Player Matchup

Nu Wa
Nu Wa
BabyBlues22
Nu Wa
Level 147
God Stats
43W - 28L
1,595 SR
Queue Stats
73W - 77L
1,510 Elo+
Party 3
Pele
Pele
KissMyAsi
Pele
Level 149
God Stats
8W - 5L
1,444 SR
Queue Stats
84W - 90L
1,498 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MasGravy
Cu Chulainn
Level 129
God Stats
44W - 30L
1,543 SR
Queue Stats
317W - 361L
1,511 Elo+
Party 1
Bacchus
Bacchus
Th3Dude530
Bacchus
Level 32
God Stats
113W - 109L
1,628 SR
Queue Stats
177W - 207L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
scottieb530
Danzaburou
Level 77
God Stats
72W - 73L
1,620 SR
Queue Stats
287W - 317L
1,543 Elo+
Party 1
Team Averages
Level 107
1,566 SR
1,518 Elo+

VS

Team Averages
Level 81
1,402 SR
1,472 Elo+
King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
LeeringTurtle
Thoth
Level 27
God Stats
2W - 4L
1,229 SR
Queue Stats
4W - 7L
1,387 Elo+
Party 4
Cerberus
Cerberus
Royshback
Cerberus
Level 143
God Stats
0W - 2L
1,284 SR
Queue Stats
49W - 66L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
8,750
673
8,197
4,111
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
13
5 / 1 / 1
7,643
588
7,726
11,171
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
MasGravy
Cu Chulainn
14
6 / 0 / 0
8,876
683
8,399
7,730
5,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Th3Dude530
Bacchus
11
0 / 0 / 2
6,816
524
3,170
8,414
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
scottieb530
Danzaburou
11
0 / 0 / 2
6,609
508
3,258
5,458
1,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 4 / 0
5,959
458
3,111
11,625
7,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
 
Hachiman
10
0 / 2 / 0
5,780
445
4,457
6,622
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
 
Susano
10
0 / 4 / 0
5,576
429
3,421
10,527
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
1 / 4 / 0
5,911
455
952
6,447
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Royshback
Cerberus
10
0 / 1 / 0
5,595
430
2,245
11,280
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
15
Kills
1
1
Deaths
15
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
L
Hachiman
 
Hachiman
0
2
0
0
L
Susano
 
Susano
0
4
0
0
W
4
0
2
5
W
Pele
5
1
1
5.5
L
1
4
0
0.25
W
Cu Chulainn
MasGravy
Cu Chulainn
6
0
0
6
L
Cerberus
Royshback
Cerberus
0
1
0
0
W
Bacchus
Th3Dude530
Bacchus
0
0
2
1
W
Danzaburou
scottieb530
Danzaburou
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,750
Damage
14,186
36,884
Taken
46,501
18,707
Mitigated
19,733
9,263
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,111
334
0
2,275
11,625
7,827
0
677
10,948
750
35,698
L
Hachiman
 
Hachiman
4,457
2,523
0
693
6,622
1,766
0
1,485
5,137
0
37,331
L
Susano
 
Susano
3,421
946
0
3,762
10,527
2,967
0
1,807
8,720
0
37,566
W
8,197
1,809
20
564
4,111
1,134
1,690
518
3,593
55,373
0
W
Pele
7,726
1,592
0
3,303
11,171
4,443
673
539
10,632
0
64,318
L
952
157
0
0
6,447
1,742
0
4,541
1,906
30,794
1,504
W
Cu Chulainn
MasGravy
Cu Chulainn
8,399
1,561
0
1,148
7,730
5,209
794
20
7,710
0
60,331
L
Cerberus
Royshback
Cerberus
2,245
205
0
3,034
11,280
5,431
0
2,857
8,423
24,223
0
W
Bacchus
Th3Dude530
Bacchus
3,170
190
0
3,130
8,414
6,228
90
1,194
7,220
20,468
0
W
Danzaburou
scottieb530
Danzaburou
3,258
1,234
0
1,098
5,458
1,693
435
916
4,542
0
39,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,694
Gold Earned
28,821
414
Minions Killed
331
0
Camps Cleared
0
1,309,153
Distance Traveled
1,182,473
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,959
458
79
6
0
223,579
0
L
Hachiman
5,780
445
75
6
0
227,532
0
L
Susano
5,576
429
70
5
0
261,335
0
W
Nu Wa
8,750
673
99
8
0
226,131
0
W
Pele
7,643
588
100
8
0
310,334
0
L
Thoth
5,911
455
60
5
0
215,587
0
W
Cu Chulainn
8,876
683
109
8
0
237,620
0
L
Cerberus
5,595
430
47
4
0
254,440
6
W
Bacchus
6,816
524
18
1
0
267,776
5
W
Danzaburou
6,609
508
88
7
0
267,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role