Player Matchup

Bacchus
Bacchus
Jcolesmazda
Bacchus
Level 49
God Stats
51W - 35L
1,717 SR
Queue Stats
327W - 297L
1,573 Elo+
Party 2
Mulan
Mulan
SmiggieBalls671
Mulan
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,453 Elo+
Party 2
Ra
Ra
zpesci95
Ra
Level 89
God Stats
2W - 1L
1,438 SR
Queue Stats
126W - 113L
1,608 Elo+
Party 2
Team Averages
Level 74
1,552 SR
1,545 Elo+

VS

Team Averages
Level 88
1,473 SR
1,517 Elo+
Morgan Le Fay
Morgan Le Fay
BTakSwagBoi
Morgan Le Fay
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,598 Elo+
Party 1
Chaac
Chaac
Dangerhick
Chaac
Level 65
God Stats
9W - 9L
1,505 SR
Queue Stats
132W - 135L
1,435 Elo+
Solo
Cernunnos
Cernunnos
Lush62
Cernunnos
Level 118
God Stats
1W - 3L
1,413 SR
Queue Stats
43W - 48L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jcolesmazda
Bacchus
15
6 / 1 / 6
9,738
812
11,809
14,924
19,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 1 / 6
9,133
761
5,966
10,170
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
3 / 2 / 6
9,403
784
7,847
7,009
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BTakSwagBoi
Morgan Le Fay
13
0 / 5 / 3
7,641
637
7,281
8,853
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
13
3 / 3 / 0
8,070
673
8,908
11,506
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Lush62
Cernunnos
12
0 / 5 / 3
7,509
626
5,730
10,455
3,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
3
4
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BTakSwagBoi
Morgan Le Fay
0
5
3
0.3
L
Chaac
3
3
0
1
W
Bacchus
Jcolesmazda
Bacchus
6
1
6
9
L
Cernunnos
Lush62
Cernunnos
0
5
3
0.3
W
4
1
6
7
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,622
Damage
21,919
32,103
Taken
30,814
30,566
Mitigated
16,717
12,865
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BTakSwagBoi
Morgan Le Fay
7,281
252
0
1,118
8,853
3,057
0
5,751
2,446
34,567
0
L
Chaac
8,908
982
463
3,295
11,506
10,162
0
4,653
5,989
0
20,785
W
Bacchus
Jcolesmazda
Bacchus
11,809
788
0
4,468
14,924
19,048
326
3,012
11,412
24,696
1,888
L
Cernunnos
Lush62
Cernunnos
5,730
3,729
0
2,395
10,455
3,498
0
7,220
2,817
0
29,908
W
5,966
1,213
0
1,479
10,170
8,747
493
1,995
7,835
0
8,810
W
7,847
655
3,845
3,073
7,009
2,771
1,206
2,298
4,612
48,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,274
Gold Earned
23,220
127
Minions Killed
127
0
Camps Cleared
0
699,494
Distance Traveled
639,023
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,641
637
55
5
0
205,502
4
L
Chaac
8,070
673
19
2
0
242,763
0
W
Bacchus
9,738
812
22
2
0
237,913
0
L
Cernunnos
7,509
626
53
4
0
190,758
0
W
Mulan
9,133
761
15
1
0
216,808
0
W
Ra
9,403
784
90
8
0
244,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role