Player Matchup

Bellona
Bellona
Big_Bad25
Bellona
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,309 Elo+
Party 3
Kali
Kali
JimmyBuffettt
Kali
Level 86
God Stats
2W - 4L
1,187 SR
Queue Stats
11W - 13L
1,290 Elo+
Party 3
Cthulhu
Cthulhu
Silent Noyz
Cthulhu
Level 49
God Stats
5W - 4L
1,746 SR
Queue Stats
11W - 9L
1,483 Elo+
Solo
Scylla
Scylla
rasheedsus_6969
Scylla
Level 29
God Stats
6W - 7L
1,460 SR
Queue Stats
11W - 12L
1,308 Elo+
Party 3
Artemis
Artemis
runninmonk23
Artemis
Level 66
God Stats
2W - 2L
1,649 SR
Queue Stats
11W - 13L
1,308 Elo+
Party 3
Team Averages
Level 64
1,508 SR
1,339 Elo+

VS

Team Averages
Level 104
1,517 SR
1,404 Elo+
Da Ji
Da Ji
RiskyBigness
Da Ji
Level 186
God Stats
17W - 22L
1,524 SR
Queue Stats
147W - 145L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
RovaOmar
Nu Wa
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 125L
1,400 Elo+
Party 1
Tyr
Tyr
S NARTO2757
Tyr
Level 42
God Stats
12W - 6L
1,482 SR
Queue Stats
262W - 270L
1,330 Elo+
Party 1
Izanami
Izanami
Subatomic1987
Izanami
Level 26
God Stats
30W - 27L
1,528 SR
Queue Stats
62W - 73L
1,458 Elo+
Party 2
Serqet
Serqet
SwoleGetsu
Serqet
Level 158
God Stats
19W - 18L
1,550 SR
Queue Stats
52W - 65L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Big_Bad25
Bellona
8
2 / 3 / 0
5,600
431
3,215
6,187
4,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 4 / 2
4,850
373
1,332
6,407
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Silent Noyz
Cthulhu
4
0 / 3 / 0
4,450
342
1,212
3,993
1,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 1
5,407
416
2,428
2,497
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
runninmonk23
Artemis
5
0 / 2 / 0
4,557
351
948
2,207
473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,728
594
2,364
8,240
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
RovaOmar
Nu Wa
12
1 / 0 / 2
7,701
592
2,860
3,275
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 2 / 2
7,732
595
3,098
9,363
6,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Izanami
11
3 / 1 / 2
6,963
536
2,382
3,368
988
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serqet
SwoleGetsu
Serqet
11
4 / 1 / 5
7,276
560
2,171
7,166
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
Big_Bad25
Bellona
2
3
0
0.67
L
0
4
2
0.25
W
3
1
4
5
W
Nu Wa
RovaOmar
Nu Wa
1
0
2
2
W
2
2
2
1.5
L
Cthulhu
Silent Noyz
Cthulhu
0
3
0
0
W
Izanami
3
1
2
4
W
Serqet
SwoleGetsu
Serqet
4
1
5
6.5
L
1
1
1
1.5
L
Artemis
runninmonk23
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,135
Damage
12,875
21,291
Taken
31,412
9,225
Mitigated
16,805
4,068
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Big_Bad25
Bellona
3,215
726
0
1,732
6,187
4,429
0
532
5,655
0
18,763
L
1,332
618
36
921
6,407
2,072
0
515
5,572
0
14,896
W
2,364
702
0
727
8,240
3,626
1,386
651
7,553
0
44,008
W
Nu Wa
RovaOmar
Nu Wa
2,860
455
0
837
3,275
933
2,171
714
2,561
58,596
0
W
3,098
388
0
2,640
9,363
6,515
0
891
8,089
0
38,927
L
Cthulhu
Silent Noyz
Cthulhu
1,212
156
322
256
3,993
1,654
0
650
3,299
6,554
0
W
Izanami
2,382
1,865
0
1,117
3,368
988
5,845
600
2,768
0
43,351
W
Serqet
SwoleGetsu
Serqet
2,171
610
0
1,250
7,166
4,743
1,900
720
6,446
0
15,543
L
2,428
168
0
742
2,497
597
0
967
1,530
21,813
691
L
Artemis
runninmonk23
Artemis
948
254
0
59
2,207
473
0
196
1,905
0
9,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,864
Gold Earned
37,400
132
Minions Killed
361
0
Camps Cleared
0
626,902
Distance Traveled
1,266,837
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,600
431
22
2
0
130,755
0
L
Kali
4,850
373
30
2
0
162,038
0
W
Da Ji
7,728
594
80
6
0
298,697
0
W
Nu Wa
7,701
592
112
9
0
210,675
4
W
Tyr
7,732
595
67
5
0
257,641
0
L
Cthulhu
4,450
342
9
1
0
108,313
0
W
Izanami
6,963
536
76
6
0
252,482
0
W
Serqet
7,276
560
26
2
0
247,342
0
L
Scylla
5,407
416
47
4
0
140,878
0
L
Artemis
4,557
351
24
2
0
84,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role