Player Matchup

Nut
Nut
Ikaros473
Nut
Level 123
God Stats
2W - 6L
1,862 SR
Queue Stats
146W - 111L
1,367 Elo+
Solo
Zeus
Zeus
SiiX0TvvO
Zeus
Level 146
God Stats
219W - 135L
1,675 SR
Queue Stats
514W - 481L
1,581 Elo+
Party 2
Nemesis
Nemesis
WaGGoN BuRRneR
Nemesis
Level 145
God Stats
18W - 16L
1,591 SR
Queue Stats
397W - 375L
1,581 Elo+
Party 2
Terra
Terra
aH Lucario
Terra
Level 62
God Stats
4W - 7L
1,430 SR
Queue Stats
476W - 439L
1,505 Elo+
Party 2
Medusa
Medusa
by_javi11
Medusa
Level 157
God Stats
9W - 7L
1,637 SR
Queue Stats
206W - 216L
1,498 Elo+
Solo
Team Averages
Level 127
1,639 SR
1,506 Elo+

VS

Team Averages
Level 107
1,549 SR
1,534 Elo+
Apollo
Apollo
DenserBrazul
Apollo
Level 152
God Stats
4W - 4L
1,341 SR
Queue Stats
238W - 228L
1,576 Elo+
Solo
Merlin
Merlin
DrilIls
Merlin
Level 83
God Stats
8W - 5L
1,682 SR
Queue Stats
18W - 14L
1,539 Elo+
Solo
Poseidon
Poseidon
Tt_Rifz
Poseidon
Level 129
God Stats
2W - 0L
1,686 SR
Queue Stats
133W - 137L
1,528 Elo+
Party 1
Ares
Ares
inurmouth624
Ares
Level 61
God Stats
32W - 29L
1,619 SR
Queue Stats
65W - 75L
1,507 Elo+
Party 1
Mulan
Mulan
mrivera917141
Mulan
Level 108
God Stats
5W - 7L
1,420 SR
Queue Stats
360W - 352L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,488
499
3,285
7,291
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
12
0 / 0 / 0
5,925
658
303
1,809
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
5,323
591
1,889
7,041
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
8
0 / 1 / 0
4,993
555
1,870
9,053
5,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
by_javi11
Medusa
2
0 / 1 / 0
3,521
391
88
1,056
206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
3 / 0 / 0
5,524
614
2,640
2,180
595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
DrilIls
Merlin
11
0 / 0 / 0
6,011
668
104
914
210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Tt_Rifz
Poseidon
10
2 / 0 / 3
5,634
626
4,573
6,120
1,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 0 / 3
5,577
620
2,190
4,892
2,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 1
6,082
676
6,018
7,254
4,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
7
7
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
0
0
3
W
Merlin
DrilIls
Merlin
0
0
0
0
L
0
5
0
0
L
Zeus
0
0
0
0
W
Poseidon
Tt_Rifz
Poseidon
2
0
3
3.5
L
0
0
0
0
L
Terra
0
1
0
0
L
Medusa
by_javi11
Medusa
0
1
0
0
W
0
0
3
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,435
Damage
15,525
26,250
Taken
21,360
10,606
Mitigated
10,036
9,305
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
2,640
1,636
0
1,260
2,180
595
305
103
2,077
0
39,776
W
Merlin
DrilIls
Merlin
104
0
0
229
914
210
0
303
611
40,694
369
L
3,285
1,729
0
823
7,291
1,907
0
4,283
3,008
0
25,749
L
Zeus
303
0
0
490
1,809
512
0
468
1,341
44,790
0
W
Poseidon
Tt_Rifz
Poseidon
4,573
716
0
744
6,120
1,794
24
39
6,081
48,662
0
L
1,889
788
0
2,374
7,041
2,692
0
452
6,589
0
43,460
L
Terra
1,870
501
1,451
3,932
9,053
5,289
0
2,304
6,749
17,851
401
L
Medusa
by_javi11
Medusa
88
81
0
235
1,056
206
0
79
977
0
3,169
W
2,190
39
0
1,675
4,892
2,665
191
406
4,486
13,295
0
W
6,018
480
0
1,714
7,254
4,772
0
1,263
5,991
1,390
29,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,250
Gold Earned
28,828
292
Minions Killed
300
0
Camps Cleared
0
771,177
Distance Traveled
981,719
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,524
614
74
8
0
170,855
0
W
Merlin
6,011
668
82
9
0
185,596
4
L
Nut
4,488
499
53
6
0
159,509
0
L
Zeus
5,925
658
120
13
0
163,621
2
W
Poseidon
5,634
626
75
8
0
216,513
0
L
Nemesis
5,323
591
76
8
0
223,449
0
L
Terra
4,993
555
36
4
0
199,069
2
L
Medusa
3,521
391
7
1
0
25,529
0
W
Ares
5,577
620
25
3
0
214,266
0
W
Mulan
6,082
676
44
5
0
194,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role