Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CrossHawk
Cu Chulainn
Level 95
God Stats
7W - 4L
1,635 SR
Queue Stats
113W - 93L
1,600 Elo+
Party 3
Olorun
Olorun
Duotem
Olorun
Level 163
God Stats
10W - 8L
1,553 SR
Queue Stats
66W - 65L
1,520 Elo+
Party 1
Chiron
Chiron
Menoetios
Chiron
Level 158
God Stats
1W - 0L
1,835 SR
Queue Stats
19W - 9L
1,676 Elo+
Party 1
Lancelot
Lancelot
Xenon Lad
Lancelot
Level 95
God Stats
1W - 2L
1,409 SR
Queue Stats
82W - 68L
1,577 Elo+
Party 3
Team Averages
Level 126
1,586 SR
1,575 Elo+

VS

Team Averages
Level 131
1,657 SR
1,533 Elo+
Erlang Shen
Erlang Shen
BoomyFlame20206
Erlang Shen
Level 129
God Stats
7W - 2L
1,783 SR
Queue Stats
95W - 91L
1,512 Elo+
Party 2
Mulan
Mulan
ExoticKoalas
Mulan
Level 106
God Stats
4W - 3L
1,606 SR
Queue Stats
49W - 52L
1,526 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Johnson4283
Kumbhakarna
Level 148
God Stats
2W - 2L
1,877 SR
Queue Stats
450W - 397L
1,477 Elo+
Party 2
Artemis
Artemis
Jossseis
Artemis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
819W - 723L
1,663 Elo+
Solo
Nox
Nox
NeedlessMoon39
Nox
Level 128
God Stats
4W - 3L
1,518 SR
Queue Stats
142W - 149L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 0 / 5
7,720
551
8,127
11,164
9,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
CrossHawk
Cu Chulainn
16
6 / 2 / 3
10,119
723
10,787
10,309
8,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Duotem
Olorun
14
2 / 1 / 0
7,947
568
6,618
6,634
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chiron
Menoetios
Chiron
14
3 / 0 / 5
8,759
626
8,196
9,809
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Lancelot
Xenon Lad
Lancelot
15
4 / 0 / 4
8,223
587
6,291
9,197
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BoomyFlame20206
Erlang Shen
13
1 / 5 / 1
6,866
490
7,562
13,449
5,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 6 / 1
7,483
535
4,383
13,787
6,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Johnson4283
Kumbhakarna
11
1 / 2 / 0
6,886
492
5,732
13,664
9,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Jossseis
Artemis
13
0 / 1 / 0
7,483
535
5,248
8,688
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 2 / 0
6,819
487
3,698
6,176
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
5
3.5
L
Erlang Shen
BoomyFlame20206
Erlang Shen
1
5
1
0.3
W
Cu Chulainn
CrossHawk
Cu Chulainn
6
2
3
3.75
W
Olorun
Duotem
Olorun
2
1
0
2
L
1
6
1
0.25
L
Kumbhakarna
Johnson4283
Kumbhakarna
1
2
0
0.5
L
Artemis
Jossseis
Artemis
0
1
0
0
W
Chiron
Menoetios
Chiron
3
0
5
5.5
L
0
2
0
0
W
Lancelot
Xenon Lad
Lancelot
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,019
Damage
26,623
47,113
Taken
55,764
28,718
Mitigated
27,275
14,231
Healing
16,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,127
878
245
3,275
11,164
9,756
0
2,713
8,451
34,675
2,773
L
Erlang Shen
BoomyFlame20206
Erlang Shen
7,562
3,832
0
4,321
13,449
5,819
0
2,677
10,772
0
59,967
W
Cu Chulainn
CrossHawk
Cu Chulainn
10,787
1,598
0
2,517
10,309
8,407
0
0
10,309
8,701
70,064
W
Olorun
Duotem
Olorun
6,618
2,612
60
3,515
6,634
2,422
624
1,219
5,415
58,467
8,818
L
4,383
1,317
0
2,899
13,787
6,833
0
903
12,884
0
48,527
L
Kumbhakarna
Johnson4283
Kumbhakarna
5,732
499
2,289
3,080
13,664
9,468
0
6,125
7,539
18,298
0
L
Artemis
Jossseis
Artemis
5,248
2,007
0
3,182
8,688
2,817
0
5,155
3,533
0
64,652
W
Chiron
Menoetios
Chiron
8,196
3,775
325
3,419
9,809
3,389
678
5,044
4,765
0
62,331
L
3,698
180
0
776
6,176
2,338
0
183
5,993
51,539
0
W
Lancelot
Xenon Lad
Lancelot
6,291
1,547
0
875
9,197
4,744
0
1,053
8,144
0
72,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,768
Gold Earned
35,537
518
Minions Killed
454
0
Camps Cleared
0
1,493,265
Distance Traveled
1,386,897
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,720
551
42
3
0
303,862
2
L
Erlang Shen
6,866
490
88
6
0
311,702
0
W
Cu Chulainn
10,119
723
138
10
0
284,228
0
W
Olorun
7,947
568
122
9
0
278,988
3
L
Mulan
7,483
535
109
8
0
226,267
0
L
Kumbhakarna
6,886
492
19
1
0
307,747
2
L
Artemis
7,483
535
126
9
0
260,833
1
W
Chiron
8,759
626
107
8
0
271,274
0
L
Nox
6,819
487
112
8
0
280,348
1
W
Lancelot
8,223
587
109
8
0
354,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role