Player Matchup

Medusa
Medusa
Aurelianced
Medusa
Level 109
God Stats
0W - 2L
1,234 SR
Queue Stats
41W - 39L
1,103 Elo+
Party 2
Cliodhna
Cliodhna
FartPoopDootie4
Cliodhna
Level 33
God Stats
0W - 4L
1,316 SR
Queue Stats
21W - 35L
1,324 Elo+
Solo
Freya
Freya
Ophente
Freya
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
40W - 33L
1,276 Elo+
Party 2
Sobek
Sobek
Rheilan
Sobek
Level 29
God Stats
1W - 3L
1,369 SR
Queue Stats
22W - 20L
1,128 Elo+
Party 2
Kukulkan
Kukulkan
Zhingx
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,128 Elo+
Party 2
Team Averages
Level 59
1,384 SR
1,192 Elo+

VS

Team Averages
Level 87
1,459 SR
1,433 Elo+
Merlin
Merlin
Milamd
Merlin
Level 97
God Stats
5W - 11L
1,391 SR
Queue Stats
289W - 256L
1,466 Elo+
Solo
Sylvanus
Sylvanus
RemyBanz
Sylvanus
Level 41
God Stats
1W - 3L
1,565 SR
Queue Stats
9W - 17L
1,283 Elo+
Solo
Surtr
Surtr
THPxWolf
Surtr
Level 106
God Stats
5W - 7L
1,480 SR
Queue Stats
139W - 139L
1,504 Elo+
Party 1
Nut
Nut
ashleyb2402
Nut
Level 65
God Stats
6W - 6L
1,215 SR
Queue Stats
188W - 171L
1,464 Elo+
Solo
Arachne
Arachne
dumbodahlin
Arachne
Level 125
God Stats
9W - 6L
1,641 SR
Queue Stats
202W - 204L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 4 / 0
8,053
474
13,575
12,553
5,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
17
4 / 6 / 1
9,201
541
3,811
15,694
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
Ophente
Freya
14
1 / 6 / 3
8,833
520
7,681
12,858
4,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Rheilan
Sobek
12
0 / 2 / 3
7,399
435
4,966
11,919
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
Zhingx
Kukulkan
12
0 / 4 / 2
7,467
439
2,483
7,620
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Milamd
Merlin
17
7 / 0 / 3
10,582
622
9,843
5,425
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
RemyBanz
Sylvanus
13
2 / 2 / 5
8,578
505
5,847
14,543
12,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
THPxWolf
Surtr
17
4 / 2 / 2
10,297
606
11,248
14,204
9,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

15
1 / 1 / 6
8,549
503
8,369
9,510
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
dumbodahlin
Arachne
16
8 / 3 / 5
9,700
571
8,321
13,810
6,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
22
22
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
0
0.5
L
Cliodhna
4
6
1
0.75
W
Merlin
Milamd
Merlin
7
0
3
8.5
L
Freya
Ophente
Freya
1
6
3
0.42
W
Sylvanus
RemyBanz
Sylvanus
2
2
5
2.25
L
Sobek
Rheilan
Sobek
0
2
3
0.75
W
Surtr
THPxWolf
Surtr
4
2
2
2.5
L
Kukulkan
Zhingx
Kukulkan
0
4
2
0.25
W
1
1
6
4
W
Arachne
dumbodahlin
Arachne
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,516
Damage
43,628
60,644
Taken
57,492
31,568
Mitigated
33,358
13,997
Healing
25,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,575
5,723
0
2,691
12,553
5,046
0
3,291
9,262
0
85,662
L
Cliodhna
3,811
644
0
6,046
15,694
5,841
0
2,609
12,989
0
79,543
W
Merlin
Milamd
Merlin
9,843
573
0
712
5,425
1,911
85
1,472
3,953
65,724
2,436
L
Freya
Ophente
Freya
7,681
2,133
0
2,801
12,858
4,700
0
1,428
10,901
52,812
6,972
W
Sylvanus
RemyBanz
Sylvanus
5,847
1,384
5,054
6,728
14,543
12,061
330
3,645
10,898
25,732
1,022
L
Sobek
Rheilan
Sobek
4,966
563
138
2,233
11,919
14,109
0
2,853
9,066
15,284
1,836
W
Surtr
THPxWolf
Surtr
11,248
4,915
0
5,173
14,204
9,830
350
6,042
8,162
2,063
71,316
L
Kukulkan
Zhingx
Kukulkan
2,483
506
0
88
7,620
1,872
0
6,169
1,451
35,883
0
W
8,369
4,872
0
2,292
9,510
3,556
274
771
8,739
0
64,783
W
Arachne
dumbodahlin
Arachne
8,321
5,966
0
5,238
13,810
6,000
2
1,284
12,526
0
68,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,953
Gold Earned
47,706
524
Minions Killed
483
0
Camps Cleared
0
1,566,584
Distance Traveled
1,580,154
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,053
474
144
8
0
310,731
0
L
Cliodhna
9,201
541
136
8
0
346,320
0
W
Merlin
10,582
622
121
7
0
334,662
4
L
Freya
8,833
520
132
8
0
284,980
0
W
Sylvanus
8,578
505
36
2
0
282,199
9
L
Sobek
7,399
435
28
2
0
324,653
0
W
Surtr
10,297
606
125
7
0
315,981
0
L
Kukulkan
7,467
439
84
5
0
299,900
0
W
Nut
8,549
503
102
6
0
320,862
2
W
Arachne
9,700
571
99
6
0
326,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role