Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AnggelGD
Raijin
Level 66
God Stats
0W - 1L
1,566 SR
Queue Stats
6W - 10L
1,368 Elo+
Solo
Odin
Odin
GOOSEjuiser
Odin
Level 101
God Stats
1W - 2L
1,452 SR
Queue Stats
139W - 158L
1,423 Elo+
Party 2
Bellona
Bellona
GallarLuis6408
Bellona
Level 115
God Stats
3W - 7L
1,394 SR
Queue Stats
212W - 231L
1,406 Elo+
Solo
Horus
Horus
StellarTrey94
Horus
Level 121
God Stats
0W - 1L
1,228 SR
Queue Stats
0W - 3L
1,141 Elo+
Solo
Team Averages
Level 102
1,428 SR
1,368 Elo+

VS

Team Averages
Level 143
1,563 SR
1,476 Elo+
Sylvanus
Sylvanus
IB A R IB 0 S A
Sylvanus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 122L
1,451 Elo+
Solo
Poseidon
Poseidon
MARC-SKYWALKER-X
Poseidon
Level 192
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 62L
1,574 Elo+
Party 1
Neith
Neith
OrionTheButcher
Neith
Level 191
God Stats
18W - 6L
1,730 SR
Queue Stats
599W - 617L
1,507 Elo+
Party 1
Arachne
Arachne
SuperPooper010
Arachne
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,391 Elo+
Solo
Geb
Geb
gasolinechugger
Geb
Level 148
God Stats
11W - 10L
1,586 SR
Queue Stats
216W - 226L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
0 / 2 / 1
5,356
893
3,245
5,100
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
AnggelGD
Raijin
12
1 / 0 / 0
5,838
973
7,798
3,893
1,346
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

10
0 / 2 / 0
5,222
870
1,465
4,550
3,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 1
5,562
927
2,898
6,193
2,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
4,620
770
1,108
2,888
1,267
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 1 / 6
6,113
1,019
4,191
8,676
4,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 0 / 5
6,098
1,016
3,254
2,262
580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 6
6,219
1,037
6,832
2,240
775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 6
6,162
1,027
3,049
4,589
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 7
5,746
958
2,145
1,405
939
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
9
9
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
2
1
0.25
L
Raijin
AnggelGD
Raijin
1
0
0
1
L
0
2
0
0
L
0
3
1
0.17
W
Sylvanus
2
1
6
5
W
3
0
5
5.5
W
3
0
6
6
L
0
2
0
0
W
1
0
6
4
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,514
Damage
19,471
22,624
Taken
19,172
11,016
Mitigated
11,056
9,010
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,245
40
215
1,939
5,100
2,014
0
1,980
3,116
0
9,322
L
Raijin
AnggelGD
Raijin
7,798
897
628
1,723
3,893
1,346
0
1,564
2,279
21,454
361
L
1,465
98
462
713
4,550
3,758
0
1,562
2,906
0
6,508
L
2,898
80
1,418
1,485
6,193
2,631
0
2,683
3,392
0
4,815
W
Sylvanus
4,191
1,293
2,374
3,980
8,676
4,712
0
3,940
4,736
9,479
0
W
3,254
90
225
270
2,262
580
0
426
1,836
10,606
0
W
6,832
832
0
780
2,240
775
0
589
1,651
0
15,434
L
1,108
515
153
274
2,888
1,267
0
1,289
1,566
0
1,568
W
3,049
1,736
22
1,472
4,589
4,050
0
1,858
2,731
0
5,987
W
2,145
0
802
0
1,405
939
0
847
558
4,505
2,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,598
Gold Earned
30,338
78
Minions Killed
69
0
Camps Cleared
0
517,913
Distance Traveled
651,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,356
893
22
4
0
129,903
0
L
Raijin
5,838
973
33
6
0
110,360
0
L
Odin
5,222
870
14
2
0
134,009
0
L
Bellona
5,562
927
6
1
0
110,490
0
W
Sylvanus
6,113
1,019
17
3
0
110,778
0
W
Poseidon
6,098
1,016
16
3
0
125,589
0
W
Neith
6,219
1,037
6
1
0
121,711
0
L
Horus
4,620
770
3
1
0
33,151
0
W
Arachne
6,162
1,027
16
3
0
151,197
0
W
Geb
5,746
958
14
2
0
141,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role