Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dr Breadcrust74
Ah Muzen Cab
Level 102
God Stats
10W - 3L
1,553 SR
Queue Stats
242W - 235L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Shatyp83
Cthulhu
Level 53
God Stats
5W - 2L
1,581 SR
Queue Stats
12W - 6L
1,548 Elo+
Party 1
Kali
Kali
Tako1651
Kali
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 58L
1,393 Elo+
Solo
King Arthur
King Arthur
o BumpyTooth o
King Arthur
Level 154
God Stats
13W - 10L
1,532 SR
Queue Stats
128W - 123L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
xXHybridXx31
Zhong Kui
Level 86
God Stats
1W - 0L
1,459 SR
Queue Stats
60W - 38L
1,580 Elo+
Party 1
Team Averages
Level 98
1,525 SR
1,500 Elo+

VS

Team Averages
Level 100
1,560 SR
1,386 Elo+
Susano
Susano
Atmokinesis
Susano
Level 144
God Stats
10W - 22L
1,492 SR
Queue Stats
87W - 101L
1,475 Elo+
Solo
Baba Yaga
Baba Yaga
BrownSugarBae
Baba Yaga
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,302 Elo+
Solo
Bellona
Bellona
CrickoUwU
Bellona
Level 85
God Stats
1W - 2L
1,446 SR
Queue Stats
1W - 4L
1,372 Elo+
Party 2
Cernunnos
Cernunnos
SQUUAD--KiLL3R
Cernunnos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,408 Elo+
Solo
Ymir
Ymir
elpinshilukalv
Ymir
Level 59
God Stats
1W - 1L
1,860 SR
Queue Stats
1W - 4L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dr Breadcrust74
Ah Muzen Cab
18
5 / 2 / 5
11,613
581
13,803
10,318
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Shatyp83
Cthulhu
16
4 / 0 / 7
9,431
472
13,317
11,417
10,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
15
1 / 4 / 6
9,078
454
3,501
13,621
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
o BumpyTooth o
King Arthur
16
2 / 2 / 4
10,720
536
18,112
21,296
25,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Zhong Kui
xXHybridXx31
Zhong Kui
16
6 / 1 / 4
9,974
499
13,666
9,536
7,516
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
3 / 3 / 5
9,309
465
9,873
20,616
7,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
BrownSugarBae
Baba Yaga
17
3 / 2 / 1
10,252
513
8,116
9,514
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
CrickoUwU
Bellona
15
2 / 6 / 3
9,669
483
9,327
20,242
13,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
SQUUAD--KiLL3R
Cernunnos
15
1 / 0 / 2
8,520
426
8,355
13,263
4,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 7 / 5
8,162
408
5,485
29,260
21,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
18
Kills
9
9
Deaths
18
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Susano
3
3
5
1.83
L
Baba Yaga
BrownSugarBae
Baba Yaga
3
2
1
1.75
L
Bellona
CrickoUwU
Bellona
2
6
3
0.58
W
Ah Muzen Cab
Dr Breadcrust74
Ah Muzen Cab
5
2
5
3.75
L
Cernunnos
SQUUAD--KiLL3R
Cernunnos
1
0
2
2
W
Cthulhu
Shatyp83
Cthulhu
4
0
7
7.5
W
Kali
1
4
6
1
L
0
7
5
0.36
W
King Arthur
o BumpyTooth o
King Arthur
2
2
4
2
W
Zhong Kui
xXHybridXx31
Zhong Kui
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,399
Damage
41,156
66,188
Taken
92,895
52,593
Mitigated
51,413
11,403
Healing
27,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
9,873
2,813
0
9,315
20,616
7,965
0
1,677
18,939
0
87,886
L
Baba Yaga
BrownSugarBae
Baba Yaga
8,116
746
0
1,776
9,514
3,378
0
2,504
7,010
71,043
1,534
L
Bellona
CrickoUwU
Bellona
9,327
3,361
0
3,821
20,242
13,652
0
5,562
14,680
0
57,413
W
Ah Muzen Cab
Dr Breadcrust74
Ah Muzen Cab
13,803
4,815
0
1,081
10,318
3,504
0
3,836
6,482
0
104,948
L
Cernunnos
SQUUAD--KiLL3R
Cernunnos
8,355
4,119
0
5,935
13,263
4,670
0
4,276
8,987
0
72,295
W
Cthulhu
Shatyp83
Cthulhu
13,317
616
241
1,439
11,417
10,049
180
3,805
7,612
41,904
3,272
W
Kali
3,501
1,294
0
1,772
13,621
6,002
74
2,094
11,527
0
68,113
L
5,485
963
0
6,911
29,260
21,748
0
14,691
14,569
20,742
0
W
King Arthur
o BumpyTooth o
King Arthur
18,112
1,681
0
1,389
21,296
25,522
0
2,323
18,973
3,146
77,846
W
Zhong Kui
xXHybridXx31
Zhong Kui
13,666
2,780
0
5,481
9,536
7,516
341
1,517
8,019
62,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,816
Gold Earned
45,912
526
Minions Killed
536
0
Camps Cleared
0
1,975,956
Distance Traveled
1,856,768
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,309
465
147
7
0
389,277
9
L
Baba Yaga
10,252
513
145
7
0
361,805
2
L
Bellona
9,669
483
108
5
0
377,037
0
W
Ah Muzen Cab
11,613
581
164
8
0
393,857
0
L
Cernunnos
8,520
426
123
6
0
372,943
3
W
Cthulhu
9,431
472
60
3
0
409,472
0
W
Kali
9,078
454
89
4
0
442,530
0
L
Ymir
8,162
408
13
1
0
355,706
2
W
King Arthur
10,720
536
110
6
0
367,875
6
W
Zhong Kui
9,974
499
103
5
0
362,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role