Player Matchup

Merlin
Merlin
Alastorous
Merlin
Level 149
God Stats
3W - 4L
1,754 SR
Queue Stats
245W - 240L
1,614 Elo+
Solo
Danzaburou
Danzaburou
Fardeenie
Danzaburou
Level 156
God Stats
3W - 1L
1,853 SR
Queue Stats
146W - 118L
1,598 Elo+
Solo
Discordia
Discordia
HEADBUTTER69
Discordia
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
MuskyMuffintop93
Erlang Shen
Level 106
God Stats
5W - 4L
1,477 SR
Queue Stats
187W - 178L
1,517 Elo+
Solo
Bastet
Bastet
SpaceyJC1
Bastet
Level 120
God Stats
9W - 4L
1,531 SR
Queue Stats
215W - 206L
1,529 Elo+
Solo
Team Averages
Level 118
1,623 SR
1,560 Elo+

VS

Team Averages
Level 140
1,445 SR
1,490 Elo+
Raijin
Raijin
CUARxLOVEALOT
Raijin
Level 123
God Stats
0W - 2L
1,261 SR
Queue Stats
212W - 227L
1,454 Elo+
Solo
Hachiman
Hachiman
Chelhell
Hachiman
Level 159
God Stats
17W - 14L
1,523 SR
Queue Stats
1,325W - 1,396L
1,481 Elo+
Party 2
Bastet
Bastet
GrayBushOneNut
Bastet
Level 157
God Stats
12W - 10L
1,660 SR
Queue Stats
516W - 549L
1,509 Elo+
Party 2
Chaac
Chaac
lpaaa
Chaac
Level 155
God Stats
0W - 2L
1,290 SR
Queue Stats
51W - 65L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
memo1705
Ah Puch
Level 108
God Stats
3W - 4L
1,491 SR
Queue Stats
227W - 236L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alastorous
Merlin
17
6 / 4 / 10
10,792
899
12,428
11,331
4,441
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Fardeenie
Danzaburou
17
4 / 4 / 11
10,325
860
10,099
12,218
4,920
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
HEADBUTTER69
Discordia
16
2 / 4 / 12
9,707
809
8,072
8,705
2,603
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
MuskyMuffintop93
Erlang Shen
17
5 / 2 / 8
9,794
816
7,598
13,268
12,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
SpaceyJC1
Bastet
14
3 / 3 / 13
9,321
777
8,794
10,897
3,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
6,281
523
1,597
3,187
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Chelhell
Hachiman
16
5 / 6 / 5
9,142
762
13,780
12,160
3,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
4 / 7 / 4
8,527
711
12,350
14,294
7,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chaac
lpaaa
Chaac
19
5 / 3 / 7
10,376
865
7,682
15,186
8,811
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
memo1705
Ah Puch
16
2 / 1 / 6
8,562
714
10,437
6,492
2,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
20
Kills
16
17
Deaths
20
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alastorous
Merlin
6
4
10
2.75
L
0
3
0
0
L
Hachiman
Chelhell
Hachiman
5
6
5
1.25
W
Danzaburou
Fardeenie
Danzaburou
4
4
11
2.38
L
4
7
4
0.86
W
Discordia
HEADBUTTER69
Discordia
2
4
12
2
W
Erlang Shen
MuskyMuffintop93
Erlang Shen
5
2
8
4.5
W
Bastet
SpaceyJC1
Bastet
3
3
13
3.17
L
Chaac
lpaaa
Chaac
5
3
7
2.83
L
Ah Puch
memo1705
Ah Puch
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,991
Damage
45,846
56,419
Taken
51,319
28,692
Mitigated
23,209
20,462
Healing
14,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alastorous
Merlin
12,428
226
1,142
3,742
11,331
4,441
418
2,871
8,460
30,444
437
L
1,597
92
0
420
3,187
811
0
1,263
1,818
3,083
0
L
Hachiman
Chelhell
Hachiman
13,780
5,364
368
1,714
12,160
3,913
0
4,847
7,096
0
24,001
W
Danzaburou
Fardeenie
Danzaburou
10,099
2,804
527
4,007
12,218
4,920
3,123
3,419
8,799
0
26,936
L
12,350
1,778
13
1,940
14,294
7,497
0
4,103
9,899
0
16,069
W
Discordia
HEADBUTTER69
Discordia
8,072
360
356
1,542
8,705
2,603
0
1,556
7,149
17,081
15
W
Erlang Shen
MuskyMuffintop93
Erlang Shen
7,598
2,182
1,064
4,133
13,268
12,814
0
2,410
10,858
0
12,395
W
Bastet
SpaceyJC1
Bastet
8,794
1,920
815
3,134
10,897
3,914
249
1,778
9,119
0
18,268
L
Chaac
lpaaa
Chaac
7,682
1,219
446
5,695
15,186
8,811
0
7,345
7,707
0
35,722
L
Ah Puch
memo1705
Ah Puch
10,437
208
780
3,084
6,492
2,177
0
2,752
3,531
17,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,939
Gold Earned
42,888
164
Minions Killed
131
0
Camps Cleared
0
1,221,735
Distance Traveled
955,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,792
899
49
4
0
241,359
0
L
Raijin
6,281
523
11
1
0
64,722
0
L
Hachiman
9,142
762
30
3
0
205,718
0
W
Danzaburou
10,325
860
52
4
0
227,313
0
L
Bastet
8,527
711
11
1
0
239,577
0
W
Discordia
9,707
809
21
2
0
232,596
0
W
Erlang Shen
9,794
816
16
1
0
240,448
0
W
Bastet
9,321
777
26
2
0
280,019
0
L
Chaac
10,376
865
51
4
0
213,922
0
L
Ah Puch
8,562
714
28
2
0
231,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role