Player Matchup

Hercules
Hercules
Accel4JoVy
Hercules
Level 149
God Stats
18W - 19L
1,594 SR
Queue Stats
308W - 248L
1,605 Elo+
Party 3
Neith
Neith
Amaury17
Neith
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 228L
1,612 Elo+
Party 3
Janus
Janus
Di1ks
Janus
Level 168
God Stats
11W - 5L
1,796 SR
Queue Stats
388W - 331L
1,553 Elo+
Solo
Ares
Ares
anzuponzu
Ares
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,771 Elo+
Party 2
Zeus
Zeus
bceeks
Zeus
Level 158
God Stats
7W - 4L
1,641 SR
Queue Stats
237W - 193L
1,621 Elo+
Party 2
Team Averages
Level 149
1,606 SR
1,632 Elo+

VS

Team Averages
Level 138
1,564 SR
1,583 Elo+
Janus
Janus
KingSavage22832
Janus
Level 152
God Stats
43W - 38L
1,570 SR
Queue Stats
122W - 105L
1,592 Elo+
Party 1
Kali
Kali
jBrez
Kali
Level 129
God Stats
7W - 5L
1,607 SR
Queue Stats
246W - 206L
1,671 Elo+
Solo
Gilgamesh
Gilgamesh
toomannyskillz
Gilgamesh
Level 164
God Stats
1W - 1L
1,321 SR
Queue Stats
209W - 192L
1,584 Elo+
Party 1
Jormungandr
Jormungandr
xDemush
Jormungandr
Level 159
God Stats
3W - 0L
1,823 SR
Queue Stats
162W - 151L
1,507 Elo+
Solo
Sylvanus
Sylvanus
zApPLeBeeS2
Sylvanus
Level 85
God Stats
16W - 19L
1,499 SR
Queue Stats
188W - 156L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Accel4JoVy
Hercules
11
1 / 1 / 1
5,873
489
3,277
7,088
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Amaury17
Neith
10
0 / 3 / 1
5,608
467
7,768
7,269
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Di1ks
Janus
13
1 / 1 / 1
7,013
584
2,859
4,827
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
8
0 / 4 / 2
5,173
431
4,409
10,220
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
bceeks
Zeus
12
1 / 5 / 0
6,910
576
5,827
9,522
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,406
617
4,451
4,987
1,281
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
jBrez
Kali
12
5 / 0 / 3
6,899
575
4,377
9,142
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
toomannyskillz
Gilgamesh
13
4 / 1 / 1
7,777
648
7,754
11,302
6,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
xDemush
Jormungandr
10
0 / 1 / 6
6,592
549
3,911
9,765
5,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
zApPLeBeeS2
Sylvanus
12
4 / 1 / 4
6,891
574
7,314
9,490
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
14
14
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
Accel4JoVy
Hercules
1
1
1
1.5
L
Neith
Amaury17
Neith
0
3
1
0.17
L
Janus
Di1ks
Janus
1
1
1
1.5
W
1
0
1
1.5
L
Ares
0
4
2
0.25
L
Zeus
bceeks
Zeus
1
5
0
0.2
W
Kali
jBrez
Kali
5
0
3
6.5
W
Gilgamesh
toomannyskillz
Gilgamesh
4
1
1
4.5
W
Jormungandr
xDemush
Jormungandr
0
1
6
3
W
Sylvanus
zApPLeBeeS2
Sylvanus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,140
Damage
27,807
38,926
Taken
44,686
14,305
Mitigated
20,534
10,396
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Accel4JoVy
Hercules
3,277
1,351
0
4,141
7,088
2,609
0
1,945
5,106
0
34,846
L
Neith
Amaury17
Neith
7,768
2,958
0
1,734
7,269
2,396
0
4,189
3,080
0
43,077
L
Janus
Di1ks
Janus
2,859
163
0
1,021
4,827
1,315
0
2,567
2,260
53,570
750
W
4,451
76
0
2,193
4,987
1,281
955
2,004
2,835
62,152
0
L
Ares
4,409
535
0
1,830
10,220
5,200
0
6,252
3,968
12,933
0
L
Zeus
bceeks
Zeus
5,827
1,914
0
1,670
9,522
2,785
0
0
9,081
42,545
6,854
W
Kali
jBrez
Kali
4,377
1,911
0
5,837
9,142
3,152
0
390
8,752
0
45,323
W
Gilgamesh
toomannyskillz
Gilgamesh
7,754
2,633
0
3,370
11,302
6,068
0
5,268
6,034
0
52,362
W
Jormungandr
xDemush
Jormungandr
3,911
998
0
2,454
9,765
5,646
0
3,512
6,139
30,107
1,832
W
Sylvanus
zApPLeBeeS2
Sylvanus
7,314
2,955
622
4,095
9,490
4,387
0
1,088
8,402
34,037
10,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,577
Gold Earned
35,565
373
Minions Killed
421
0
Camps Cleared
0
1,258,310
Distance Traveled
1,299,437
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,873
489
76
6
0
314,351
0
L
Neith
5,608
467
69
6
0
207,465
2
L
Janus
7,013
584
124
10
0
267,266
0
W
Janus
7,406
617
132
11
0
258,165
2
L
Ares
5,173
431
14
1
0
266,170
5
L
Zeus
6,910
576
90
8
0
203,058
4
W
Kali
6,899
575
69
6
0
310,018
0
W
Gilgamesh
7,777
648
105
9
0
245,354
5
W
Jormungandr
6,592
549
36
3
0
261,630
6
W
Sylvanus
6,891
574
79
7
0
224,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role