Player Matchup

Zhong Kui
Zhong Kui
manuel_serfeliz
Zhong Kui
Level 142
God Stats
4W - 5L
1,494 SR
Queue Stats
204W - 200L
1,446 Elo+
Party 3
Shiva
Shiva
math913city
Shiva
Level 108
God Stats
101W - 48L
1,691 SR
Queue Stats
194W - 175L
1,514 Elo+
Party 1
Medusa
Medusa
sebastia222
Medusa
Level 135
God Stats
12W - 6L
1,465 SR
Queue Stats
223W - 210L
1,467 Elo+
Party 3
Gilgamesh
Gilgamesh
snyper murderer
Gilgamesh
Level 154
God Stats
74W - 64L
1,510 SR
Queue Stats
609W - 595L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
t3zcatl1p0ca91
Cthulhu
Level 158
God Stats
12W - 6L
1,622 SR
Queue Stats
186W - 187L
1,427 Elo+
Solo
Team Averages
Level 139
1,556 SR
1,477 Elo+

VS

Team Averages
Level 135
1,477 SR
1,460 Elo+
Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
A Simple Turtle
Bellona
Level 130
God Stats
10W - 15L
1,405 SR
Queue Stats
12W - 20L
1,378 Elo+
Party 2
Terra
Terra
CocoChipCrumb
Terra
Level 123
God Stats
46W - 42L
1,544 SR
Queue Stats
136W - 120L
1,499 Elo+
Solo
Zeus
Zeus
jadaqq09
Zeus
Level 156
God Stats
4W - 8L
1,437 SR
Queue Stats
840W - 789L
1,512 Elo+
Solo
Charybdis
Charybdis
oreoxwolf
Charybdis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
manuel_serfeliz
Zhong Kui
11
0 / 0 / 0
6,178
618
851
3,527
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 0 / 0
5,755
576
2,305
5,616
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
10
2 / 0 / 3
5,867
587
5,545
4,623
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
snyper murderer
Gilgamesh
12
2 / 0 / 0
6,652
665
5,226
7,607
4,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 3
5,190
519
6,058
7,954
5,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
0 / 1 / 0
4,171
417
1,287
4,262
1,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 2 / 0
5,274
527
2,494
9,046
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 2 / 0
4,793
479
2,406
8,442
4,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
12
0 / 0 / 0
5,517
552
1,966
3,161
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
oreoxwolf
Charybdis
8
0 / 2 / 1
4,819
482
3,097
6,079
1,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
1
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
L
0
2
0
0
L
1
2
0
0.5
L
Zeus
0
0
0
0
W
Zhong Kui
manuel_serfeliz
Zhong Kui
0
0
0
0
W
2
0
0
2
L
Charybdis
oreoxwolf
Charybdis
0
2
1
0.25
W
Medusa
2
0
3
3.5
W
Gilgamesh
snyper murderer
Gilgamesh
2
0
0
2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,985
Damage
11,250
29,327
Taken
30,990
16,278
Mitigated
15,423
12,708
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,287
1,053
0
1,426
4,262
1,323
0
491
3,771
0
10,890
L
2,494
874
0
3,002
9,046
7,305
0
283
8,259
0
29,062
L
2,406
236
120
2,066
8,442
4,269
0
2,825
5,617
11,046
0
L
Zeus
1,966
30
0
1,250
3,161
813
0
810
2,351
42,334
0
W
Zhong Kui
manuel_serfeliz
Zhong Kui
851
0
0
2,756
3,527
2,588
0
1,423
2,104
42,297
1,279
W
2,305
846
0
1,613
5,616
2,093
0
198
5,208
0
52,937
L
Charybdis
oreoxwolf
Charybdis
3,097
1,688
0
1,679
6,079
1,713
0
1,981
4,098
0
31,177
W
Medusa
5,545
1,374
0
2,368
4,623
1,328
688
1,261
3,352
0
33,834
W
Gilgamesh
snyper murderer
Gilgamesh
5,226
1,903
0
3,256
7,607
4,501
0
0
7,607
0
43,972
W
6,058
537
58
2,657
7,954
5,768
0
1,490
6,464
26,016
881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
24,574
345
Minions Killed
262
0
Camps Cleared
0
972,884
Distance Traveled
869,637
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,171
417
29
3
0
117,176
0
L
Bellona
5,274
527
67
7
0
176,165
0
L
Terra
4,793
479
11
1
0
185,817
0
L
Zeus
5,517
552
94
9
0
213,163
0
W
Zhong Kui
6,178
618
87
9
0
165,802
1
W
Shiva
5,755
576
91
9
0
234,966
0
L
Charybdis
4,819
482
61
6
0
177,316
0
W
Medusa
5,867
587
57
6
0
194,898
0
W
Gilgamesh
6,652
665
72
7
0
196,346
0
W
Cthulhu
5,190
519
38
4
0
180,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role