Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Austrian_Artist0
Freya
Level 106
God Stats
0W - 1L
1,287 SR
Queue Stats
51W - 46L
1,520 Elo+
Party 1
Ravana
Ravana
FlamesMcgeee
Ravana
Level 140
God Stats
34W - 25L
1,618 SR
Queue Stats
258W - 196L
1,477 Elo+
Solo
Maui
Maui
Rafalonski
Maui
Level 67
God Stats
0W - 5L
1,010 SR
Queue Stats
67W - 63L
1,520 Elo+
Party 1
Cabrakan
Cabrakan
juliomartynez
Cabrakan
Level 126
God Stats
7W - 14L
1,554 SR
Queue Stats
142W - 144L
1,488 Elo+
Solo
Team Averages
Level 105
1,394 SR
1,501 Elo+

VS

Team Averages
Level 129
1,494 SR
1,453 Elo+
Anubis
Anubis
D2LORDS
Anubis
Level 105
God Stats
249W - 237L
1,520 SR
Queue Stats
316W - 320L
1,504 Elo+
Solo
Cerberus
Cerberus
MightySchmeckle
Cerberus
Level 155
God Stats
10W - 4L
1,771 SR
Queue Stats
355W - 316L
1,476 Elo+
Solo
Geb
Geb
Milamd
Geb
Level 97
God Stats
24W - 12L
1,598 SR
Queue Stats
292W - 256L
1,455 Elo+
Solo
Ullr
Ullr
Sack2587
Ullr
Level 140
God Stats
49W - 62L
1,459 SR
Queue Stats
63W - 70L
1,321 Elo+
Solo
Hachiman
Hachiman
flyers00101100
Hachiman
Level 146
God Stats
1W - 4L
1,121 SR
Queue Stats
125W - 131L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 2 / 0
4,978
453
2,307
5,720
1,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 2 / 2
5,461
496
2,784
4,953
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
11
3 / 1 / 1
6,112
556
2,147
5,778
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 2 / 2
5,051
459
2,189
8,119
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
juliomartynez
Cabrakan
11
2 / 4 / 1
6,172
561
5,157
10,378
7,979
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D2LORDS
Anubis
12
6 / 3 / 1
7,056
641
4,933
7,087
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
13
3 / 1 / 1
7,102
646
6,266
9,833
7,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Geb
Milamd
Geb
10
0 / 1 / 3
5,733
521
2,788
6,089
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
12
1 / 1 / 2
6,504
591
4,752
5,306
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
10
1 / 0 / 1
5,752
523
4,189
4,643
1,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
11
11
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
L
1
2
2
1
W
Anubis
D2LORDS
Anubis
6
3
1
2.17
L
Ravana
3
1
1
3.5
W
Cerberus
3
1
1
3.5
W
Geb
Milamd
Geb
0
1
3
1.5
L
0
2
2
0.5
W
Ullr
1
1
2
2
W
Hachiman
1
0
1
1.5
L
Cabrakan
juliomartynez
Cabrakan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,584
Damage
22,928
34,948
Taken
32,958
16,798
Mitigated
16,321
7,400
Healing
15,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,307
657
0
593
5,720
1,318
0
1,466
4,254
0
27,782
L
2,784
795
0
1,397
4,953
1,192
0
752
4,201
18,802
1,152
W
Anubis
D2LORDS
Anubis
4,933
72
0
2,741
7,087
2,556
114
1,258
5,745
54,971
1,008
L
Ravana
2,147
389
0
937
5,778
1,729
0
1,561
4,217
0
41,441
W
Cerberus
6,266
575
0
5,364
9,833
7,365
0
4,142
5,691
43,989
2,113
W
Geb
Milamd
Geb
2,788
129
0
2,806
6,089
3,529
81
528
5,561
17,645
1,314
L
2,189
293
0
1,791
8,119
4,580
0
2,858
5,261
15,994
0
W
Ullr
4,752
1,429
0
1,600
5,306
1,380
121
2,465
2,465
0
41,413
W
Hachiman
4,189
1,425
0
2,834
4,643
1,491
731
1,271
3,372
0
43,218
L
Cabrakan
juliomartynez
Cabrakan
5,157
634
0
2,682
10,378
7,979
0
6,885
3,493
37,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
32,147
259
Minions Killed
400
0
Camps Cleared
0
1,114,205
Distance Traveled
1,038,223
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,978
453
45
4
0
209,938
2
L
Freya
5,461
496
47
4
0
222,855
4
W
Anubis
7,056
641
99
9
0
223,629
2
L
Ravana
6,112
556
66
6
0
265,406
0
W
Cerberus
7,102
646
118
11
0
184,156
0
W
Geb
5,733
521
28
3
0
236,207
0
L
Maui
5,051
459
29
3
0
225,336
4
W
Ullr
6,504
591
69
6
0
198,486
0
W
Hachiman
5,752
523
86
8
0
195,745
0
L
Cabrakan
6,172
561
72
7
0
190,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role