Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DManAboss123
Zeus
Level 61
God Stats
8W - 19L
1,410 SR
Queue Stats
170W - 282L
1,420 Elo+
Party 1
Geb
Geb
MirrOn60FPS
Geb
Level 125
God Stats
6W - 9L
1,697 SR
Queue Stats
163W - 279L
1,429 Elo+
Party 1
Camazotz
Camazotz
OmegaIronSpidey
Camazotz
Level 157
God Stats
5W - 6L
1,722 SR
Queue Stats
344W - 332L
1,620 Elo+
Solo
Danzaburou
Danzaburou
chax_joe_22
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 54L
1,433 Elo+
Party 1
Team Averages
Level 115
1,566 SR
1,480 Elo+

VS

Team Averages
Level 134
1,522 SR
1,522 Elo+
Cerberus
Cerberus
 
Cerberus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dark Iichigo
Hercules
Level 147
God Stats
8W - 2L
1,617 SR
Queue Stats
219W - 218L
1,528 Elo+
Party 2
Bellona
Bellona
MaverickZero425
Bellona
Level 102
God Stats
3W - 1L
1,332 SR
Queue Stats
32W - 35L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
PEGASUS824
Danzaburou
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 116L
1,569 Elo+
Party 2
Vulcan
Vulcan
StorableSoup661
Vulcan
Level 105
God Stats
54W - 38L
1,660 SR
Queue Stats
316W - 303L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 5 / 0
4,547
455
3,034
6,529
1,678
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 2 / 1
5,563
556
6,256
5,738
1,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
5,355
536
3,871
7,563
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
12
2 / 0 / 1
6,126
613
4,871
8,386
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
chax_joe_22
Danzaburou
10
2 / 4 / 1
5,219
522
3,150
9,477
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 3 / 4
5,249
525
3,955
9,937
5,474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Dark Iichigo
Hercules
12
4 / 0 / 2
6,310
631
3,718
9,458
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
6,299
630
4,775
8,819
7,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
PEGASUS824
Danzaburou
11
6 / 0 / 2
7,145
715
6,129
5,234
1,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 4
6,083
608
5,153
3,853
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
12
12
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
0
0
W
Cerberus
 
Cerberus
2
3
4
1.33
L
0
2
1
0.25
W
Hercules
Dark Iichigo
Hercules
4
0
2
5
W
0
2
0
0
L
1
1
1
1.5
L
Camazotz
2
0
1
2.5
W
Danzaburou
PEGASUS824
Danzaburou
6
0
2
7
W
0
0
4
2
L
Danzaburou
chax_joe_22
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,182
Damage
23,730
37,693
Taken
37,301
13,305
Mitigated
19,394
10,855
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,034
1,374
0
1,247
6,529
1,678
100
1,388
5,141
0
25,461
W
Cerberus
 
Cerberus
3,955
102
0
2,935
9,937
5,474
0
3,018
6,919
21,946
0
L
6,256
787
0
2,317
5,738
1,449
0
2,832
2,906
41,248
1,134
W
Hercules
Dark Iichigo
Hercules
3,718
628
0
5,824
9,458
3,998
0
2,534
6,924
0
35,616
W
4,775
1,066
0
3,010
8,819
7,175
0
546
8,273
0
42,817
L
3,871
395
0
1,872
7,563
4,400
0
2,720
4,843
21,819
420
L
Camazotz
4,871
1,043
0
3,086
8,386
2,565
0
403
7,983
0
43,671
W
Danzaburou
PEGASUS824
Danzaburou
6,129
2,469
0
1,022
5,234
1,647
420
1,972
3,262
0
46,831
W
5,153
70
0
1,082
3,853
1,100
0
2,021
1,832
40,076
0
L
Danzaburou
chax_joe_22
Danzaburou
3,150
947
0
2,333
9,477
3,213
0
1,765
7,712
0
34,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,810
Gold Earned
31,086
309
Minions Killed
364
0
Camps Cleared
0
1,020,701
Distance Traveled
1,084,223
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,547
455
52
5
0
191,695
1
W
Cerberus
5,249
525
56
6
0
207,884
2
L
Zeus
5,563
556
95
10
0
207,079
3
W
Hercules
6,310
631
72
7
0
247,298
0
W
Bellona
6,299
630
83
8
0
195,307
2
L
Geb
5,355
536
26
3
0
219,826
0
L
Camazotz
6,126
613
70
7
0
206,055
1
W
Danzaburou
7,145
715
81
8
0
203,114
2
W
Vulcan
6,083
608
72
7
0
230,620
0
L
Danzaburou
5,219
522
66
7
0
196,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role