Player Matchup

Janus
Janus
SorrowFX
Janus
Level 105
God Stats
6W - 4L
1,855 SR
Queue Stats
119W - 107L
1,593 Elo+
Party 2
Charybdis
Charybdis
Supermashbro20
Charybdis
Level 159
God Stats
12W - 5L
1,848 SR
Queue Stats
230W - 222L
1,506 Elo+
Solo
Awilix
Awilix
TONKUH
Awilix
Level 127
God Stats
15W - 9L
1,639 SR
Queue Stats
205W - 185L
1,566 Elo+
Party 2
Mulan
Mulan
TeamBACKPACK
Mulan
Level 109
God Stats
36W - 15L
1,738 SR
Queue Stats
150W - 151L
1,526 Elo+
Solo
Ullr
Ullr
sdguero_619
Ullr
Level 101
God Stats
33W - 35L
1,491 SR
Queue Stats
75W - 70L
1,555 Elo+
Solo
Team Averages
Level 120
1,714 SR
1,549 Elo+

VS

Team Averages
Level 72
1,644 SR
1,548 Elo+
Chang'e
Chang'e
FearSomeJack505
Chang'e
Level 69
God Stats
17W - 16L
1,800 SR
Queue Stats
606W - 647L
1,545 Elo+
Party 1
Jormungandr
Jormungandr
LuisVlator
Jormungandr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 52L
1,543 Elo+
Solo
Mulan
Mulan
ShapelessSkate4
Mulan
Level 38
God Stats
30W - 26L
1,704 SR
Queue Stats
130W - 171L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
lamelach
Danzaburou
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
109W - 99L
1,552 Elo+
Solo
Sobek
Sobek
xSSbattalion
Sobek
Level 16
God Stats
2W - 1L
1,718 SR
Queue Stats
59W - 78L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SorrowFX
Janus
8
2 / 0 / 0
4,029
806
1,353
1,176
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Supermashbro20
Charybdis
8
3 / 0 / 0
4,689
938
2,717
3,254
717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Awilix
TONKUH
Awilix
6
1 / 1 / 2
3,437
687
1,847
2,595
751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 1
3,330
666
1,606
3,838
1,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 2 / 0
3,203
641
1,911
3,334
853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,728
746
1,093
3,840
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
LuisVlator
Jormungandr
7
1 / 2 / 3
3,668
734
3,198
4,486
2,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 3 / 0
3,574
715
1,973
4,810
1,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
lamelach
Danzaburou
7
4 / 0 / 1
4,033
807
2,811
3,003
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
966
193
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
7
Kills
5
5
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Jormungandr
LuisVlator
Jormungandr
1
2
3
1.25
L
0
3
0
0
W
Janus
SorrowFX
Janus
2
0
0
2
W
Charybdis
Supermashbro20
Charybdis
3
0
0
3
W
Awilix
TONKUH
Awilix
1
1
2
2
W
0
2
1
0.25
L
Danzaburou
lamelach
Danzaburou
4
0
1
4.5
W
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,434
Damage
9,075
14,197
Taken
16,139
4,585
Mitigated
5,558
4,491
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,093
53
0
1,646
3,840
918
0
1,215
2,487
17,122
0
L
Jormungandr
LuisVlator
Jormungandr
3,198
898
48
1,725
4,486
2,642
0
0
4,486
17,836
1,400
L
1,973
236
0
1,143
4,810
1,124
0
0
4,810
0
18,609
W
Janus
SorrowFX
Janus
1,353
188
0
520
1,176
280
0
844
186
17,544
0
W
Charybdis
Supermashbro20
Charybdis
2,717
1,355
0
1,653
3,254
717
595
0
3,254
0
26,199
W
Awilix
TONKUH
Awilix
1,847
886
0
226
2,595
751
0
977
1,610
0
12,894
W
1,606
261
0
1,342
3,838
1,984
0
1,178
2,660
0
9,053
L
Danzaburou
lamelach
Danzaburou
2,811
1,258
0
1,823
3,003
874
0
0
3,003
0
13,661
W
1,911
618
0
750
3,334
853
0
841
2,493
0
13,928
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,688
Gold Earned
15,969
151
Minions Killed
138
0
Camps Cleared
0
521,549
Distance Traveled
414,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,728
746
49
10
0
111,465
0
L
Jormungandr
3,668
734
21
4
0
98,023
0
L
Mulan
3,574
715
38
8
0
102,917
0
W
Janus
4,029
806
34
7
0
109,195
0
W
Charybdis
4,689
938
49
10
0
84,951
0
W
Awilix
3,437
687
31
6
0
122,134
0
W
Mulan
3,330
666
9
2
0
106,240
0
L
Danzaburou
4,033
807
30
6
0
101,812
0
W
Ullr
3,203
641
28
6
0
99,029
0
L
Sobek
966
193
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role