Player Matchup

Cu Chulainn
Cu Chulainn
BillNye911
Cu Chulainn
Level 107
God Stats
1W - 3L
1,510 SR
Queue Stats
48W - 57L
1,451 Elo+
Solo
Danzaburou
Danzaburou
INSUFIxIENT
Danzaburou
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,424 Elo+
Party 2
Bacchus
Bacchus
WigglyBow828313
Bacchus
Level 104
God Stats
16W - 11L
1,612 SR
Queue Stats
22W - 24L
1,561 Elo+
Party 2
Mercury
Mercury
unbes
Mercury
Level 93
God Stats
10W - 6L
1,595 SR
Queue Stats
241W - 224L
1,493 Elo+
Party 2
Chang'e
Chang'e
zX Clxmps
Chang'e
Level 104
God Stats
2W - 1L
1,852 SR
Queue Stats
101W - 76L
1,602 Elo+
Solo
Team Averages
Level 101
1,614 SR
1,506 Elo+

VS

Team Averages
Level 99
1,437 SR
1,397 Elo+
Cerberus
Cerberus
CaptainAllchy322
Cerberus
Level 105
God Stats
40W - 35L
1,344 SR
Queue Stats
97W - 90L
1,249 Elo+
Solo
Bacchus
Bacchus
FartMuncher5000
Bacchus
Level 42
God Stats
4W - 9L
1,266 SR
Queue Stats
13W - 25L
1,364 Elo+
Party 1
Bastet
Bastet
SAUSEYboss71
Bastet
Level 122
God Stats
6W - 0L
1,662 SR
Queue Stats
139W - 128L
1,513 Elo+
Solo
Yu Huang
Yu Huang
Taylor9844
Yu Huang
Level 103
God Stats
16W - 15L
1,505 SR
Queue Stats
204W - 191L
1,470 Elo+
Party 1
Medusa
Medusa
shepherd746funny
Medusa
Level 124
God Stats
8W - 8L
1,409 SR
Queue Stats
257W - 265L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BillNye911
Cu Chulainn
10
0 / 3 / 0
6,012
501
1,611
8,507
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
INSUFIxIENT
Danzaburou
9
1 / 2 / 0
5,415
451
2,705
6,772
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,256
438
3,901
7,764
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
unbes
Mercury
11
1 / 4 / 2
5,968
497
2,895
10,192
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
zX Clxmps
Chang'e
13
2 / 1 / 1
6,903
575
2,667
8,391
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,028
502
3,130
6,025
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 0 / 3
8,205
684
5,401
4,589
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
13
5 / 0 / 1
6,742
562
6,362
7,483
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Taylor9844
Yu Huang
12
0 / 2 / 1
6,784
565
4,392
4,562
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 2 / 1
5,947
496
6,813
5,293
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
12
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BillNye911
Cu Chulainn
0
3
0
0
W
0
0
4
2
W
4
0
3
5.5
L
Danzaburou
INSUFIxIENT
Danzaburou
1
2
0
0.5
W
Bastet
5
0
1
5.5
W
Yu Huang
Taylor9844
Yu Huang
0
2
1
0.25
L
0
2
0
0
W
3
2
1
1.75
L
Mercury
unbes
Mercury
1
4
2
0.5
L
Chang'e
zX Clxmps
Chang'e
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,779
Damage
26,098
41,626
Taken
27,952
16,792
Mitigated
13,955
11,774
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BillNye911
Cu Chulainn
1,611
345
0
834
8,507
4,016
0
3,230
4,875
0
36,578
W
3,130
205
0
2,828
6,025
3,717
0
1,854
4,171
14,179
273
W
5,401
1,211
0
1,142
4,589
4,605
0
0
4,589
43,750
2,076
L
Danzaburou
INSUFIxIENT
Danzaburou
2,705
614
0
2,433
6,772
1,871
0
1,089
5,683
0
32,150
W
Bastet
6,362
1,956
0
6,407
7,483
2,445
0
644
6,749
0
51,355
W
Yu Huang
Taylor9844
Yu Huang
4,392
94
0
230
4,562
1,344
0
1,844
2,500
44,312
969
L
3,901
115
0
2,247
7,764
5,847
0
1,707
6,057
14,378
0
W
6,813
1,416
0
0
5,293
1,844
0
1,918
3,375
0
40,241
L
Mercury
unbes
Mercury
2,895
847
0
801
10,192
3,135
0
1,591
8,361
0
46,054
L
Chang'e
zX Clxmps
Chang'e
2,667
416
80
5,379
8,391
1,923
0
3,944
3,981
41,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
33,706
319
Minions Killed
422
0
Camps Cleared
0
1,190,109
Distance Traveled
1,248,671
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,012
501
70
6
0
234,349
0
W
Cerberus
6,028
502
34
3
0
232,895
4
W
Bacchus
8,205
684
111
9
0
246,129
4
L
Danzaburou
5,415
451
58
5
0
219,182
0
W
Bastet
6,742
562
94
8
0
301,901
1
W
Yu Huang
6,784
565
120
10
0
240,507
3
L
Bacchus
5,256
438
17
1
0
231,050
0
W
Medusa
5,947
496
63
5
0
227,239
0
L
Mercury
5,968
497
72
6
0
288,051
0
L
Chang'e
6,903
575
102
9
0
217,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role