Player Matchup

Charybdis
Charybdis
AngieT
Charybdis
Level 145
God Stats
3W - 1L
1,521 SR
Queue Stats
273W - 253L
1,559 Elo+
Solo
Sylvanus
Sylvanus
ManicLucidity
Sylvanus
Level 186
God Stats
1W - 1L
1,826 SR
Queue Stats
184W - 190L
1,568 Elo+
Solo
He Bo
He Bo
Sergaz
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,547 Elo+
Party 2
Hachiman
Hachiman
heimbuchi
Hachiman
Level 29
God Stats
1W - 2L
1,673 SR
Queue Stats
29W - 22L
1,538 Elo+
Party 2
Maman Brigitte
Maman Brigitte
hieiantrax
Maman Brigitte
Level 155
God Stats
6W - 16L
1,320 SR
Queue Stats
495W - 512L
1,549 Elo+
Solo
Team Averages
Level 125
1,568 SR
1,552 Elo+

VS

Team Averages
Level 111
1,595 SR
1,577 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
CrackEnjoyer
Atlas
Level 69
God Stats
4W - 2L
1,565 SR
Queue Stats
146W - 97L
1,668 Elo+
Party 1
Terra
Terra
Fern-geil
Terra
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 207L
1,549 Elo+
Solo
Apollo
Apollo
ƒeet
Apollo
Level 101
God Stats
3W - 0L
1,908 SR
Queue Stats
59W - 35L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngieT
Charybdis
11
0 / 7 / 2
6,522
652
4,333
10,613
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ManicLucidity
Sylvanus
14
3 / 4 / 5
7,918
792
4,429
13,596
12,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
Sergaz
He Bo
15
3 / 5 / 4
8,273
827
6,625
8,343
2,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
heimbuchi
Hachiman
12
1 / 6 / 3
6,843
684
6,425
9,781
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
hieiantrax
Maman Brigitte
15
3 / 5 / 0
7,740
774
5,160
8,566
6,219
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
9 / 2 / 12
10,421
1,042
18,529
6,172
4,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
 
Anubis
14
1 / 2 / 13
8,620
862
4,999
7,941
2,868
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 15
8,496
850
6,480
11,685
12,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Fern-geil
Terra
16
2 / 0 / 20
10,282
1,028
5,228
13,297
11,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
ƒeet
Apollo
16
11 / 4 / 12
10,223
1,022
11,892
12,437
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
10
Kills
27
27
Deaths
12
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
2
12
7.5
W
Anubis
 
Anubis
1
2
13
3.75
L
Charybdis
AngieT
Charybdis
0
7
2
0.14
W
4
4
15
2.88
W
Terra
Fern-geil
Terra
2
0
20
12
L
Sylvanus
ManicLucidity
Sylvanus
3
4
5
1.38
L
He Bo
Sergaz
He Bo
3
5
4
1
L
Hachiman
heimbuchi
Hachiman
1
6
3
0.42
L
Maman Brigitte
hieiantrax
Maman Brigitte
3
5
0
0.6
W
Apollo
ƒeet
Apollo
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,972
Damage
47,128
50,899
Taken
51,532
30,238
Mitigated
36,872
8,744
Healing
23,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,529
1,340
240
675
6,172
4,255
1,195
1,948
4,224
31,050
655
W
Anubis
 
Anubis
4,999
225
46
2,167
7,941
2,868
1,857
2,598
5,343
19,320
0
L
Charybdis
AngieT
Charybdis
4,333
1,315
0
276
10,613
3,323
0
7,065
3,548
0
15,345
W
6,480
1,582
423
1,333
11,685
12,471
155
2,661
9,024
11,666
97
W
Terra
Fern-geil
Terra
5,228
31
7,251
7,419
13,297
11,361
761
3,927
9,370
13,798
692
L
Sylvanus
ManicLucidity
Sylvanus
4,429
483
2,999
3,649
13,596
12,577
0
8,905
4,691
8,482
0
L
He Bo
Sergaz
He Bo
6,625
120
420
480
8,343
2,755
0
6,413
1,930
14,920
0
L
Hachiman
heimbuchi
Hachiman
6,425
1,909
0
441
9,781
5,364
0
7,166
2,615
0
12,908
L
Maman Brigitte
hieiantrax
Maman Brigitte
5,160
125
147
332
8,566
6,219
0
5,179
3,387
11,375
0
W
Apollo
ƒeet
Apollo
11,892
8,677
350
3,268
12,437
5,917
2,172
5,080
7,357
0
24,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,296
Gold Earned
48,042
67
Minions Killed
125
0
Camps Cleared
0
783,114
Distance Traveled
904,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,421
1,042
31
3
0
153,839
0
W
Anubis
8,620
862
43
4
0
180,306
0
L
Charybdis
6,522
652
26
3
0
140,528
0
W
Atlas
8,496
850
7
1
0
155,759
0
W
Terra
10,282
1,028
13
1
0
230,476
0
L
Sylvanus
7,918
792
3
0
0
133,099
0
L
He Bo
8,273
827
17
2
0
180,987
0
L
Hachiman
6,843
684
13
1
0
158,313
0
L
Maman Brigitte
7,740
774
8
1
0
170,187
0
W
Apollo
10,223
1,022
31
3
0
184,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role