Player Matchup

Sobek
Sobek
BeachfrontAccess
Sobek
Level 89
God Stats
1W - 3L
1,435 SR
Queue Stats
47W - 45L
1,485 Elo+
Party 1
Anubis
Anubis
DrZummey
Anubis
Level 125
God Stats
5W - 12L
1,419 SR
Queue Stats
404W - 390L
1,493 Elo+
Party 1
Eset
Eset
McFrazlin
Eset
Level 124
God Stats
4W - 6L
1,506 SR
Queue Stats
365W - 351L
1,513 Elo+
Party 1
Anhur
Anhur
MereDesignation
Anhur
Level 117
God Stats
2W - 2L
1,717 SR
Queue Stats
158W - 140L
1,516 Elo+
Party 1
Odin
Odin
PigMan97
Odin
Level 89
God Stats
2W - 1L
1,631 SR
Queue Stats
60W - 61L
1,453 Elo+
Party 1
Team Averages
Level 109
1,542 SR
1,492 Elo+

VS

Team Averages
Level 117
1,579 SR
1,484 Elo+
Nu Wa
Nu Wa
Bl4s_4F
Nu Wa
Level 125
God Stats
3W - 1L
2,005 SR
Queue Stats
88W - 98L
1,527 Elo+
Party 2
Ares
Ares
Inmaginlagin
Ares
Level 126
God Stats
4W - 2L
1,374 SR
Queue Stats
141W - 134L
1,481 Elo+
Solo
Chernobog
Chernobog
S4N7Y09_PM
Chernobog
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 165L
1,528 Elo+
Party 2
Olorun
Olorun
aidangoreal
Olorun
Level 86
God Stats
2W - 1L
1,514 SR
Queue Stats
204W - 204L
1,414 Elo+
Solo
Cthulhu
Cthulhu
tma442czl1
Cthulhu
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 64L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 5
7,834
712
6,003
16,646
15,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
DrZummey
Anubis
16
4 / 5 / 1
9,259
842
18,209
12,478
7,357
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Eset
14
2 / 7 / 2
8,035
730
7,567
10,396
3,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 4
7,923
720
7,253
9,720
3,783
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
14
2 / 5 / 4
8,092
736
8,195
14,433
17,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bl4s_4F
Nu Wa
18
9 / 0 / 21
10,549
959
17,460
8,900
4,470
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
2 / 3 / 23
9,831
894
6,092
13,085
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
S4N7Y09_PM
Chernobog
18
8 / 2 / 19
10,558
960
14,339
10,928
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
16
10 / 2 / 11
10,735
976
13,117
7,559
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
tma442czl1
Cthulhu
15
1 / 3 / 21
8,891
808
8,344
20,552
10,877
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
125
10
Kills
30
30
Deaths
10
16
Assists
95
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
Nu Wa
Bl4s_4F
Nu Wa
9
0
21
19.5
L
Anubis
DrZummey
Anubis
4
5
1
0.9
W
2
3
23
4.5
L
Eset
2
7
2
0.43
L
1
5
4
0.6
L
Odin
2
5
4
0.8
W
Chernobog
S4N7Y09_PM
Chernobog
8
2
19
8.75
W
Olorun
10
2
11
7.75
W
Cthulhu
tma442czl1
Cthulhu
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,227
Damage
59,352
63,673
Taken
61,024
47,505
Mitigated
39,143
15,088
Healing
22,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,003
73
112
1,631
16,646
15,132
0
11,495
5,151
8,729
1,507
W
Nu Wa
Bl4s_4F
Nu Wa
17,460
5,484
1,852
2,277
8,900
4,470
360
3,344
5,556
31,870
0
L
Anubis
DrZummey
Anubis
18,209
203
0
3,878
12,478
7,357
0
8,912
3,566
43,196
454
W
6,092
252
3,077
2,983
13,085
15,007
314
5,984
7,101
6,561
925
L
Eset
7,567
180
417
1,107
10,396
3,622
0
6,568
3,828
17,533
0
L
7,253
2,055
789
1,884
9,720
3,783
0
6,715
3,005
0
24,182
L
Odin
8,195
159
577
4,693
14,433
17,611
0
10,042
4,391
0
15,493
W
Chernobog
S4N7Y09_PM
Chernobog
14,339
6,531
597
2,527
10,928
5,394
1,140
5,823
5,105
0
31,029
W
Olorun
13,117
6,635
1,355
2,019
7,559
3,395
1,544
4,878
2,681
24,267
1,522
W
Cthulhu
tma442czl1
Cthulhu
8,344
446
0
5,684
20,552
10,877
324
10,841
9,711
19,618
1,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,143
Gold Earned
50,564
131
Minions Killed
138
0
Camps Cleared
0
930,422
Distance Traveled
1,121,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,834
712
9
1
0
168,898
0
W
Nu Wa
10,549
959
18
2
0
234,888
0
L
Anubis
9,259
842
44
4
0
165,623
0
W
Ares
9,831
894
7
1
0
239,236
0
L
Eset
8,035
730
26
2
0
175,504
0
L
Anhur
7,923
720
33
3
0
189,092
0
L
Odin
8,092
736
19
2
0
231,305
0
W
Chernobog
10,558
960
49
4
0
226,998
0
W
Olorun
10,735
976
35
3
0
208,756
0
W
Cthulhu
8,891
808
29
3
0
211,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role