Player Matchup

Anubis
Anubis
 
Anubis
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SmiteLoverXDD
Hun Batz
Level 87
God Stats
0W - 3L
1,131 SR
Queue Stats
363W - 332L
1,559 Elo+
Solo
Ymir
Ymir
hogbreath
Ymir
Level 109
God Stats
1W - 1L
1,721 SR
Queue Stats
42W - 29L
1,825 Elo+
Party 1
Freya
Freya
kixzem
Freya
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 35L
1,825 Elo+
Party 1
Surtr
Surtr
sriv6
Surtr
Level 142
God Stats
4W - 10L
1,413 SR
Queue Stats
266W - 228L
1,534 Elo+
Solo
Team Averages
Level 139
1,453 SR
1,649 Elo+

VS

Team Averages
Level 138
1,532 SR
1,560 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Itz-Huanidi-PR
Tyr
Level 205
God Stats
21W - 24L
1,481 SR
Queue Stats
252W - 225L
1,547 Elo+
Solo
Nut
Nut
RomanJ
Nut
Level 157
God Stats
1W - 0L
1,489 SR
Queue Stats
46W - 27L
1,647 Elo+
Solo
Anubis
Anubis
uni05tv
Anubis
Level 99
God Stats
82W - 56L
1,645 SR
Queue Stats
176W - 158L
1,565 Elo+
Party 2
Arachne
Arachne
wickedpist1
Arachne
Level 84
God Stats
45W - 42L
1,544 SR
Queue Stats
223W - 217L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 1 / 0
5,904
590
2,801
3,694
1,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
SmiteLoverXDD
Hun Batz
11
1 / 1 / 0
5,552
555
1,711
5,856
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
0 / 1 / 0
4,790
479
2,409
8,031
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
kixzem
Freya
8
0 / 4 / 0
4,577
458
6,229
7,409
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
sriv6
Surtr
11
0 / 1 / 1
6,295
630
5,948
8,280
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 0 / 3
5,325
533
3,353
8,445
4,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
6,085
609
4,129
10,028
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nut
RomanJ
Nut
11
4 / 0 / 1
6,420
642
8,029
5,229
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
uni05tv
Anubis
12
1 / 0 / 1
5,986
599
1,944
3,995
1,340
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Arachne
wickedpist1
Arachne
10
1 / 0 / 1
5,106
511
1,633
6,181
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
W
Sylvanus
 
Sylvanus
1
0
3
2.5
W
1
1
0
1
W
Nut
RomanJ
Nut
4
0
1
4.5
L
Hun Batz
SmiteLoverXDD
Hun Batz
1
1
0
1
L
Ymir
0
1
0
0
L
Freya
kixzem
Freya
0
4
0
0
L
Surtr
sriv6
Surtr
0
1
1
0.5
W
Anubis
uni05tv
Anubis
1
0
1
1.5
W
Arachne
wickedpist1
Arachne
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,098
Damage
19,088
33,270
Taken
33,878
13,428
Mitigated
13,480
12,863
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,801
208
0
2,177
3,694
1,183
0
1,024
2,670
52,456
815
W
Sylvanus
 
Sylvanus
3,353
1,009
1,558
3,108
8,445
4,407
13
4,968
2,962
13,927
0
W
4,129
609
0
5,216
10,028
4,665
0
353
9,046
0
48,337
W
Nut
RomanJ
Nut
8,029
5,858
0
2,208
5,229
1,527
52
2,677
2,259
0
45,145
L
Hun Batz
SmiteLoverXDD
Hun Batz
1,711
418
0
3,477
5,856
1,547
0
521
5,335
0
40,205
L
Ymir
2,409
789
0
1,548
8,031
3,465
0
1,805
6,226
7,066
0
L
Freya
kixzem
Freya
6,229
1,648
0
1,923
7,409
1,645
0
1,947
5,462
29,506
0
L
Surtr
sriv6
Surtr
5,948
1,903
0
3,738
8,280
5,588
0
0
8,280
1,459
45,388
W
Anubis
uni05tv
Anubis
1,944
97
0
2,975
3,995
1,340
0
1,852
2,143
43,153
0
W
Arachne
wickedpist1
Arachne
1,633
1,051
0
2,783
6,181
1,541
0
1,240
4,941
0
40,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,118
Gold Earned
28,922
335
Minions Killed
356
0
Camps Cleared
0
1,049,081
Distance Traveled
1,003,081
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,904
590
88
9
0
187,975
4
W
Sylvanus
5,325
533
16
2
0
195,011
4
W
Tyr
6,085
609
109
11
0
214,427
0
W
Nut
6,420
642
79
8
0
193,033
1
L
Hun Batz
5,552
555
81
8
0
241,618
0
L
Ymir
4,790
479
7
1
0
206,416
3
L
Freya
4,577
458
61
6
0
193,410
1
L
Surtr
6,295
630
98
10
0
219,662
0
W
Anubis
5,986
599
85
9
0
177,437
5
W
Arachne
5,106
511
67
7
0
223,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role