Player Matchup

Loki
Loki
Silver III
 
Loki
Silver III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver III
EliteBotts
Skadi
Silver III
Level 77
God Stats
46W - 28L
1,705 SR
Queue Stats
251W - 260L
925 MMR
Party 1
Ares
Ares
Silver III
ErosZeroken
Ares
Silver III
Level 159
God Stats
26W - 13L
1,563 SR
Queue Stats
187W - 189L
923 MMR
Solo
Nu Wa
Nu Wa
Silver IV
XD wrld8307
Nu Wa
Silver IV
Level 88
God Stats
18W - 11L
1,569 SR
Queue Stats
149W - 167L
664 MMR
Party 1
Mulan
Mulan
Silver III
tareio
Mulan
Silver III
Level 85
God Stats
44W - 25L
1,408 SR
Queue Stats
333W - 343L
926 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,549 SR
987 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,497 SR
856 MMR
Hercules
Hercules
Silver IV
ARDIPARTY
Hercules
Silver IV
Level 61
God Stats
5W - 4L
1,502 SR
Queue Stats
58W - 72L
677 MMR
Party 2
Vulcan
Vulcan
Silver IV
Enqilsh
Vulcan
Silver IV
Level 119
God Stats
4W - 5L
1,579 SR
Queue Stats
220W - 264L
769 MMR
Solo
Thanatos
Thanatos
Silver III
IronP4triot99
Thanatos
Silver III
Level 122
God Stats
5W - 7L
1,435 SR
Queue Stats
63W - 84L
905 MMR
Solo
Horus
Horus
Silver III
ToastyShyGuy
Horus
Silver III
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 338L
896 MMR
Solo
Anhur
Anhur
Silver II
oXo GiBBY oXo
Anhur
Silver II
Level 104
God Stats
11W - 9L
1,470 SR
Queue Stats
132W - 149L
1,035 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 1 / 3
6,403
582
6,099
10,639
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
10
6 / 1 / 2
6,359
578
6,057
5,304
1,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 1 / 7
6,294
572
5,498
9,967
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
0 / 0 / 6
6,570
597
7,148
2,198
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
tareio
Mulan
12
1 / 0 / 0
6,855
623
7,421
7,792
6,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
LancelotMorgan Le FayCu ChulainnAnubisAwilix

VS

Bans
MedusaNemesisAthenaCthulhuArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ARDIPARTY
Hercules
10
0 / 1 / 0
5,736
521
3,238
11,195
9,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
Enqilsh
Vulcan
10
0 / 3 / 0
5,247
477
3,725
6,874
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
IronP4triot99
Thanatos
10
3 / 2 / 0
5,993
545
4,856
8,178
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 0
4,688
426
1,570
10,118
7,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 1
4,930
448
6,900
8,587
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
3
3
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
3
5.5
L
Hercules
ARDIPARTY
Hercules
0
1
0
0
W
Skadi
6
1
2
7
L
Vulcan
Enqilsh
Vulcan
0
3
0
0
W
2
1
7
5.5
L
Thanatos
IronP4triot99
Thanatos
3
2
0
1.5
L
0
4
0
0
W
0
0
6
3
L
0
3
1
0.17
W
Mulan
tareio
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,223
Damage
20,289
35,900
Taken
44,952
18,326
Mitigated
24,426
16,133
Healing
16,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,099
1,420
0
7,386
10,639
3,062
0
1,212
9,316
0
53,559
L
Hercules
ARDIPARTY
Hercules
3,238
896
0
4,614
11,195
9,882
0
558
9,810
0
34,388
W
Skadi
6,057
1,812
0
1,740
5,304
1,326
0
261
5,037
0
36,255
L
Vulcan
Enqilsh
Vulcan
3,725
133
0
1,454
6,874
2,022
0
3,017
3,535
35,979
671
W
5,498
215
0
2,554
9,967
6,690
0
589
9,325
14,222
270
L
Thanatos
IronP4triot99
Thanatos
4,856
1,392
0
4,013
8,178
2,651
0
1,297
6,661
0
29,788
L
1,570
1,118
670
2,583
10,118
7,381
0
4,040
5,819
0
8,628
W
7,148
910
0
1,192
2,198
630
142
1,330
705
42,352
693
L
6,900
3,365
0
3,612
8,587
2,490
0
2,499
5,914
0
32,999
W
Mulan
tareio
Mulan
7,421
1,610
0
3,261
7,792
6,618
0
0
7,337
0
46,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
26,594
345
Minions Killed
252
0
Camps Cleared
0
1,155,044
Distance Traveled
1,081,601
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,403
582
91
8
0
247,200
2
L
Hercules
5,736
521
69
6
0
215,155
0
W
Skadi
6,359
578
61
6
0
212,314
0
L
Vulcan
5,247
477
65
6
0
206,120
2
W
Ares
6,294
572
18
2
0
242,706
4
L
Thanatos
5,993
545
54
5
0
258,178
0
L
Horus
4,688
426
11
1
0
227,415
2
W
Nu Wa
6,570
597
92
8
0
230,435
0
L
Anhur
4,930
448
53
5
0
174,733
0
W
Mulan
6,855
623
83
8
0
222,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role