Player Matchup

Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Jdigga97
Kali
Level 103
God Stats
13W - 6L
1,688 SR
Queue Stats
69W - 75L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
Maykerquééftador
Ao Kuang
Level 105
God Stats
10W - 8L
1,764 SR
Queue Stats
61W - 53L
1,626 Elo+
Solo
Rama
Rama
ProSwiftThinker
Rama
Level 106
God Stats
11W - 7L
1,730 SR
Queue Stats
112W - 96L
1,537 Elo+
Solo
Nox
Nox
messimillie
Nox
Level 64
God Stats
10W - 11L
1,500 SR
Queue Stats
78W - 91L
1,410 Elo+
Solo
Team Averages
Level 105
1,636 SR
1,518 Elo+

VS

Team Averages
Level 65
1,450 SR
1,496 Elo+
The Morrigan
The Morrigan
BreedMeDaddyPlz
The Morrigan
Level 36
God Stats
1W - 4L
1,304 SR
Queue Stats
25W - 17L
1,501 Elo+
Solo
Atlas
Atlas
Pnnys
Atlas
Level 78
God Stats
6W - 8L
1,560 SR
Queue Stats
191W - 211L
1,471 Elo+
Party 1
Jing Wei
Jing Wei
Remember Me2032
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 100L
1,482 Elo+
Party 1
Bastet
Bastet
Zyntacs
Bastet
Level 61
God Stats
3W - 8L
1,387 SR
Queue Stats
321W - 305L
1,510 Elo+
Solo
Achilles
Achilles
jkmc7
Achilles
Level 120
God Stats
25W - 29L
1,499 SR
Queue Stats
41W - 47L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 1 / 10
6,091
1,218
4,039
4,210
3,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
11
1 / 1 / 6
6,168
1,234
2,275
3,737
1,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
7 / 1 / 5
6,958
1,392
8,128
4,467
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 1 / 6
6,987
1,397
6,853
2,232
692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 9
5,829
1,166
1,145
2,294
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

395

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BreedMeDaddyPlz
The Morrigan
10
3 / 1 / 2
6,547
1,309
3,794
2,890
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Pnnys
Atlas
10
0 / 4 / 4
6,070
1,214
3,991
9,650
6,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
10
0 / 6 / 2
5,383
1,077
1,501
6,811
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Zyntacs
Bastet
9
0 / 1 / 1
4,995
999
225
1,120
248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
jkmc7
Achilles
10
2 / 1 / 0
6,009
1,202
3,802
6,142
5,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
13
Kills
5
5
Deaths
13
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
10
6
L
The Morrigan
BreedMeDaddyPlz
The Morrigan
3
1
2
4
W
Kali
1
1
6
4
W
7
1
5
9.5
L
Atlas
Pnnys
Atlas
0
4
4
0.5
W
4
1
6
7
L
Jing Wei
0
6
2
0.17
L
Bastet
Zyntacs
Bastet
0
1
1
0.5
L
Achilles
jkmc7
Achilles
2
1
0
2
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,440
Damage
13,313
16,940
Taken
26,613
7,976
Mitigated
15,547
2,317
Healing
1,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,039
1,496
0
303
4,210
3,552
0
1,980
1,990
0
8,998
L
The Morrigan
BreedMeDaddyPlz
The Morrigan
3,794
448
0
300
2,890
960
0
783
1,960
18,461
468
W
Kali
2,275
683
0
297
3,737
1,316
0
1,168
2,493
0
16,978
W
8,128
2,235
0
1,313
4,467
1,651
0
1,898
2,503
15,396
0
L
Atlas
Pnnys
Atlas
3,991
1,787
0
448
9,650
6,490
0
2,656
6,620
7,646
0
W
6,853
4,742
0
404
2,232
692
0
1,100
1,059
0
17,415
L
Jing Wei
1,501
1,328
0
397
6,811
2,044
0
2,965
3,608
0
7,853
L
Bastet
Zyntacs
Bastet
225
13
0
50
1,120
248
0
697
383
0
225
L
Achilles
jkmc7
Achilles
3,802
82
0
335
6,142
5,805
0
1,534
4,295
0
12,810
W
1,145
177
0
0
2,294
765
0
1,432
862
6,556
152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
29,004
101
Minions Killed
71
8
Camps Cleared
2
482,971
Distance Traveled
403,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,091
1,218
17
3
1
106,338
0
L
The Morrigan
6,547
1,309
33
7
0
96,058
0
W
Kali
6,168
1,234
35
7
2
100,391
0
W
Ao Kuang
6,958
1,392
16
3
2
99,088
0
L
Atlas
6,070
1,214
8
2
1
90,659
0
W
Rama
6,987
1,397
21
4
3
92,736
0
L
Jing Wei
5,383
1,077
7
1
1
79,709
0
L
Bastet
4,995
999
0
0
0
19,386
0
L
Achilles
6,009
1,202
23
5
0
117,933
0
W
Nox
5,829
1,166
12
2
0
84,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role