Player Matchup

Neith
Neith
AverageWave5940
Neith
Level 129
God Stats
106W - 104L
1,536 SR
Queue Stats
489W - 466L
1,507 Elo+
Solo
Loki
Loki
DarksideDabbz
Loki
Level 128
God Stats
4W - 5L
1,522 SR
Queue Stats
162W - 154L
1,472 Elo+
Solo
The Morrigan
The Morrigan
Paintedwarrior-e
The Morrigan
Level 128
God Stats
37W - 37L
1,477 SR
Queue Stats
86W - 93L
1,373 Elo+
Solo
King Arthur
King Arthur
SomeDumbDuck
King Arthur
Level 154
God Stats
31W - 19L
1,589 SR
Queue Stats
359W - 352L
1,511 Elo+
Solo
Xing Tian
Xing Tian
ixAnthonyy
Xing Tian
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 169L
1,436 Elo+
Solo
Team Averages
Level 131
1,525 SR
1,460 Elo+

VS

Team Averages
Level 124
1,601 SR
1,461 Elo+
Thanatos
Thanatos
ChopperCase
Thanatos
Level 99
God Stats
7W - 5L
1,713 SR
Queue Stats
139W - 118L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
DeusDomine
Nu Wa
Level 124
God Stats
8W - 4L
1,542 SR
Queue Stats
15W - 8L
1,557 Elo+
Solo
Sylvanus
Sylvanus
SS Flippy
Sylvanus
Level 142
God Stats
6W - 5L
1,597 SR
Queue Stats
110W - 100L
1,435 Elo+
Solo
Danzaburou
Danzaburou
bilibobjoe
Danzaburou
Level 129
God Stats
47W - 22L
1,651 SR
Queue Stats
252W - 227L
1,549 Elo+
Solo
Cerberus
Cerberus
doomdine
Cerberus
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 209L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
7,562
582
8,940
8,958
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
3 / 1 / 0
6,690
515
4,581
8,030
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Paintedwarrior-e
The Morrigan
11
1 / 8 / 0
6,452
496
4,796
7,701
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
SomeDumbDuck
King Arthur
13
0 / 0 / 1
6,823
525
4,381
9,089
1,663
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Xing Tian
ixAnthonyy
Xing Tian
8
0 / 3 / 1
5,566
428
2,289
7,219
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChopperCase
Thanatos
14
3 / 0 / 0
7,467
574
2,050
9,509
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
11
1 / 1 / 1
6,479
498
7,179
4,841
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
SS Flippy
Sylvanus
14
4 / 2 / 4
8,652
666
5,946
8,909
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
bilibobjoe
Danzaburou
13
4 / 4 / 3
8,247
634
8,017
8,690
3,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
doomdine
Cerberus
11
2 / 2 / 3
7,549
581
3,541
10,110
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
9
Kills
14
16
Deaths
9
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Thanatos
ChopperCase
Thanatos
3
0
0
3
L
3
1
0
3
W
Nu Wa
1
1
1
1.5
L
The Morrigan
Paintedwarrior-e
The Morrigan
1
8
0
0.13
W
Sylvanus
SS Flippy
Sylvanus
4
2
4
3
L
King Arthur
SomeDumbDuck
King Arthur
0
0
1
0.5
W
Danzaburou
bilibobjoe
Danzaburou
4
4
3
1.38
W
Cerberus
doomdine
Cerberus
2
2
3
1.75
L
Xing Tian
ixAnthonyy
Xing Tian
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,987
Damage
26,733
40,997
Taken
42,059
13,273
Mitigated
19,226
10,166
Healing
18,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,940
3,264
0
1,614
8,958
3,093
0
2,138
6,820
0
53,732
W
Thanatos
ChopperCase
Thanatos
2,050
471
0
8,544
9,509
3,706
0
0
9,509
0
58,112
L
4,581
907
0
1,870
8,030
2,184
0
1,283
6,747
0
45,601
W
Nu Wa
7,179
2,407
0
980
4,841
1,048
0
0
4,841
32,134
1,596
L
The Morrigan
Paintedwarrior-e
The Morrigan
4,796
626
0
710
7,701
1,926
0
5,059
2,589
30,481
1,718
W
Sylvanus
SS Flippy
Sylvanus
5,946
1,765
7
3,675
8,909
4,910
361
3,418
4,755
46,220
12,188
L
King Arthur
SomeDumbDuck
King Arthur
4,381
651
0
4,397
9,089
1,663
0
5,097
3,992
0
56,209
W
Danzaburou
bilibobjoe
Danzaburou
8,017
3,889
0
2,411
8,690
3,212
104
726
7,964
0
54,187
W
Cerberus
doomdine
Cerberus
3,541
430
0
3,142
10,110
6,350
54
1,005
9,105
26,645
0
L
Xing Tian
ixAnthonyy
Xing Tian
2,289
302
50
1,525
7,219
4,407
0
2,232
4,987
12,973
346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,093
Gold Earned
38,394
355
Minions Killed
393
0
Camps Cleared
0
1,212,404
Distance Traveled
1,254,835
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,562
582
101
8
0
225,250
0
W
Thanatos
7,467
574
95
7
0
322,110
3
L
Loki
6,690
515
68
5
0
280,733
0
W
Nu Wa
6,479
498
45
3
0
257,496
0
L
The Morrigan
6,452
496
72
6
0
233,209
0
W
Sylvanus
8,652
666
102
8
0
160,407
0
L
King Arthur
6,823
525
98
8
0
294,658
6
W
Danzaburou
8,247
634
101
8
0
254,137
0
W
Cerberus
7,549
581
50
4
0
260,685
2
L
Xing Tian
5,566
428
16
1
0
178,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role