Player Matchup

Xing Tian
Xing Tian
Silver II
ChoR1fl4N
Xing Tian
Silver II
Level 86
God Stats
15W - 15L
1,650 SR
Queue Stats
82W - 88L
1,434 MMR
Party 1
Shiva
Shiva
Gold V
SentaGmail
Shiva
Gold V
Level 48
God Stats
24W - 17L
1,559 SR
Queue Stats
52W - 78L
1,505 MMR
Party 1
Zeus
Zeus
Gold V
stingy2x
Zeus
Gold V
Level 88
God Stats
57W - 54L
1,627 SR
Queue Stats
154W - 180L
1,492 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 74
1,612 SR
1,477 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,587 SR
1,459 MMR
Hera
Hera
Bronze V
Williamsxd123
Hera
Bronze V
Level 84
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 10L
1,458 MMR
Party 2
Hades
Hades
Bronze IV
agentecod
Hades
Bronze IV
Level 44
God Stats
1W - 5L
1,541 SR
Queue Stats
1W - 9L
1,459 MMR
Party 2
Artemis
Artemis
Gold V
fabiog92
Artemis
Gold V
Level 120
God Stats
18W - 23L
1,491 SR
Queue Stats
134W - 133L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChoR1fl4N
Xing Tian
16
2 / 2 / 12
10,615
708
4,772
19,694
22,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
17
4 / 2 / 10
11,751
783
6,699
17,836
18,917
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Zeus
17
8 / 1 / 6
12,458
831
16,769
6,188
2,432
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesBaron SamediMulanVulcanBacchus

VS

Bans
SobekHerculesAnubisChaacGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
9,472
631
6,165
8,199
1,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
agentecod
Hades
14
1 / 6 / 3
9,841
656
5,802
14,209
5,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
fabiog92
Artemis
16
3 / 5 / 2
10,337
689
13,138
10,054
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
14
Kills
5
5
Deaths
14
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ChoR1fl4N
Xing Tian
2
2
12
4
W
Shiva
4
2
10
4.5
L
1
3
2
0.67
L
Hades
agentecod
Hades
1
6
3
0.42
L
Artemis
fabiog92
Artemis
3
5
2
0.8
W
Zeus
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,240
Damage
25,105
43,718
Taken
32,462
44,284
Mitigated
9,913
7,102
Healing
3,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ChoR1fl4N
Xing Tian
4,772
72
0
1,886
19,694
22,935
722
5,500
14,187
24,973
2,689
W
Shiva
6,699
481
1,113
3,360
17,836
18,917
718
5,186
12,643
0
34,331
L
6,165
1,125
238
407
8,199
1,831
0
4,887
3,017
26,196
0
L
Hades
agentecod
Hades
5,802
185
152
2,356
14,209
5,096
0
9,347
4,305
42,606
0
L
Artemis
fabiog92
Artemis
13,138
2,376
0
0
10,054
2,986
0
5,853
3,716
0
41,022
W
Zeus
16,769
1,197
0
743
6,188
2,432
1,579
1,508
4,680
71,501
1,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,824
Gold Earned
29,650
177
Minions Killed
157
0
Camps Cleared
0
885,415
Distance Traveled
751,742
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,615
708
29
2
0
296,715
0
W
Shiva
11,751
783
53
4
0
301,362
0
L
Hera
9,472
631
36
2
0
223,343
0
L
Hades
9,841
656
68
5
0
250,798
0
L
Artemis
10,337
689
53
4
0
277,601
5
W
Zeus
12,458
831
95
6
0
287,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role