Player Matchup

Raijin
Raijin
Chapron_23
Raijin
Level 146
God Stats
1W - 1L
1,306 SR
Queue Stats
198W - 217L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Joseito79
Tsukuyomi
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 203L
1,445 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MaRIo-Prio
Kumbhakarna
Level 81
God Stats
10W - 5L
1,424 SR
Queue Stats
130W - 114L
1,476 Elo+
Solo
Team Averages
Level 128
1,410 SR
1,451 Elo+

VS

Team Averages
Level 96
1,615 SR
1,464 Elo+
Pele
Pele
Feuerstern25
Pele
Level 66
God Stats
8W - 8L
1,608 SR
Queue Stats
355W - 356L
1,507 Elo+
Solo
Sobek
Sobek
Lancerblade
Sobek
Level 67
God Stats
2W - 1L
1,838 SR
Queue Stats
41W - 27L
1,418 Elo+
Solo
Discordia
Discordia
WhippyOsprey313
Discordia
Level 156
God Stats
13W - 10L
1,399 SR
Queue Stats
745W - 755L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chapron_23
Raijin
14
11 / 1 / 5
9,318
932
11,218
5,465
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Joseito79
Tsukuyomi
13
6 / 3 / 8
8,953
895
9,653
9,160
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
MaRIo-Prio
Kumbhakarna
13
1 / 0 / 13
7,945
795
5,927
9,746
9,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
7,743
774
7,075
13,039
4,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 3
6,515
652
4,608
13,216
11,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
WhippyOsprey313
Discordia
10
1 / 5 / 2
7,278
728
5,156
6,108
1,289
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
4
4
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
Chapron_23
Raijin
11
1
5
13.5
L
3
6
1
0.58
W
Tsukuyomi
Joseito79
Tsukuyomi
6
3
8
3.33
L
0
7
3
0.21
W
Kumbhakarna
MaRIo-Prio
Kumbhakarna
1
0
13
7.5
L
Discordia
WhippyOsprey313
Discordia
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,798
Damage
16,839
24,371
Taken
32,363
13,931
Mitigated
18,058
2,887
Healing
4,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Chapron_23
Raijin
11,218
1,152
0
403
5,465
1,683
340
2,706
2,651
32,764
0
L
7,075
1,812
0
2,820
13,039
4,952
0
6,611
5,926
0
19,083
W
Tsukuyomi
Joseito79
Tsukuyomi
9,653
2,148
0
1,191
9,160
3,205
0
2,909
6,053
0
33,267
L
4,608
652
0
1,160
13,216
11,817
0
6,088
6,574
11,685
585
W
Kumbhakarna
MaRIo-Prio
Kumbhakarna
5,927
567
0
1,293
9,746
9,043
0
3,938
5,561
16,591
1,794
L
Discordia
WhippyOsprey313
Discordia
5,156
77
0
174
6,108
1,289
0
2,118
3,759
15,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,216
Gold Earned
21,536
128
Minions Killed
67
0
Camps Cleared
0
557,897
Distance Traveled
511,098
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,318
932
63
6
0
163,656
0
L
Pele
7,743
774
31
3
0
181,057
0
W
Tsukuyomi
8,953
895
41
4
0
199,647
0
L
Sobek
6,515
652
9
1
0
158,795
0
W
Kumbhakarna
7,945
795
24
2
0
194,594
2
L
Discordia
7,278
728
27
3
0
171,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role