Player Matchup

Ravana
Ravana
AlcoholicMain
Ravana
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 110L
1,551 Elo+
Solo
Hachiman
Hachiman
ZeroKyrio
Hachiman
Level 129
God Stats
2W - 0L
1,854 SR
Queue Stats
23W - 24L
1,480 Elo+
Solo
Charon
Charon
hazXtwist
Charon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 103L
1,390 Elo+
Solo
Geb
Geb
iZerQa
Geb
Level 158
God Stats
32W - 22L
1,665 SR
Queue Stats
880W - 952L
1,505 Elo+
Solo
Serqet
Serqet
raseingan
Serqet
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
333W - 322L
1,423 Elo+
Solo
Team Averages
Level 102
1,604 SR
1,470 Elo+

VS

Team Averages
Level 125
1,513 SR
1,500 Elo+
Fenrir
Fenrir
Shapelesss
Fenrir
Level 197
God Stats
4W - 6L
1,371 SR
Queue Stats
141W - 145L
1,564 Elo+
Solo
Hades
Hades
SpArT_Dt3r
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,481 Elo+
Solo
Merlin
Merlin
lycan_1_0
Merlin
Level 159
God Stats
8W - 8L
1,530 SR
Queue Stats
408W - 429L
1,482 Elo+
Solo
Agni
Agni
miles9527
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Solo
Cthulhu
Cthulhu
vHammertime
Cthulhu
Level 226
God Stats
24W - 16L
1,665 SR
Queue Stats
677W - 694L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 16
9,575
870
12,067
14,231
12,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
ZeroKyrio
Hachiman
17
12 / 1 / 7
10,634
967
14,854
10,391
4,952
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
hazXtwist
Charon
15
1 / 2 / 18
9,374
852
7,135
10,675
10,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Geb
iZerQa
Geb
16
4 / 2 / 14
10,122
920
9,911
12,666
9,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
raseingan
Serqet
13
0 / 4 / 11
8,518
774
2,172
8,514
10,111
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Shapelesss
Fenrir
15
5 / 4 / 4
8,974
816
7,399
11,638
9,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
12
1 / 8 / 1
7,137
649
3,341
10,875
4,781
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
lycan_1_0
Merlin
14
2 / 3 / 5
8,181
744
7,879
6,472
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
14
2 / 5 / 4
7,991
726
6,334
8,343
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
vHammertime
Cthulhu
15
0 / 3 / 9
8,458
769
12,327
14,370
16,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
23
Kills
10
11
Deaths
23
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
2
16
7
L
Fenrir
Shapelesss
Fenrir
5
4
4
1.75
L
Hades
1
8
1
0.19
W
Hachiman
ZeroKyrio
Hachiman
12
1
7
15.5
W
Charon
hazXtwist
Charon
1
2
18
5
W
Geb
iZerQa
Geb
4
2
14
5.5
L
Merlin
lycan_1_0
Merlin
2
3
5
1.5
L
Agni
2
5
4
0.8
W
Serqet
raseingan
Serqet
0
4
11
1.38
L
Cthulhu
vHammertime
Cthulhu
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,139
Damage
37,280
56,477
Taken
51,698
47,827
Mitigated
36,852
25,784
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,067
2,935
952
4,307
14,231
12,278
446
5,706
8,282
0
24,632
L
Fenrir
Shapelesss
Fenrir
7,399
1,856
506
2,118
11,638
9,608
0
3,334
8,160
0
10,887
L
Hades
3,341
615
119
606
10,875
4,781
0
2,446
8,225
5,626
0
W
Hachiman
ZeroKyrio
Hachiman
14,854
11,448
1,026
5,122
10,391
4,952
2,533
6,484
3,665
0
31,389
W
Charon
hazXtwist
Charon
7,135
237
624
2,224
10,675
10,960
236
6,085
4,226
18,086
1,486
W
Geb
iZerQa
Geb
9,911
344
4,665
5,057
12,666
9,526
298
4,972
7,500
15,890
694
L
Merlin
lycan_1_0
Merlin
7,879
584
1,069
535
6,472
3,033
148
2,741
3,539
20,989
552
L
Agni
6,334
916
0
0
8,343
3,324
0
3,067
5,276
19,429
0
W
Serqet
raseingan
Serqet
2,172
310
582
1,225
8,514
10,111
259
4,943
3,355
0
4,249
L
Cthulhu
vHammertime
Cthulhu
12,327
588
591
2,962
14,370
16,106
0
4,358
9,868
25,352
266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,223
Gold Earned
40,741
111
Minions Killed
117
0
Camps Cleared
0
1,052,580
Distance Traveled
900,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,575
870
25
2
0
225,568
0
L
Fenrir
8,974
816
11
1
0
197,546
0
L
Hades
7,137
649
10
1
0
151,233
0
W
Hachiman
10,634
967
40
4
0
196,518
0
W
Charon
9,374
852
18
2
0
236,971
0
W
Geb
10,122
920
16
1
0
211,179
0
L
Merlin
8,181
744
38
3
0
169,412
0
L
Agni
7,991
726
25
2
0
186,731
0
W
Serqet
8,518
774
12
1
0
182,344
0
L
Cthulhu
8,458
769
33
3
0
195,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role