Player Matchup

Ao Kuang
Ao Kuang
BrightShurner
Ao Kuang
Level 17
God Stats
2W - 2L
1,724 SR
Queue Stats
13W - 20L
1,320 Elo+
Party 1
Horus
Horus
birdguy3000
Horus
Level 63
God Stats
47W - 34L
1,572 SR
Queue Stats
120W - 110L
1,428 Elo+
Solo
Loki
Loki
turtleking4453
Loki
Level 42
God Stats
1W - 2L
1,519 SR
Queue Stats
50W - 50L
1,304 Elo+
Party 1
Team Averages
Level 41
1,605 SR
1,351 Elo+

VS

Team Averages
Level 43
1,642 SR
1,429 Elo+
Medusa
Medusa
KERT1019
Medusa
Level 25
God Stats
90W - 80L
1,577 SR
Queue Stats
118W - 120L
1,353 Elo+
Party 2
Nu Wa
Nu Wa
MotherX
Nu Wa
Level 60
God Stats
60W - 14L
1,733 SR
Queue Stats
109W - 29L
1,620 Elo+
Solo
Kuzenbo
Kuzenbo
brandschr
Kuzenbo
Level 45
God Stats
26W - 27L
1,617 SR
Queue Stats
163W - 189L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BrightShurner
Ao Kuang
13
5 / 10 / 2
9,296
775
9,001
12,780
4,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 5 / 5
7,952
663
8,754
17,649
9,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
1 / 7 / 4
8,146
679
8,576
12,335
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KERT1019
Medusa
16
12 / 2 / 7
11,233
936
15,616
9,976
3,527
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
MotherX
Nu Wa
16
8 / 2 / 11
10,406
867
12,611
8,838
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kuzenbo
brandschr
Kuzenbo
14
2 / 3 / 17
9,255
771
5,909
15,476
12,893
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
7
Kills
22
22
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BrightShurner
Ao Kuang
5
10
2
0.6
W
Medusa
KERT1019
Medusa
12
2
7
7.75
W
Nu Wa
MotherX
Nu Wa
8
2
11
6.75
L
1
5
5
0.7
W
Kuzenbo
brandschr
Kuzenbo
2
3
17
3.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,331
Damage
34,136
42,764
Taken
34,290
17,409
Mitigated
19,411
8,568
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BrightShurner
Ao Kuang
9,001
1,269
0
1,138
12,780
4,381
0
4,378
7,985
24,046
0
W
Medusa
KERT1019
Medusa
15,616
8,851
0
2,514
9,976
3,527
807
3,150
6,452
0
55,371
W
Nu Wa
MotherX
Nu Wa
12,611
2,503
0
1,812
8,838
2,991
384
1,776
6,811
34,331
0
L
8,754
3,856
360
4,784
17,649
9,574
30
6,996
10,179
0
28,992
W
Kuzenbo
brandschr
Kuzenbo
5,909
2,425
227
5,656
15,476
12,893
660
4,111
10,686
15,453
1,072
L
8,576
2,281
0
2,286
12,335
3,454
0
5,522
6,435
0
35,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,394
Gold Earned
30,894
122
Minions Killed
131
0
Camps Cleared
0
582,777
Distance Traveled
678,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,296
775
37
3
0
179,563
0
W
Medusa
11,233
936
75
6
0
213,255
0
W
Nu Wa
10,406
867
38
3
0
244,515
0
L
Horus
7,952
663
29
2
0
195,269
0
W
Kuzenbo
9,255
771
18
2
0
220,900
0
L
Loki
8,146
679
56
5
0
207,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role