Player Matchup

Sun Wukong
Sun Wukong
Morthanian
Sun Wukong
Level 140
God Stats
2W - 0L
1,510 SR
Queue Stats
5W - 0L
1,957 Elo+
Party 1
Ne Zha
Ne Zha
Thirtiethh
Ne Zha
Level 179
God Stats
1W - 0L
1,338 SR
Queue Stats
6W - 2L
1,800 Elo+
Party 1
Discordia
Discordia
ZexyZealot
Discordia
Level 155
God Stats
1W - 0L
1,288 SR
Queue Stats
13W - 3L
1,895 Elo+
Party 1
Team Averages
Level 158
1,379 SR
1,884 Elo+

VS

Team Averages
Level 174
1,477 SR
1,617 Elo+
Hera
Hera
Heavеnly
Hera
Level 244
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 103L
1,653 Elo+
Solo
Jormungandr
Jormungandr
IcyHax
Jormungandr
Level 104
God Stats
25W - 27L
1,581 SR
Queue Stats
346W - 311L
1,581 Elo+
Solo
Thor
Thor
Sogggy
Thor
Level 173
God Stats
0W - 1L
1,351 SR
Queue Stats
330W - 319L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Morthanian
Sun Wukong
17
6 / 3 / 5
10,949
782
12,280
17,635
18,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ne Zha
Thirtiethh
Ne Zha
16
1 / 5 / 10
9,659
690
6,546
14,029
11,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
ZexyZealot
Discordia
18
7 / 3 / 6
11,261
804
14,274
10,230
3,436
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
7 / 6 / 3
11,214
801
13,205
10,602
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
IcyHax
Jormungandr
17
2 / 4 / 7
10,944
782
7,098
15,175
10,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
Sogggy
Thor
16
2 / 4 / 9
10,586
756
11,102
13,291
8,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
14
Kills
11
11
Deaths
14
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
7
6
3
1.42
L
Jormungandr
IcyHax
Jormungandr
2
4
7
1.38
W
Sun Wukong
Morthanian
Sun Wukong
6
3
5
2.83
L
Thor
Sogggy
Thor
2
4
9
1.63
W
Ne Zha
Thirtiethh
Ne Zha
1
5
10
1.2
W
Discordia
ZexyZealot
Discordia
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,100
Damage
31,405
41,894
Taken
39,068
33,678
Mitigated
22,268
4,750
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,205
2,456
0
2,296
10,602
3,468
135
2,813
7,322
46,719
1,813
L
Jormungandr
IcyHax
Jormungandr
7,098
2,224
0
670
15,175
10,432
558
6,194
8,238
47,736
166
W
Sun Wukong
Morthanian
Sun Wukong
12,280
1,966
0
1,320
17,635
18,716
108
7,779
9,576
0
35,331
L
Thor
Sogggy
Thor
11,102
796
0
1,441
13,291
8,368
333
4,948
7,280
0
33,294
W
Ne Zha
Thirtiethh
Ne Zha
6,546
447
0
1,893
14,029
11,526
406
7,067
6,651
0
25,606
W
Discordia
ZexyZealot
Discordia
14,274
103
0
1,537
10,230
3,436
267
5,068
4,927
55,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
32,744
178
Minions Killed
203
0
Camps Cleared
0
828,698
Distance Traveled
732,865
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,214
801
69
5
0
232,377
2
L
Jormungandr
10,944
782
87
6
0
258,212
0
W
Sun Wukong
10,949
782
35
3
0
280,301
0
L
Thor
10,586
756
47
3
0
242,276
0
W
Ne Zha
9,659
690
35
3
0
264,002
1
W
Discordia
11,261
804
108
8
0
284,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role