Player Matchup

Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Mαstεr
Ah Puch
Level 163
God Stats
3W - 1L
1,633 SR
Queue Stats
136W - 160L
1,404 Elo+
Party 1
Kuzenbo
Kuzenbo
coachmw
Kuzenbo
Level 118
God Stats
11W - 11L
1,340 SR
Queue Stats
183W - 194L
1,416 Elo+
Solo
Ymir
Ymir
golfiuchiha
Ymir
Level 157
God Stats
6W - 6L
1,500 SR
Queue Stats
283W - 289L
1,430 Elo+
Party 1
Xbalanque
Xbalanque
stronggorgon
Xbalanque
Level 163
God Stats
1W - 1L
1,313 SR
Queue Stats
138W - 127L
1,433 Elo+
Solo
Team Averages
Level 138
1,457 SR
1,437 Elo+

VS

Team Averages
Level 95
1,452 SR
1,465 Elo+
Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CleanJoey966514
Mulan
Level 104
God Stats
7W - 11L
1,439 SR
Queue Stats
56W - 60L
1,421 Elo+
Solo
Chang'e
Chang'e
ColonelofSpades
Chang'e
Level 58
God Stats
63W - 76L
1,474 SR
Queue Stats
242W - 223L
1,515 Elo+
Solo
Scylla
Scylla
Desfrites
Scylla
Level 66
God Stats
1W - 1L
1,733 SR
Queue Stats
30W - 20L
1,414 Elo+
Solo
Xing Tian
Xing Tian
xBootGodx
Xing Tian
Level 102
God Stats
4W - 4L
1,114 SR
Queue Stats
170W - 183L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 1 / 14
7,545
1,258
3,066
3,269
1,127
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Puch
Mαstεr
Ah Puch
13
9 / 2 / 8
8,913
1,486
12,653
4,267
1,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
coachmw
Kuzenbo
12
1 / 1 / 11
6,803
1,134
3,971
5,243
5,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 1 / 14
7,932
1,322
5,564
8,008
7,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
stronggorgon
Xbalanque
13
5 / 3 / 9
7,878
1,313
7,513
5,281
1,760
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

346

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 7 / 5
6,374
1,062
4,715
8,246
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

11
3 / 5 / 3
7,094
1,182
4,006
9,664
7,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
4 / 4 / 4
7,559
1,260
6,014
7,393
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Desfrites
Scylla
11
0 / 3 / 5
6,041
1,007
2,028
4,243
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
xBootGodx
Xing Tian
12
1 / 2 / 3
6,588
1,098
4,133
7,479
7,189
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
21
Kills
8
8
Deaths
21
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
14
10
L
Cupid
 
Cupid
0
7
5
0.36
L
3
5
3
0.9
L
4
4
4
1.5
L
Scylla
Desfrites
Scylla
0
3
5
0.83
W
Ah Puch
Mαstεr
Ah Puch
9
2
8
6.5
W
Kuzenbo
coachmw
Kuzenbo
1
1
11
6.5
W
3
1
14
10
W
Xbalanque
stronggorgon
Xbalanque
5
3
9
3.17
L
Xing Tian
xBootGodx
Xing Tian
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,767
Damage
20,896
26,068
Taken
37,025
16,939
Mitigated
21,369
1,958
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,066
2,362
0
372
3,269
1,127
0
1,884
1,261
0
6,280
L
Cupid
 
Cupid
4,715
2,113
554
450
8,246
2,838
0
3,702
4,505
0
18,627
L
4,006
776
0
383
9,664
7,539
0
5,907
3,672
151
15,645
L
6,014
841
1,844
1,286
7,393
2,460
0
4,903
2,452
19,472
57
L
Scylla
Desfrites
Scylla
2,028
126
0
0
4,243
1,343
0
2,680
1,464
4,986
0
W
Ah Puch
Mαstεr
Ah Puch
12,653
685
0
438
4,267
1,301
0
1,641
2,425
21,520
0
W
Kuzenbo
coachmw
Kuzenbo
3,971
1,167
0
621
5,243
5,569
0
2,121
2,964
11,434
0
W
5,564
931
0
527
8,008
7,182
0
4,044
3,391
12,737
0
W
Xbalanque
stronggorgon
Xbalanque
7,513
2,613
0
0
5,281
1,760
0
1,682
3,398
0
21,820
L
Xing Tian
xBootGodx
Xing Tian
4,133
250
0
110
7,479
7,189
0
4,546
2,744
8,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,071
Gold Earned
33,656
80
Minions Killed
113
5
Camps Cleared
5
543,645
Distance Traveled
499,763
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,545
1,258
5
1
0
145,455
0
L
Cupid
6,374
1,062
28
5
2
98,081
1
L
Mulan
7,094
1,182
16
3
0
96,873
0
L
Chang'e
7,559
1,260
43
7
2
99,220
0
L
Scylla
6,041
1,007
13
2
0
83,549
0
W
Ah Puch
8,913
1,486
14
2
2
106,082
0
W
Kuzenbo
6,803
1,134
10
2
2
106,516
0
W
Ymir
7,932
1,322
21
4
0
99,641
0
W
Xbalanque
7,878
1,313
30
5
1
85,951
0
L
Xing Tian
6,588
1,098
13
2
1
122,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role