Player Matchup

Lancelot
Lancelot
CJKobishop
Lancelot
Level 131
God Stats
3W - 4L
1,391 SR
Queue Stats
24W - 17L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
DocDynamo
Nu Wa
Level 104
God Stats
36W - 21L
1,663 SR
Queue Stats
291W - 305L
1,429 Elo+
Solo
Artemis
Artemis
IRRATIONALxGODx
Artemis
Level 126
God Stats
1W - 1L
1,126 SR
Queue Stats
159W - 139L
1,427 Elo+
Party 1
Geb
Geb
TrenchCAT_2
Geb
Level 97
God Stats
3W - 6L
1,544 SR
Queue Stats
88W - 71L
1,537 Elo+
Solo
Jormungandr
Jormungandr
ochoazxt231
Jormungandr
Level 129
God Stats
18W - 15L
1,555 SR
Queue Stats
224W - 198L
1,438 Elo+
Solo
Team Averages
Level 117
1,456 SR
1,461 Elo+

VS

Team Averages
Level 94
1,664 SR
1,502 Elo+
Athena
Athena
GamerTechnician
Athena
Level 69
God Stats
15W - 12L
1,954 SR
Queue Stats
152W - 122L
1,499 Elo+
Solo
Skadi
Skadi
GeekyRelic44
Skadi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 197L
1,469 Elo+
Solo
Hercules
Hercules
TheAfroGiraffe
Hercules
Level 68
God Stats
1W - 1L
1,830 SR
Queue Stats
4W - 5L
1,570 Elo+
Solo
Nike
Nike
TheToxicAngel
Nike
Level 129
God Stats
5W - 4L
1,618 SR
Queue Stats
189W - 181L
1,502 Elo+
Solo
Merlin
Merlin
wicho369
Merlin
Level 83
God Stats
9W - 15L
1,419 SR
Queue Stats
516W - 524L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CJKobishop
Lancelot
8
2 / 1 / 2
4,878
610
2,594
4,648
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nu Wa
DocDynamo
Nu Wa
9
2 / 0 / 1
5,119
640
3,150
3,760
828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 1
4,522
565
3,926
2,273
637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 0 / 3
4,537
567
1,421
4,711
2,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
ochoazxt231
Jormungandr
9
1 / 0 / 1
5,603
700
2,400
3,290
1,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,923
490
1,593
5,871
3,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
4,144
518
1,419
4,350
1,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
9
1 / 2 / 0
4,673
584
2,282
7,251
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,018
377
0
203
54
Merlin
wicho369
Merlin
8
0 / 1 / 1
4,549
569
2,114
3,122
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CJKobishop
Lancelot
2
1
2
3
W
Nu Wa
DocDynamo
Nu Wa
2
0
1
2.5
L
0
1
0
0
L
0
1
0
0
W
0
0
1
0.5
L
Hercules
1
2
0
0.5
L
0
0
0
0
W
0
0
3
1.5
W
Jormungandr
ochoazxt231
Jormungandr
1
0
1
1.5
L
Merlin
wicho369
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,491
Damage
7,408
18,682
Taken
20,797
6,831
Mitigated
7,826
7,915
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CJKobishop
Lancelot
2,594
842
0
2,243
4,648
1,399
0
278
4,370
0
25,858
W
Nu Wa
DocDynamo
Nu Wa
3,150
621
0
1,936
3,760
828
42
1,469
2,291
27,401
1,684
L
1,593
563
0
1,094
5,871
3,251
0
2,090
3,771
9,486
0
L
1,419
374
0
648
4,350
1,058
0
614
3,736
0
21,343
W
3,926
1,149
0
372
2,273
637
0
171
2,102
0
23,138
L
Hercules
2,282
589
0
3,546
7,251
2,582
0
1,610
5,502
0
30,220
L
0
0
0
0
203
54
0
203
0
0
0
W
1,421
67
864
1,604
4,711
2,195
0
1,012
3,699
12,177
1,233
W
Jormungandr
ochoazxt231
Jormungandr
2,400
651
0
896
3,290
1,772
0
777
2,513
32,818
2,463
L
Merlin
wicho369
Merlin
2,114
291
0
1,000
3,122
881
0
2,019
1,103
27,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,659
Gold Earned
20,307
216
Minions Killed
165
0
Camps Cleared
0
817,304
Distance Traveled
641,602
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,878
610
48
6
0
192,193
0
W
Nu Wa
5,119
640
49
6
0
160,876
0
L
Athena
3,923
490
20
3
0
163,203
2
L
Skadi
4,144
518
38
5
0
154,568
0
W
Artemis
4,522
565
39
5
0
126,978
0
L
Hercules
4,673
584
58
7
0
178,126
0
L
Nike
3,018
377
0
0
0
0
0
W
Geb
4,537
567
19
2
0
169,680
0
W
Jormungandr
5,603
700
61
8
0
167,577
0
L
Merlin
4,549
569
49
6
0
145,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role