Player Matchup

Cthulhu
Cthulhu
DoggishFungus
Cthulhu
Level 123
God Stats
4W - 1L
1,715 SR
Queue Stats
16W - 6L
1,820 Elo+
Party 1
Ix Chel
Ix Chel
Harreck
Ix Chel
Level 217
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 1L
1,883 Elo+
Party 1
Thor
Thor
Mígge
Thor
Level 157
God Stats
1W - 1L
1,804 SR
Queue Stats
35W - 10L
2,022 Elo+
Party 1
Odin
Odin
Qazztheqazz
Odin
Level 159
God Stats
1W - 0L
1,755 SR
Queue Stats
18W - 4L
2,001 Elo+
Party 1
Jing Wei
Jing Wei
SirRedPandaIII
Jing Wei
Level 157
God Stats
3W - 1L
1,857 SR
Queue Stats
11W - 1L
1,966 Elo+
Party 1
Team Averages
Level 163
1,726 SR
1,938 Elo+

VS

Team Averages
Level 112
1,545 SR
1,536 Elo+
Thor
Thor
Dyslexia Got I
Thor
Level 106
God Stats
2W - 4L
1,410 SR
Queue Stats
99W - 132L
1,491 Elo+
Party 2
Terra
Terra
FH lite
Terra
Level 93
God Stats
17W - 26L
1,483 SR
Queue Stats
124W - 192L
1,449 Elo+
Party 2
Xbalanque
Xbalanque
Grimmjow95
Xbalanque
Level 140
God Stats
16W - 13L
1,645 SR
Queue Stats
272W - 223L
1,584 Elo+
Solo
Horus
Horus
IGotChipotle
Horus
Level 158
God Stats
2W - 1L
1,605 SR
Queue Stats
77W - 102L
1,497 Elo+
Party 2
Eset
Eset
WhyMePPHard
Eset
Level 65
God Stats
31W - 14L
1,580 SR
Queue Stats
131W - 73L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 2 / 3
5,908
591
4,408
8,012
5,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ix Chel
Harreck
Ix Chel
10
3 / 1 / 3
5,555
556
4,718
6,469
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
Mígge
Thor
12
7 / 2 / 3
6,388
639
6,389
6,506
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 1
6,243
624
4,147
6,084
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
10
3 / 3 / 6
6,320
632
4,997
7,753
2,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 2
5,729
573
3,619
8,408
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Terra
FH lite
Terra
8
0 / 5 / 1
4,653
465
1,900
7,851
4,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Grimmjow95
Xbalanque
9
0 / 2 / 1
5,008
501
3,593
5,075
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 2
5,515
552
4,705
8,361
5,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 5 / 4
6,016
602
5,455
6,694
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
7
8
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
2
3
1.25
L
4
4
2
1.25
L
Terra
FH lite
Terra
0
5
1
0.1
L
Xbalanque
Grimmjow95
Xbalanque
0
2
1
0.25
W
Ix Chel
Harreck
Ix Chel
3
1
3
4.5
L
1
3
2
0.67
W
Thor
Mígge
Thor
7
2
3
4.25
W
4
0
1
4.5
W
Jing Wei
3
3
6
2
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,659
Damage
19,272
34,824
Taken
36,389
13,387
Mitigated
15,025
9,719
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,408
464
10
3,034
8,012
5,156
0
454
7,514
36,378
0
L
3,619
1,192
0
2,891
8,408
2,380
0
1,350
7,058
0
26,454
L
Terra
FH lite
Terra
1,900
381
16
841
7,851
4,673
0
1,746
6,105
11,708
0
L
Xbalanque
Grimmjow95
Xbalanque
3,593
1,587
0
1,496
5,075
1,189
0
975
4,100
0
30,828
W
Ix Chel
Harreck
Ix Chel
4,718
1,247
409
2,772
6,469
1,685
15
1,176
5,163
30,433
0
L
4,705
1,946
0
1,571
8,361
5,172
14
3,630
4,108
0
29,850
W
Thor
Mígge
Thor
6,389
2,025
0
500
6,506
1,798
0
2,526
3,636
0
37,465
W
4,147
972
0
1,394
6,084
1,999
0
793
5,291
0
36,289
W
Jing Wei
4,997
3,925
0
1,600
7,753
2,749
0
1,777
5,886
0
31,060
L
5,455
314
0
800
6,694
1,611
0
889
5,768
29,747
1,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
26,921
273
Minions Killed
262
0
Camps Cleared
0
1,037,838
Distance Traveled
1,006,830
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,908
591
58
6
0
192,173
0
L
Thor
5,729
573
51
5
0
197,459
0
L
Terra
4,653
465
17
2
0
204,179
0
L
Xbalanque
5,008
501
65
7
0
209,718
1
W
Ix Chel
5,555
556
57
6
0
209,384
0
L
Horus
5,515
552
54
5
0
195,343
0
W
Thor
6,388
639
64
6
0
204,780
0
W
Odin
6,243
624
64
6
0
230,009
2
W
Jing Wei
6,320
632
30
3
0
201,492
3
L
Eset
6,016
602
75
8
0
200,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role