Player Matchup

Fenrir
Fenrir
CreamedLamp
Fenrir
Level 124
God Stats
1W - 3L
1,147 SR
Queue Stats
85W - 83L
1,547 Elo+
Party 4
Cernunnos
Cernunnos
LBxss0
Cernunnos
Level 120
God Stats
2W - 4L
1,783 SR
Queue Stats
68W - 67L
1,433 Elo+
Party 3
Neith
Neith
MusicalGore06
Neith
Level 64
God Stats
15W - 5L
1,589 SR
Queue Stats
86W - 69L
1,509 Elo+
Solo
Ra
Ra
SmokesAndStuns
Ra
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 43L
1,527 Elo+
Party 4
Cthulhu
Cthulhu
vlTHEKILLERvl
Cthulhu
Level 105
God Stats
13W - 6L
1,567 SR
Queue Stats
42W - 31L
1,467 Elo+
Party 3
Team Averages
Level 104
1,517 SR
1,497 Elo+

VS

Team Averages
Level 118
1,526 SR
1,534 Elo+
Vamana
Vamana
JJib
Vamana
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,697 Elo+
Solo
Loki
Loki
KaijuNo1
Loki
Level 108
God Stats
4W - 5L
1,431 SR
Queue Stats
195W - 194L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
The Spins High
Danzaburou
Level 106
God Stats
3W - 3L
1,702 SR
Queue Stats
30W - 30L
1,514 Elo+
Party 1
Poseidon
Poseidon
YourBoiDalton
Poseidon
Level 141
God Stats
3W - 2L
1,815 SR
Queue Stats
60W - 57L
1,466 Elo+
Party 1
Kumbhakarna
Kumbhakarna
deztroyer22
Kumbhakarna
Level 101
God Stats
15W - 15L
1,181 SR
Queue Stats
153W - 158L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 5 / 6
7,941
611
11,252
13,008
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
LBxss0
Cernunnos
12
4 / 1 / 1
7,595
584
6,779
8,047
2,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
0 / 1 / 2
7,780
598
3,888
5,401
1,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
4 / 3 / 0
8,028
618
4,862
5,851
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
11
1 / 0 / 5
6,912
532
8,407
9,404
5,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JJib
Vamana
13
3 / 2 / 0
7,398
569
6,506
10,523
10,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
12
1 / 4 / 3
6,394
492
6,286
8,825
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
The Spins High
Danzaburou
11
1 / 2 / 1
6,468
498
6,625
8,046
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
YourBoiDalton
Poseidon
13
5 / 3 / 0
7,731
595
4,043
7,500
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
deztroyer22
Kumbhakarna
9
0 / 3 / 4
6,090
468
5,462
15,212
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
10
10
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
5
6
1.6
L
Vamana
JJib
Vamana
3
2
0
1.5
L
Loki
1
4
3
0.63
W
Cernunnos
LBxss0
Cernunnos
4
1
1
4.5
W
0
1
2
1
W
4
3
0
1.33
L
Danzaburou
The Spins High
Danzaburou
1
2
1
0.75
L
Poseidon
YourBoiDalton
Poseidon
5
3
0
1.67
L
Kumbhakarna
deztroyer22
Kumbhakarna
0
3
4
0.67
W
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,188
Damage
28,922
41,711
Taken
50,106
17,310
Mitigated
27,892
16,850
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,252
3,338
0
5,280
13,008
5,011
0
2,299
10,621
0
47,223
L
Vamana
JJib
Vamana
6,506
1,789
0
2,396
10,523
10,420
171
817
9,706
0
49,163
L
Loki
6,286
1,339
0
1,686
8,825
3,131
0
1,850
6,975
0
45,426
W
Cernunnos
LBxss0
Cernunnos
6,779
3,834
0
3,715
8,047
2,957
817
1,336
6,666
0
46,712
W
3,888
1,490
0
2,447
5,401
1,818
434
0
5,044
286
52,176
W
4,862
214
228
980
5,851
2,014
385
2,490
3,361
48,764
0
L
Danzaburou
The Spins High
Danzaburou
6,625
2,115
0
2,621
8,046
2,347
0
2,036
6,010
0
41,972
L
Poseidon
YourBoiDalton
Poseidon
4,043
359
0
2,146
7,500
2,230
448
4,207
3,293
49,920
1,945
L
Kumbhakarna
deztroyer22
Kumbhakarna
5,462
1,097
0
3,755
15,212
9,764
0
3,914
11,298
17,913
909
W
Cthulhu
8,407
421
1,978
2,222
9,404
5,510
0
2,778
6,581
23,221
530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,256
Gold Earned
34,081
407
Minions Killed
363
0
Camps Cleared
0
1,226,334
Distance Traveled
1,252,810
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,941
611
77
6
0
259,277
2
L
Vamana
7,398
569
94
7
0
241,055
8
L
Loki
6,394
492
78
6
0
285,240
3
W
Cernunnos
7,595
584
86
7
0
219,173
0
W
Neith
7,780
598
104
8
0
239,813
0
W
Ra
8,028
618
100
8
0
239,294
4
L
Danzaburou
6,468
498
61
5
0
232,232
0
L
Poseidon
7,731
595
99
8
0
237,712
0
L
Kumbhakarna
6,090
468
31
2
0
256,571
1
W
Cthulhu
6,912
532
40
3
0
268,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role