Player Matchup

Thanatos
Thanatos
JakeAndStuff
Thanatos
Level 29
God Stats
6W - 11L
1,476 SR
Queue Stats
43W - 50L
1,438 Elo+
Party 2
Nox
Nox
Jayden5885
Nox
Level 41
God Stats
36W - 27L
1,468 SR
Queue Stats
147W - 164L
1,384 Elo+
Solo
Achilles
Achilles
KaiserMj111
Achilles
Level 61
God Stats
9W - 15L
1,414 SR
Queue Stats
40W - 42L
1,429 Elo+
Party 2
Poseidon
Poseidon
SlothfullChimp
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,518 Elo+
Party 2
Janus
Janus
dxnjixcsm
Janus
Level 25
God Stats
23W - 18L
1,534 SR
Queue Stats
32W - 28L
1,481 Elo+
Party 2
Team Averages
Level 32
1,478 SR
1,450 Elo+

VS

Team Averages
Level 48
1,511 SR
1,479 Elo+
Surtr
Surtr
Venuboi
Surtr
Level 40
God Stats
5W - 7L
1,428 SR
Queue Stats
59W - 83L
1,420 Elo+
Party 1
Skadi
Skadi
WishingveilWolf
Skadi
Level 32
God Stats
5W - 3L
1,559 SR
Queue Stats
26W - 34L
1,339 Elo+
Solo
Artemis
Artemis
oAft3rEffecto
Artemis
Level 22
God Stats
7W - 7L
1,778 SR
Queue Stats
8W - 13L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
oG Yackley
Kukulkan
Level 38
God Stats
6W - 5L
1,322 SR
Queue Stats
23W - 25L
1,563 Elo+
Party 1
Zhong Kui
Zhong Kui
turqman
Zhong Kui
Level 109
God Stats
15W - 16L
1,469 SR
Queue Stats
154W - 179L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JakeAndStuff
Thanatos
14
3 / 7 / 2
8,954
1,279
5,922
11,988
4,667
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 1 / 1
7,167
1,024
0
704
198
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KaiserMj111
Achilles
14
2 / 3 / 4
8,802
1,257
7,289
14,328
16,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
13
0 / 12 / 3
7,831
1,119
3,126
11,949
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
dxnjixcsm
Janus
14
2 / 4 / 4
8,982
1,283
8,977
9,185
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

177

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Venuboi
Surtr
14
6 / 1 / 11
9,135
1,305
10,609
7,415
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 2 / 17
8,836
1,262
7,736
5,309
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
15
6 / 2 / 11
9,452
1,350
8,428
5,187
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
oG Yackley
Kukulkan
15
3 / 1 / 17
9,248
1,321
4,853
4,410
1,483
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
turqman
Zhong Kui
16
9 / 1 / 13
10,236
1,462
12,866
5,961
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
96
7
Kills
27
27
Deaths
7
14
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Thanatos
JakeAndStuff
Thanatos
3
7
2
0.57
L
0
1
1
0.5
L
Achilles
KaiserMj111
Achilles
2
3
4
1.33
L
Poseidon
0
12
3
0.13
W
Surtr
Venuboi
Surtr
6
1
11
11.5
W
3
2
17
5.75
L
Janus
dxnjixcsm
Janus
2
4
4
1
W
Artemis
6
2
11
5.75
W
Kukulkan
oG Yackley
Kukulkan
3
1
17
11.5
W
Zhong Kui
turqman
Zhong Kui
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,314
Damage
44,492
48,154
Taken
28,282
28,343
Mitigated
11,854
4,612
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
JakeAndStuff
Thanatos
5,922
1,390
0
2,545
11,988
4,667
0
4,646
7,342
0
16,389
L
0
0
0
0
704
198
0
264
440
500
0
L
Achilles
KaiserMj111
Achilles
7,289
1,435
87
1,980
14,328
16,706
0
5,137
9,191
0
17,379
L
Poseidon
3,126
609
0
0
11,949
3,633
0
3,845
8,104
11,836
1,008
W
Surtr
Venuboi
Surtr
10,609
6,081
0
756
7,415
3,097
0
2,827
4,263
415
19,138
W
7,736
2,670
0
180
5,309
1,654
0
1,537
3,532
0
18,229
L
Janus
dxnjixcsm
Janus
8,977
183
0
0
9,185
3,139
0
4,197
4,988
38,642
0
W
Artemis
8,428
3,569
0
428
5,187
1,310
0
2,721
2,125
0
17,035
W
Kukulkan
oG Yackley
Kukulkan
4,853
97
0
0
4,410
1,483
0
1,623
2,704
18,498
0
W
Zhong Kui
turqman
Zhong Kui
12,866
526
0
2,310
5,961
4,310
0
2,695
2,733
28,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,736
Gold Earned
46,907
140
Minions Killed
144
4
Camps Cleared
5
582,531
Distance Traveled
681,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,954
1,279
25
4
0
146,765
0
L
Nox
7,167
1,024
0
0
0
19,303
0
L
Achilles
8,802
1,257
13
2
2
160,702
0
L
Poseidon
7,831
1,119
20
3
1
104,577
0
W
Surtr
9,135
1,305
16
2
1
133,583
0
W
Skadi
8,836
1,262
24
3
0
115,388
0
L
Janus
8,982
1,283
82
12
1
151,184
0
W
Artemis
9,452
1,350
20
3
2
136,551
0
W
Kukulkan
9,248
1,321
46
7
0
144,356
0
W
Zhong Kui
10,236
1,462
38
5
2
151,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role