Player Matchup

Mercury
Mercury
ALBAFICA129
Mercury
Level 159
God Stats
6W - 2L
1,869 SR
Queue Stats
43W - 43L
1,489 Elo+
Party 2
Ymir
Ymir
LMPX1
Ymir
Level 127
God Stats
0W - 3L
1,231 SR
Queue Stats
32W - 37L
1,475 Elo+
Party 2
Skadi
Skadi
PatienceAtWork
Skadi
Level 153
God Stats
1W - 1L
1,787 SR
Queue Stats
90W - 48L
1,671 Elo+
Solo
Chaac
Chaac
Raog01
Chaac
Level 153
God Stats
2W - 2L
1,515 SR
Queue Stats
35W - 33L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
namechanged8777
Zhong Kui
Level 125
God Stats
1W - 1L
1,619 SR
Queue Stats
165W - 151L
1,600 Elo+
Solo
Team Averages
Level 143
1,604 SR
1,545 Elo+

VS

Team Averages
Level 136
1,587 SR
1,600 Elo+
Mulan
Mulan
BigChungusssss
Mulan
Level 132
God Stats
2W - 2L
1,245 SR
Queue Stats
94W - 77L
1,637 Elo+
Party 1
Charon
Charon
JAYYOGI
Charon
Level 157
God Stats
1W - 0L
1,589 SR
Queue Stats
57W - 61L
1,547 Elo+
Solo
The Morrigan
The Morrigan
MrSine3
The Morrigan
Level 129
God Stats
3W - 1L
1,707 SR
Queue Stats
68W - 59L
1,606 Elo+
Party 1
Xbalanque
Xbalanque
Poggiess
Xbalanque
Level 136
God Stats
3W - 0L
1,893 SR
Queue Stats
78W - 63L
1,590 Elo+
Party 1
Ravana
Ravana
notengohuevos
Ravana
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 49L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ALBAFICA129
Mercury
16
6 / 2 / 2
8,505
567
3,811
11,675
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
LMPX1
Ymir
13
1 / 4 / 2
7,482
499
4,323
20,581
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 4 / 2
7,773
518
8,842
10,359
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
Raog01
Chaac
13
1 / 6 / 1
7,781
519
4,364
13,717
10,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Zhong Kui
namechanged8777
Zhong Kui
11
2 / 2 / 1
7,391
493
6,002
7,399
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
7,935
529
9,030
14,238
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
JAYYOGI
Charon
14
6 / 4 / 6
9,047
603
11,027
9,631
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Morrigan
MrSine3
The Morrigan
15
4 / 2 / 5
9,084
606
8,946
8,574
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
Poggiess
Xbalanque
16
0 / 0 / 4
8,947
596
8,642
8,956
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

15
6 / 1 / 3
9,783
652
11,695
6,274
3,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
18
18
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mercury
ALBAFICA129
Mercury
6
2
2
3.5
W
2
3
11
2.5
W
Charon
JAYYOGI
Charon
6
4
6
2.25
L
Ymir
LMPX1
Ymir
1
4
2
0.5
W
The Morrigan
MrSine3
The Morrigan
4
2
5
3.25
L
0
4
2
0.25
W
Xbalanque
Poggiess
Xbalanque
0
0
4
2
L
Chaac
Raog01
Chaac
1
6
1
0.25
L
Zhong Kui
namechanged8777
Zhong Kui
2
2
1
1.25
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,342
Damage
49,340
63,731
Taken
47,673
38,590
Mitigated
20,416
13,626
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ALBAFICA129
Mercury
3,811
2,648
0
828
11,675
4,611
0
2,644
8,879
0
59,572
W
9,030
1,453
0
6,292
14,238
6,659
0
2,416
11,822
0
65,909
W
Charon
JAYYOGI
Charon
11,027
3,037
0
513
9,631
3,910
1,508
2,170
7,461
43,363
7,951
L
Ymir
LMPX1
Ymir
4,323
667
0
6,505
20,581
15,009
0
5,881
14,178
31,595
0
W
The Morrigan
MrSine3
The Morrigan
8,946
1,594
0
762
8,574
3,064
0
3,138
5,436
58,954
2,903
L
8,842
2,400
0
937
10,359
3,097
0
2,153
8,166
0
81,499
W
Xbalanque
Poggiess
Xbalanque
8,642
4,316
0
4,643
8,956
3,508
846
1,200
7,756
0
81,461
L
Chaac
Raog01
Chaac
4,364
697
0
2,651
13,717
10,502
0
3,283
9,759
0
51,697
L
Zhong Kui
namechanged8777
Zhong Kui
6,002
836
0
2,705
7,399
5,371
0
3,113
3,990
45,466
2,213
W
11,695
3,207
0
3,386
6,274
3,275
95
1,223
5,051
114
61,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
44,796
460
Minions Killed
542
0
Camps Cleared
0
1,470,170
Distance Traveled
1,545,783
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,505
567
101
7
0
377,215
0
W
Mulan
7,935
529
90
6
0
360,659
0
W
Charon
9,047
603
69
5
0
282,322
0
L
Ymir
7,482
499
58
4
0
275,620
0
W
The Morrigan
9,084
606
131
9
0
310,236
0
L
Skadi
7,773
518
117
8
0
299,314
2
W
Xbalanque
8,947
596
143
10
0
296,310
1
L
Chaac
7,781
519
87
6
0
307,036
2
L
Zhong Kui
7,391
493
97
6
0
210,985
4
W
Ravana
9,783
652
109
7
0
296,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role