Player Matchup

Lancelot
Lancelot
Platinum V
CheesyWolfy
Lancelot
Platinum V
Level 152
God Stats
22W - 12L
1,750 SR
Queue Stats
49W - 39L
1,820 MMR
Party 1
Hades
Hades
Gold IV
FusionDiabolos
Hades
Gold IV
Level 175
God Stats
18W - 24L
1,454 SR
Queue Stats
39W - 35L
1,518 MMR
Party 1
Atlas
Atlas
Gold IV
deathMONKEY900
Atlas
Gold IV
Level 154
God Stats
5W - 5L
1,544 SR
Queue Stats
26W - 21L
1,581 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 160
1,583 SR
1,640 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 157
1,756 SR
1,578 MMR
Da Ji
Da Ji
Gold I
M3rk224v2
Da Ji
Gold I
Level 212
God Stats
43W - 34L
1,632 SR
Queue Stats
353W - 370L
1,675 MMR
Party 2
Nox
Nox
Silver I
SHAGOZ
Nox
Silver I
Level 129
God Stats
0W - 1L
1,912 SR
Queue Stats
6W - 7L
1,580 MMR
Solo
Cabrakan
Cabrakan
Gold III
TheWhiteGuy0871
Cabrakan
Gold III
Level 129
God Stats
11W - 9L
1,724 SR
Queue Stats
38W - 40L
1,480 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CheesyWolfy
Lancelot
18
12 / 3 / 8
13,122
875
14,397
12,995
6,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 2 / 16
11,129
742
7,719
7,115
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 4 / 13
11,892
793
10,459
17,847
18,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
VulcanCharonNe ZhaAchillesGeb

VS

Bans
CthulhuHerculesKukulkanAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
M3rk224v2
Da Ji
15
6 / 5 / 2
10,593
706
12,298
11,574
7,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nox
SHAGOZ
Nox
15
2 / 7 / 7
10,465
698
4,729
10,834
4,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cabrakan
14
1 / 8 / 8
9,803
654
8,148
15,365
14,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
20
Kills
9
9
Deaths
20
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CheesyWolfy
Lancelot
12
3
8
5.33
W
2
2
16
5
L
Da Ji
M3rk224v2
Da Ji
6
5
2
1.4
L
Nox
SHAGOZ
Nox
2
7
7
0.79
L
Cabrakan
1
8
8
0.63
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
25,175
37,957
Taken
37,773
28,868
Mitigated
25,568
11,055
Healing
1,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CheesyWolfy
Lancelot
14,397
1,396
0
4,812
12,995
6,537
1,455
3,935
8,452
0
51,545
W
7,719
567
1,740
3,021
7,115
3,532
838
2,115
4,463
40,644
0
L
Da Ji
M3rk224v2
Da Ji
12,298
2,959
0
1,060
11,574
7,547
0
4,460
6,602
0
33,917
L
Nox
SHAGOZ
Nox
4,729
790
0
250
10,834
4,014
0
4,552
5,582
52,608
0
L
Cabrakan
8,148
1,114
0
434
15,365
14,007
0
7,192
7,349
17,755
505
W
10,459
2,787
0
1,482
17,847
18,799
240
6,181
10,971
34,275
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,143
Gold Earned
30,861
188
Minions Killed
170
0
Camps Cleared
0
827,881
Distance Traveled
714,648
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,122
875
70
5
0
321,500
0
W
Hades
11,129
742
66
4
0
252,750
2
L
Da Ji
10,593
706
51
3
0
246,946
1
L
Nox
10,465
698
94
6
0
241,015
0
L
Cabrakan
9,803
654
25
2
0
226,687
0
W
Atlas
11,892
793
52
3
0
253,631
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role