Player Matchup

Tiamat
Tiamat
Silver IV
 
Tiamat
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
GamezoWinselot
Ah Muzen Cab
Silver IV
Level 151
God Stats
47W - 138L
1,183 SR
Queue Stats
716W - 940L
846 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
rawhollyday
Kuzenbo
Silver III
Level 121
God Stats
7W - 10L
1,568 SR
Queue Stats
92W - 113L
959 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,417 SR
1,102 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,436 SR
879 MMR
Athena
Athena
Silver V
Anansi68
Athena
Silver V
Level 92
God Stats
23W - 36L
1,265 SR
Queue Stats
140W - 187L
524 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
Chichi305
Zhong Kui
Silver IV
Level 102
God Stats
10W - 10L
1,508 SR
Queue Stats
91W - 119L
791 MMR
Solo
Amaterasu
Amaterasu
Gold V
DivinePrime
Amaterasu
Gold V
Level 154
God Stats
1W - 0L
1,535 SR
Queue Stats
44W - 49L
1,323 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
0 / 3 / 5
11,315
629
11,157
10,925
6,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
GamezoWinselot
Ah Muzen Cab
17
2 / 3 / 2
11,296
628
14,002
11,749
4,656
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
rawhollyday
Kuzenbo
17
3 / 4 / 1
11,768
654
15,536
22,595
31,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
Ne ZhaAtlasMulanCharonVulcan

VS

Bans
AchillesMartichorasJanusMedusaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Anansi68
Athena
18
2 / 0 / 8
11,568
643
5,656
15,767
17,770
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Chichi305
Zhong Kui
19
5 / 2 / 3
12,337
685
17,790
17,880
15,158
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
DivinePrime
Amaterasu
17
3 / 3 / 7
11,963
665
14,277
21,289
20,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
10
10
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
5
0.83
W
Athena
Anansi68
Athena
2
0
8
6
W
Zhong Kui
Chichi305
Zhong Kui
5
2
3
3.25
W
Amaterasu
DivinePrime
Amaterasu
3
3
7
2.17
L
Ah Muzen Cab
GamezoWinselot
Ah Muzen Cab
2
3
2
1
L
Kuzenbo
rawhollyday
Kuzenbo
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,695
Damage
37,723
45,269
Taken
54,936
42,349
Mitigated
53,662
7,365
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,157
1,764
746
1,620
10,925
6,219
94
5,498
5,094
42,382
0
W
Athena
Anansi68
Athena
5,656
830
0
236
15,767
17,770
205
7,671
7,470
25,877
2,477
W
Zhong Kui
Chichi305
Zhong Kui
17,790
2,827
0
8,846
17,880
15,158
701
8,737
8,485
78,547
0
W
Amaterasu
DivinePrime
Amaterasu
14,277
3,649
0
6,149
21,289
20,734
463
7,557
13,170
0
49,859
L
Ah Muzen Cab
GamezoWinselot
Ah Muzen Cab
14,002
4,973
0
1,038
11,749
4,656
0
4,818
6,625
0
53,952
L
Kuzenbo
rawhollyday
Kuzenbo
15,536
4,062
0
3,961
22,595
31,474
0
12,707
9,443
36,244
2,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,379
Gold Earned
35,868
194
Minions Killed
239
0
Camps Cleared
0
974,986
Distance Traveled
968,789
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,315
629
59
3
0
327,968
0
W
Athena
11,568
643
59
3
0
343,823
0
W
Zhong Kui
12,337
685
113
6
0
280,785
3
W
Amaterasu
11,963
665
67
4
0
344,181
1
L
Ah Muzen Cab
11,296
628
89
5
0
331,686
0
L
Kuzenbo
11,768
654
46
3
0
315,332
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role