylla
br1Oo0
Scylla
4,933
1,314
0
545
3,275
880
839
1,314
1,787
43,032
0
L
Morgan Le Fay
julzdot
Morgan Le Fay
4,288
86
0
329
5,801
1,745
0
1,767
3,994
25,210
0
L
Ymir
1,979
854
0
1,107
8,129
4,608
0
4,086
4,043
9,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,808
Gold Earned
32,204
248
Minions Killed
323
0
Camps Cleared
0
910,111
Distance Traveled
968,627
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,610
661
31
3
0
186,754
0
L
Thor
4,997
500
31
3
0
179,629
1
L
Cu Chulainn
5,862
586
51
5
0
175,802
1
W
Anhur
6,342
634
70
7
0
179,403
4
W
Mulan
6,445
645
85
9
0
221,187
0
L
Agni
5,744
574
90
9
0
201,401
5
W
Odin
6,360
636
59
6
0
201,661
0
W
Scylla
6,447
645
78
8
0
179,622
0
L
Morgan Le Fay
5,320
532
57
6
0
191,476
0
L
Ymir
4,885
489
19
2
0
161,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role